Jivana similar games & best alternatives
Jivana
2022
Related articles
Quick resume
Jivana is a story-driven adventure game. Embody Aelis, a water priestess who uses her powers to open the path for her community, forced to flee after the appearance of a huge cataclysm. Explore the enchanting landscapes of Jivana, use your ability to manipulate water and lead your people to safety.
Global score
91/100
Genres
Adventure, Free To Play, Indie, Platform, Puzzle
Similar games
Pros
- Beautiful visuals and soundtrack
- Engaging waterbending mechanics
- Relaxing and immersive atmosphere
- Free to play
- Short and accessible gameplay
Cons
- Very short length
- Clunky controls and some bugs
- Incomplete story feeling like a demo
- Limited exploration and customization
- Performance and optimization issues
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Thrill, Value. It leans lower than usual among comparable games on Continuation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can direct plant growth and choose paths, indicating moderate control over actions."
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Competence2
"Gameplay involves platforming and puzzle solving with some challenge but overall easy and accessible."
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Competition-4
"No evidence of competitive modes or player comparison; focus is on personal experience."
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Continuation-3
"Short game length (~30-45 mins) and many players note it feels like a demo, limiting long-term engagement."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative elements."
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Creativity3
"Players creatively grow branches and manipulate environment to solve puzzles and traverse levels."
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Domination-5
"No elements of exerting control or superiority over others; cooperative and solo play only."
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Escapism4
"Players enjoy immersive story, beautiful world, and relaxing mechanics as a form of escape."
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Expectation-4
"Players engage voluntarily for enjoyment; no indication of obligation or external pressure."
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Experimenting2
"Some experimentation with plant growth direction and water traversal, though mechanics are limited."
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Exploration2
"Some exploration of environments and finding hidden altars, but overall linear and short."
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Expression-3
"Limited customization or self-expression; mostly fixed character and environment presentation."
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Fantasy4
"Strong fantasy elements with waterbending powers and a mystical narrative."
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Fellowship-5
"No social or community features; strictly single-player experience."
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Growth2
"Players learn to use abilities and solve puzzles, though overall difficulty is low."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-4
"Requires focused attention during platforming and puzzle solving; not idle or background play."
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Intimacy-4
"Limited emotional connection to characters but no social relationship building."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Players unlock new abilities and collect altars, showing some sense of progression."
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Relaxation3
"Many players describe the game as relaxing and enjoyable with a calming atmosphere."
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Sensation3
"Beautiful visuals and music provide sensory enjoyment and emotional engagement."
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Status-5
"No social recognition or status systems; achievements are personal."
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Story3
"Narrative driven with voice acting and cutscenes, though story is short and incomplete."
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Strategy1
"Some puzzle solving and planning of branch growth, but overall simple and straightforward."
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Thrill1
"Some tension in chase sequences but mostly calm and low risk gameplay."
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Value4
"Free to play with good quality content, many players feel it offers good value for time."
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Violence-5
"No combat or destructive elements; gameplay focuses on constructive actions."
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Survival-4
"No threat or failure states; stable and safe environment throughout."
Last update: 29/04/2026