Last Saintess similar games & best alternatives

Last Saintess

PC (Microsoft Windows) • 2023

Should you play it?

The offensive of the undead begins. Gather holy power to summon soldiers and strengthen the starlight of Hellendil to defeat the undead. If the undead destroy this place, it will be game over.

What works
  • Engaging tower defense gameplay with strategic depth
  • Attractive character models and customization
  • Good value for price with many unlockables
  • Addictive progression and grinding loop
  • Fantasy setting with immersive atmosphere
Things to keep in mind
  • Limited map and enemy variety
  • Some bugs and ui issues reported
  • Grind-heavy progression can be tedious
  • Story is minimal and abruptly ends
  • No multiplayer or social features

What to play next

Top picks

Games that feel the closest overall

  • Caesar™ 3

  • Definitely Not Fried Chicken

  • Warlords Under Siege

  • Vivid Knight

  • Jurassic World Evolution

  • REDCON

  • Cataclismo

  • Jurassic World Evolution 2

  • Land of the Vikings

Hidden Gems

Less popular games with surprisingly high similarity

  • Warlords Under Siege

  • Ark of Charon

  • Strategic Mind: Blitzkrieg

If you liked…

Recommendations by what you enjoyed most

  • Progression

    Swords & Souls: Neverseen

  • Continuation

    Ocean Keeper: Dome Survival

  • Fantasy

    Vampire Survivors

From the same developer

From the same developer, ranked by motivational fit.

  • Crawling Lab

  • Abyss School

  • Wolf Mate

  • Ruined Nurse

  • Vampire Mansion

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Last Saintess: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Fellowship, Intimacy. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Exploration, Status.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

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    "Players have control over unit composition, tactics, and macro play with some freedom in base building and unit management."

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    "Players control unit placement, upgrades, and healing actively, with some freedom in strategy and unit composition."

  • Competence

    Game with the same Competence vibe

    3

    "Game requires strategic thinking and skillful unit placement; difficulty ramps up and challenges players to optimize strategies."

    Capsule for Cubemen Cubemen

    "Requires skillful resource management and tactical positioning; difficulty ramps up and players must adapt strategies."

  • Competition

    Game with the same Competition vibe

    -3

    "Focus is on personal progression and survival rather than direct competition or leaderboards."

    Capsule for Darkest Dungeon® Darkest Dungeon®

    "Focus is on personal progression and survival rather than direct competition or leaderboards."

  • Continuation

    Game with the same Continuation vibe

    4

    "Many players report addictive gameplay loops and desire to keep playing for upgrades and progression."

    Capsule for Ocean Keeper: Dome Survival Ocean Keeper: Dome Survival

    "Many players report addictive gameplay loops and grinding for upgrades, encouraging long play sessions."

  • Cooperation

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    -5

    "Single-player game with no multiplayer or cooperative elements."

    Capsule for Chained Echoes Chained Echoes

    "Single-player game with no multiplayer or cooperative elements."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players experiment with item and rune combinations to optimize builds, but no customization of characters or shop visuals."

    Capsule for Loot Tycoon Loot Tycoon

    "Players experiment with unit combinations, rune crafting, and item builds but within predefined systems."

  • Domination

    Game with the same Domination vibe

    -5

    "No social dominance or power over others; gameplay is individual and cooperative social features are absent."

    Capsule for Kingdom Rush Origins - Tower Defense Kingdom Rush Origins - Tower Defense

    "No social dominance or power over others; gameplay is individual and cooperative social features are absent."

  • Escapism

    Game with the same Escapism vibe

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    "Players enjoy immersion in fantasy world and story, providing a form of escape from real life."

    Capsule for SpellForce 3 Versus Edition SpellForce 3 Versus Edition

    "Players enjoy immersion in a fantasy world and distraction from real life through engaging gameplay and character appeal."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for fun and personal interest, not due to obligation or external pressure."

    Capsule for Cooking Simulator Cooking Simulator

    "Players engage voluntarily for fun and personal interest, not due to obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Encouraged to try different builds and rune/item combinations to improve performance."

    Capsule for Loot Tycoon Loot Tycoon

    "Encouraged to try different unit builds, rune combinations, and strategies to overcome challenges."

  • Exploration

    Game with the same Exploration vibe

    -3

    "Limited maps (2 main maps) and environments; exploration is minimal and mostly familiar."

    Capsule for Cafemart Simulator Cafemart Simulator

    "Limited map variety and mostly familiar environments; exploration is minimal."

  • Expression

    Game with the same Expression vibe

    3

    "Customization available via unlockable skins and costumes for the main character."

    Capsule for Pumpkin Jack Pumpkin Jack

    "Customization through unlocking costumes for the heroine and equipping units with runes and gear."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Set in a dark fantasy world with vampires, undead, and supernatural elements, evoking imaginative fiction."

    Capsule for Vampire Survivors Vampire Survivors

    "Set in a dark fantasy world with undead enemies and magical elements, emphasizing imaginative fiction."

  • Fellowship

    Game with the same Fellowship vibe

    -5

    "No multiplayer or community features; experience is solitary."

    Capsule for Etrian Odyssey HD Etrian Odyssey HD

    "No multiplayer or community features; experience is solitary."

  • Growth

    Game with the same Growth vibe

    4

    "Progression through leveling up classes and squads, unlocking weapons and abilities, and improving skills."

    Capsule for Verdun Verdun

    "Progression through leveling up units, unlocking new characters, and improving skills and equipment."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay with no physical activity or health-related features."

    Capsule for Source of Madness Source of Madness

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active attention for combat, base management, and exploration; not designed for passive play."

    Capsule for Monsters Domain: Prologue Monsters Domain: Prologue

    "Requires active attention to unit placement, healing, and upgrades; not suitable for passive play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No social or emotional relationship building; purely gameplay focused."

    Capsule for The Legend of Dark Witch The Legend of Dark Witch

    "No social or emotional relationship building; purely gameplay focused."

  • Leadership

    Game with the same Leadership vibe

    2

    "Player leads and manages units and city resources, but no leadership over other players."

    Capsule for Resist the succubus—The end of the female Knight Resist the succubus—The end of the female Knight

    "Player leads and manages units strategically, though no social leadership roles exist."

  • Progression

    Game with the same Progression vibe

    5

    "Strong emphasis on accumulating stats, equipment, pets, and upgrades through grinding."

    Capsule for Swords & Souls: Neverseen Swords & Souls: Neverseen

    "Strong emphasis on accumulating upgrades, unlocking units, and improving stats through grinding."

  • Relaxation

    Game with the same Relaxation vibe

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    "Some players find it relaxing, but others note high difficulty and tension in later levels."

    Capsule for Oriental Dynasty - Silk Road defense war Oriental Dynasty - Silk Road defense war

    "Some players find it relaxing once they master the mechanics, though early difficulty causes tension."

  • Sensation

    Game with the same Sensation vibe

    2

    "Cute visuals and quirky sound effects provide sensory enjoyment, though graphics are simple."

    Capsule for Spooky Cats Spooky Cats

    "Visual appeal of character models and effects provide sensory enjoyment, though graphics are simple."

  • Status

    Game with the same Status vibe

    -5

    "No social recognition or ranking systems; achievements are personal."

    Capsule for Defend The Highlands Defend The Highlands

    "No social recognition or ranking systems; achievements are personal."

  • Story

    Game with the same Story vibe

    2

    "Narrative is minimal and cryptic but present, with multiple endings and some lore."

    Capsule for Irony Of Nightmare Irony Of Nightmare

    "Has a narrative framing and some lore, but story is minimal and sometimes abruptly ends."

  • Strategy

    Game with the same Strategy vibe

    4

    "Requires tactical thinking, positioning, resource management, and adapting to enemy behaviors."

    Capsule for Tower of Kalemonvo Tower of Kalemonvo

    "Requires tactical thinking, resource allocation, and adapting to enemy types and waves."

  • Thrill

    Game with the same Thrill vibe

    3

    "Tension and challenge from managing limited resources and surviving waves create suspense."

    Capsule for Stellar Initiative Stellar Initiative

    "Tension from managing waves and resource constraints creates suspense and challenge."

  • Value

    Game with the same Value vibe

    4

    "Players feel the game offers good value for its low price and content amount."

    Capsule for Gravity Cat Gravity Cat

    "Players feel the game offers good value for its low price and amount of content unlocked over time."

  • Violence

    Game with the same Violence vibe

    3

    "Combat involves attacking and defeating undead enemies; moderate fantasy violence."

    Capsule for Has-Been Heroes Has-Been Heroes

    "Combat against undead enemies with attacks and abilities, though violence is stylized and fantasy-based."

  • Survival

    Game with the same Survival vibe

    4

    "Core gameplay revolves around surviving waves of enemies and managing resources effectively."

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    "Core gameplay revolves around surviving waves of enemies and managing resources to avoid defeat."

Last update: 11/07/2026