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Wizardry: Labyrinth of Lost Souls

PlayStation 3, PlayStation Vita, PC (Microsoft Windows) • 2020

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Quick resume

The magic torches are lit, the monsters are ravenous, and the kingdom is waiting for a new hero. Experience the legendary Wizardry series’ modern rebirth as you traverse perilous dungeons and take on hordes of fantastic enemies. Are you up to the challenge?

Global score

70/100

Genres

Role-playing (RPG)

Pros

  • Faithful to classic wizardry gameplay
  • Challenging and rewarding dungeon crawling
  • Deep character customization and class system
  • Nostalgic art style with anime influence
  • Save-anywhere feature improves accessibility

Cons

  • Steep learning curve and punishing difficulty
  • Minimal story and narrative depth
  • Clunky controls and interface issues
  • Grindy and repetitive gameplay
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have significant control over character creation, class changes, party composition, and strategic decisions in dungeon exploration and combat."

  • Competence
    4

    "The game is challenging and punishing, requiring skillful management of resources, tactical combat, and overcoming unpredictable threats."

  • Competition
    -3

    "Focus is on personal progress and survival rather than competing against other players; no evidence of PvP or leaderboards."

  • Continuation
    3

    "Players report addictive grinding and long play sessions, with desire to continue despite difficulty and repetition."

  • Cooperation
    -5

    "Single-player experience focused on individual party management; no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Customization through character creation, class changes, and party building allows creative approaches, though within predefined systems."

  • Domination
    -5

    "No social dominance or power over others; interactions are limited to single-player party management."

  • Escapism
    4

    "Players use the game as a challenging escape into a nostalgic, immersive dungeon crawling experience."

  • Expectation
    -4

    "Engagement is driven by intrinsic interest and nostalgia rather than obligation or external pressure."

  • Experimenting
    3

    "Players experiment with class changes, strategies, and party builds to find effective combinations."

  • Exploration
    4

    "Exploration of dungeons, mapping, and discovery of secrets and loot are core gameplay elements."

  • Expression
    2

    "Character portraits and party customization allow some self-expression, though limited by fixed art assets."

  • Fantasy
    4

    "Strong fantasy setting with magic, mythical creatures, and roleplaying elements consistent with classic Wizardry."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary."

  • Growth
    4

    "Players engage in leveling, skill acquisition, and strategic development of characters."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and strategic planning; not designed for passive or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing within the game."

  • Leadership
    2

    "Players lead and manage their party, making decisions and guiding actions, though within a single-player context."

  • Progression
    5

    "Strong emphasis on leveling up, acquiring items, class changes, and character development."

  • Relaxation
    -2

    "Game is challenging and sometimes frustrating, with tension from difficulty and punishing mechanics."

  • Sensation
    2

    "Enjoyable art and sound design provide sensory stimulation, though not highly intense or flashy."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    0

    "Minimal narrative and story elements; focus is on gameplay and dungeon crawling rather than plot."

  • Strategy
    4

    "Requires planning, resource management, tactical combat, and problem solving."

  • Thrill
    4

    "High tension and suspense from unpredictable dangers, permadeath risks, and challenging encounters."

  • Value
    3

    "Players find good value in the game's depth, challenge, and nostalgic appeal for the price."

  • Violence
    4

    "Combat and defeating monsters are central gameplay elements, involving destruction and violence."

  • Survival
    5

    "Strong survival elements with resource management, avoiding death, and overcoming threats."

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    Last update: 06/03/2026