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Lost Lands: The Four Horsemen Collector's Edition similar games & best alternatives

Lost Lands: The Four Horsemen Collector's Edition

PC (Microsoft Windows) • 2015

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Quick resume

The captivating adventure of a brave girl, destined to fight the Four Horsemen of Evil in an enchanted world. After several centuries of peace, a terrible new evil threatens the Lost Lands! Find out in this thrilling Hidden Object Puzzle Adventure game!

Global score

94/100

Genres

Adventure, Casual

Similar games

    Pros

    • Engaging fantasy story
    • Varied and challenging puzzles
    • Large map with fast travel
    • Bonus content and achievements
    • Beautiful artwork and music

    Cons

    • Excessive backtracking
    • Some voice acting criticized
    • Puzzles sometimes unintuitive
    • Advertisements before game start
    • Bonus chapter contains inappropriate content

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Continuation, Fantasy. It leans lower than usual among comparable games on Thrill.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have freedom to explore a large map with fast travel and multiple locations, and can choose difficulty and hint usage."

    • Competence
      3

      "Varied puzzles and hidden object scenes provide moderate challenge and skill testing, with some requiring memory and problem solving."

    • Competition
      -5

      "No evidence of competitive or ranked modes; gameplay is single-player and focused on personal progress."

    • Continuation
      4

      "Many players report long playtime, engaging story, and bonus content encouraging extended play sessions."

    • Cooperation
      -5

      "Entirely single-player experience with no multiplayer or cooperative elements."

    • Creativity
      2

      "Players interact with puzzles and hidden object scenes creatively, but within predefined game structures and story."

    • Domination
      -5

      "No social dominance or power dynamics; gameplay is individual and cooperative control is absent."

    • Escapism
      4

      "Fantasy setting and immersive story provide a strong escape from real life, as noted by players."

    • Expectation
      -4

      "Players engage voluntarily for enjoyment and relaxation, with no indication of obligation or external pressure."

    • Experimenting
      1

      "Some exploration and puzzle experimentation occurs, but gameplay largely follows established routines and puzzle types."

    • Exploration
      4

      "Large map with many locations and backtracking encourages discovery and revisiting areas."

    • Expression
      -3

      "Limited customization; players do not modify characters or environments beyond puzzle interaction."

    • Fantasy
      5

      "Strong fantasy theme with magical worlds, mythical creatures, and an imaginative storyline."

    • Fellowship
      -5

      "No social or community features; players experience the game solo."

    • Growth
      3

      "Players develop puzzle-solving skills and memory through varied challenges."

    • Health
      -5

      "Sedentary gameplay typical of hidden object puzzle games."

    • Idle
      -4

      "Requires focused attention to solve puzzles and progress; not suited for casual background play."

    • Intimacy
      -5

      "No social or emotional relationship building; interactions are limited to game narrative."

    • Leadership
      -5

      "No leadership or group management elements present."

    • Progression
      4

      "Players collect items, unlock achievements, and progress through story and bonus content."

    • Relaxation
      3

      "Generally relaxing gameplay with moderate challenge; some players find it a good way to unwind."

    • Sensation
      2

      "Pleasant visuals and music provide sensory enjoyment, though not highly stimulating or intense."

    • Status
      -5

      "No social recognition or status systems; achievements are personal."

    • Story
      4

      "Engaging fantasy narrative with cutscenes and lore that many players find interesting."

    • Strategy
      3

      "Puzzles require logical thinking and planning, though not highly complex strategic depth."

    • Thrill
      -3

      "Gameplay is low risk and calm, with minimal suspense or adrenaline-inducing moments."

    • Value
      4

      "Players report good value for money due to length, content, and replayability."

    • Violence
      -4

      "No combat or destruction; gameplay focuses on puzzle solving and object finding."

    • Survival
      -5

      "No survival mechanics or threat avoidance; stable and safe gameplay environment."

    Last update: 29/04/2026