Lost Lands: The Four Horsemen Collector's Edition similar games & best alternatives

Lost Lands: The Four Horsemen Collector's Edition

PC (Microsoft Windows), Android, Mac, iOS • 2015

Should you play it?

The captivating adventure of a brave girl, destined to fight the Four Horsemen of Evil in an enchanted world. After several centuries of peace, a terrible new evil threatens the Lost Lands! Find out in this thrilling Hidden Object Puzzle Adventure game!

What works
  • Engaging fantasy story
  • Varied and challenging puzzles
  • Large map with fast travel
  • Bonus content and achievements
  • Beautiful artwork and music
Things to keep in mind
  • Excessive backtracking
  • Some voice acting criticized
  • Puzzles sometimes unintuitive
  • Advertisements before game start
  • Bonus chapter contains inappropriate content

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

Hidden Gems

Less popular games with surprisingly high similarity

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

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  • Continuation

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  • Escapism

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Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Lost Lands: The Four Horsemen Collector's Edition: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. It leans lower than usual among comparable games on Intimacy, Expression, Thrill.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

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  • Competence

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  • Competition

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    "No evidence of competitive or ranked modes; gameplay is single-player focused without comparison to others."

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  • Continuation

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    "Many players report long playtimes, engaging story and side content encourage habitual and extended play sessions."

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  • Creativity

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    "Players interact with puzzles and hidden object scenes, but within predefined structures and story."

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  • Domination

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    "No social dominance or power over others; gameplay is individual and cooperative social dynamics are absent."

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  • Escapism

    Game with the same Escapism vibe

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    "Fantasy setting and immersive gameplay provide strong escape from real life."

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    "Fantasy setting and immersive story provide a strong escape from real life, as noted by players."

  • Expectation

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    "Players engage voluntarily for enjoyment and relaxation, with no indication of obligation or external pressure."

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  • Experimenting

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    "Some exploration and puzzle experimentation occur, but mostly within established game mechanics and routines."

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  • Exploration

    Game with the same Exploration vibe

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    "Large open world with multiple locations and backtracking encourages discovery and revisiting areas."

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    "Large map with many locations and backtracking encourages discovery and revisiting areas."

  • Expression

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    "Limited customization; players do not modify characters or environments beyond puzzle interactions."

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    "Limited customization; players do not modify characters or environments beyond puzzle interaction."

  • Fantasy

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    "Strong fantasy theme with magic, mythical creatures, and imaginative storylines."

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  • Fellowship

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    "No social or community features; players experience the game solo."

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  • Growth

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    "Players develop puzzle-solving skills and memory through gameplay."

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    "Players develop puzzle-solving skills and memory through varied challenges."

  • Health

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    "Sedentary gameplay typical of hidden object puzzle games."

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  • Idle

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    "Requires focused attention to solve puzzles and progress; not suitable for casual background play."

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  • Intimacy

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    "No social or emotional relationship building; interactions are limited to game narrative."

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  • Leadership

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    "No leadership or group management elements present."

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  • Progression

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    "Players collect items, unlock achievements, and advance through story and bonus content."

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  • Relaxation

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    "Generally relaxing gameplay with moderate challenge; some players find it a good way to unwind."

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    "Generally relaxing gameplay with moderate challenge; some players find it a good way to unwind."

  • Sensation

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    "Pleasant visuals and music provide sensory enjoyment, though not highly stimulating or intense."

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    "Pleasant visuals and music provide sensory enjoyment, though not highly stimulating or intense."

  • Status

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    "No social recognition or status systems; achievements are personal."

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  • Story

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    "Engaging narrative with cutscenes, character dialogue, and a fantasy plot."

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  • Strategy

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    "Puzzles require logical thinking and planning, though not complex strategic depth."

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  • Thrill

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    "Gameplay is low risk and calm, with minimal suspense or emotional tension."

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    "Gameplay is low risk and calm, with minimal suspense or adrenaline-inducing moments."

  • Value

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    "Players report good value for money due to extensive content and replayability."

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  • Violence

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  • Survival

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Last update: 01/06/2026