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Clockwork Tales: Of Glass and Ink

Xbox One, PC (Microsoft Windows), Linux, Mac, PlayStation 4, Android • 2014

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Quick resume

Unburied secrets burn like wild steam – nothing is what it appears!

Global score

92/100

Genres

Adventure, Casual, Point-and-click, Puzzle

Pros

  • Beautiful hand-painted steampunk artwork
  • Engaging and accessible puzzles
  • Relaxing and family-friendly gameplay
  • Mechanical bird helper adds gameplay variety
  • Includes bonus chapter and collectibles

Cons

  • Short game length with limited replay value
  • Some voice acting uneven or cheesy
  • Linear and guided gameplay with minimal exploration
  • Lack of social or multiplayer features
  • Some minor localization and interface issues

Motivations

  • Autonomy
    3

    "Players can explore locations, solve puzzles, and use the mechanical bird helper freely, though the gameplay is mostly linear and guided."

  • Competence
    2

    "Puzzles provide moderate challenge, some are easy, others require thought, with feedback and achievement systems supporting skill development."

  • Competition
    -4

    "Game is single-player with no competitive elements or leaderboards; focus is on personal progress and puzzle solving."

  • Continuation
    1

    "Short main story with some replayability due to achievements and collectibles, but limited long-term engagement."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players creatively solve puzzles and use a mechanical bird helper; game features collectible steampunk bugs and some customization of gameplay approach."

  • Domination
    -5

    "No elements of exerting control over others; gameplay is personal and narrative-driven."

  • Escapism
    4

    "Steampunk fantasy setting and story provide immersive escape from real life, with relaxing music and engaging puzzles."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation, with no pressure or obligation evident."

  • Experimenting
    1

    "Some novelty in puzzles and use of mechanical bird helper, but largely follows established hidden object and puzzle adventure conventions."

  • Exploration
    2

    "Players explore a series of distinct locations with a map for fast travel, though environments are limited and linear."

  • Expression
    -3

    "Limited customization; players interact with predefined scenes and characters without avatar personalization."

  • Fantasy
    4

    "Steampunk setting with imaginative fiction elements, mechanical creatures, and a narrative involving evil generals and inventions."

  • Fellowship
    -5

    "No social or community features; entirely solo play."

  • Growth
    2

    "Players develop puzzle-solving skills and gain knowledge through gameplay and story progression."

  • Health
    -5

    "Sedentary gameplay typical of point-and-click and hidden object games."

  • Idle
    -4

    "Requires focused attention to solve puzzles and find objects; not designed for background or casual intermittent play."

  • Intimacy
    -5

    "No social or emotional relationship-building features."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect items, unlock achievements, and complete a bonus chapter, showing clear progression."

  • Relaxation
    4

    "Game offers a relaxing experience with balanced challenge, soothing music, and a calm pace."

  • Sensation
    3

    "Enjoyable hand-painted visuals and atmospheric music provide sensory pleasure without intense stimulation."

  • Status
    -4

    "No social recognition or status systems; achievements are personal."

  • Story
    3

    "Engaging narrative with voice acting and cutscenes, though story is relatively short and straightforward."

  • Strategy
    2

    "Puzzles require logical thinking and problem solving, but gameplay is mostly linear and straightforward."

  • Thrill
    -2

    "Game maintains a calm and steady atmosphere with minimal suspense or risk."

  • Value
    2

    "Good value especially when purchased on sale; short length balanced by quality content and replayable achievements."

  • Violence
    -4

    "Minimal violence; focus on puzzle solving and exploration rather than combat or destruction."

  • Survival
    -4

    "No survival or threat avoidance mechanics; stable and safe gameplay environment."

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    Last update: 06/03/2026