Clockwork Tales: Of Glass and Ink similar games & best alternatives
Clockwork Tales: Of Glass and Ink
2014
Related articles
Quick resume
Unburied secrets burn like wild steam – nothing is what it appears!
Global score
92/100
Genres
Adventure, Casual, Puzzle, Point-and-click
Similar games
Pros
- Beautiful hand-painted steampunk artwork
- Engaging and accessible puzzles
- Relaxing and family-friendly gameplay
- Mechanical bird helper adds gameplay variety
- Includes bonus chapter and collectibles
Cons
- Short game length with limited replay value
- Some voice acting uneven or cheesy
- Linear and guided gameplay with minimal exploration
- Lack of social or multiplayer features
- Some minor localization and interface issues
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. It leans lower than usual among comparable games on Experimenting, Thrill, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players can explore locations, solve puzzles, and use the mechanical bird helper freely, though the gameplay is mostly linear and guided."
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Competence2
"Puzzles provide moderate challenge, some are easy, others require thought, with feedback and achievement systems supporting skill development."
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Competition-4
"Game is single-player with no competitive elements or leaderboards; focus is on personal progress and puzzle solving."
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Continuation1
"Short main story with some replayability due to achievements and collectibles, but limited long-term engagement."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative gameplay."
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Creativity3
"Players creatively solve puzzles and use a mechanical bird helper; game features collectible steampunk bugs and some customization of gameplay approach."
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Domination-5
"No elements of exerting control over others; gameplay is personal and narrative-driven."
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Escapism4
"Steampunk fantasy setting and story provide immersive escape from real life, with relaxing music and engaging puzzles."
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Expectation-4
"Players engage voluntarily for enjoyment and relaxation, with no pressure or obligation evident."
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Experimenting1
"Some novelty in puzzles and use of mechanical bird helper, but largely follows established hidden object and puzzle adventure conventions."
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Exploration2
"Players explore a series of distinct locations with a map for fast travel, though environments are limited and linear."
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Expression-3
"Limited customization; players interact with predefined scenes and characters without avatar personalization."
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Fantasy4
"Steampunk setting with imaginative fiction elements, mechanical creatures, and a narrative involving evil generals and inventions."
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Fellowship-5
"No social or community features; entirely solo play."
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Growth2
"Players develop puzzle-solving skills and gain knowledge through gameplay and story progression."
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Health-5
"Sedentary gameplay typical of point-and-click and hidden object games."
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Idle-4
"Requires focused attention to solve puzzles and find objects; not designed for background or casual intermittent play."
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Intimacy-5
"No social or emotional relationship-building features."
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Leadership-5
"No leadership or group management elements."
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Progression3
"Players collect items, unlock achievements, and complete a bonus chapter, showing clear progression."
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Relaxation4
"Game offers a relaxing experience with balanced challenge, soothing music, and a calm pace."
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Sensation3
"Enjoyable hand-painted visuals and atmospheric music provide sensory pleasure without intense stimulation."
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Status-4
"No social recognition or status systems; achievements are personal."
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Story3
"Engaging narrative with voice acting and cutscenes, though story is relatively short and straightforward."
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Strategy2
"Puzzles require logical thinking and problem solving, but gameplay is mostly linear and straightforward."
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Thrill-2
"Game maintains a calm and steady atmosphere with minimal suspense or risk."
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Value2
"Good value especially when purchased on sale; short length balanced by quality content and replayable achievements."
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Violence-4
"Minimal violence; focus on puzzle solving and exploration rather than combat or destruction."
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Survival-4
"No survival or threat avoidance mechanics; stable and safe gameplay environment."
Last update: 29/04/2026