Enigmatis 2: The Mists of Ravenwood similar games & best alternatives

Enigmatis 2: The Mists of Ravenwood

Mac, PlayStation 4, PC (Microsoft Windows), Linux, Nintendo Switch, Xbox One, Android, iOS • 2014

Should you play it?

Enter Ravenwood Park and discover the secrets hidden in the mists…

What works
  • Engaging story and atmosphere
  • Well designed puzzles and hidden object scenes
  • Adjustable difficulty and hint system
  • Good graphics and sound design
  • Includes bonus chapter and achievements
Things to keep in mind
  • Forced multiple playthroughs for all achievements
  • Some translation issues
  • Linear gameplay with limited replayability
  • Facial animations and voice acting sometimes weak
  • Story predictable for some players

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

Hidden Gems

Less popular games with surprisingly high similarity

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    The Operator

  • Escapism

    Jenny LeClue - Detectivu

  • Fantasy

    Amnesia: The Dark Descent

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Enigmatis 2: The Mists of Ravenwood: A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Expression, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players control their own investigative actions and puzzle solving, with freedom to explore clues and make decisions, though the overall story is linear."

    Capsule for The Operator The Operator

    "Players have control over exploration, puzzle solving, and choice of difficulty; linear story but with freedom in puzzle approach and hidden object scenes."

  • Competence

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    "Varied puzzles and hidden object scenes provide moderate challenge and skill testing, with some requiring memory and problem solving."

    Capsule for Lost Lands: The Four Horsemen Collector's Edition Lost Lands: The Four Horsemen Collector's Edition

    "Puzzles and hidden object scenes provide moderate challenge with logical solutions and feedback; difficulty adjustable."

  • Competition

    Game with the same Competition vibe

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    "Focus is on personal progress and story; no mention of competitive or ranked modes."

    Capsule for Enigmatis: The Ghosts of Maple Creek Enigmatis: The Ghosts of Maple Creek

    "Focus is on individual progress and story; no competitive or ranked modes mentioned."

  • Continuation

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    3

    "Players report engaging story and atmosphere encouraging multiple playthroughs and long sessions."

    Capsule for Killer Frequency Killer Frequency

    "Players report engaging story and atmosphere leading to long play sessions; some frustration with forced multiple playthroughs for achievements."

  • Cooperation

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    "Single-player experience with no cooperative or multiplayer elements."

    Capsule for Cookie Clicker Cookie Clicker

    "Single-player experience with no cooperative or multiplayer elements."

  • Creativity

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    "Players combine items creatively to solve puzzles, beyond simple item collection."

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    "Players combine items and solve puzzles creatively; limited customization or building."

  • Domination

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    "No evidence of exerting control or superiority over others; purely individual gameplay."

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    "No evidence of exerting control or superiority over others; purely individual gameplay."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players enjoy immersive mystery story and atmosphere as an escape from reality."

    Capsule for Jenny LeClue - Detectivu Jenny LeClue - Detectivu

    "Players enjoy immersive mystery and supernatural atmosphere as a form of escape and relaxation."

  • Expectation

    Game with the same Expectation vibe

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    "Players engage voluntarily out of interest and enjoyment; no obligation or pressure reported."

    Capsule for The First Berserker: Khazan The First Berserker: Khazan

    "Players engage voluntarily out of interest and enjoyment; no obligation or pressure reported."

  • Experimenting

    Game with the same Experimenting vibe

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    "Some experimentation with puzzle solutions and interaction mechanics, but within a guided linear progression."

    Capsule for Red Matter Red Matter

    "Some experimentation with puzzle solutions and hidden object scene variations; mostly linear progression."

  • Exploration

    Game with the same Exploration vibe

    3

    "Multiple locations and characters to explore, with discovery of story elements and secrets."

    Capsule for The Book of Unwritten Tales The Book of Unwritten Tales

    "Exploration of multiple locations in Ravenwood Park with discovery of clues and secrets."

  • Expression

    Game with the same Expression vibe

    -4

    "No character customization or self-expression features; presentation is standardized."

    Capsule for Ambidextro Ambidextro

    "No character customization or self-expression features; standard presentation."

  • Fantasy

    Game with the same Fantasy vibe

    4

    "Strong fantasy elements with supernatural monsters and a dark, fictional narrative."

    Capsule for Amnesia: The Dark Descent Amnesia: The Dark Descent

    "Supernatural and mysterious story elements with fantasy creatures and mythic background."

  • Fellowship

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    -5

    "Solo play with minimal social interaction or community involvement."

    Capsule for Detention Detention

    "Solo play with minimal social interaction or community involvement."

  • Growth

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    "Players develop problem-solving skills through puzzles and learn story progression."

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    "Players develop problem-solving skills and learn story details; some skill improvement in puzzles."

  • Health

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    -5

    "Sedentary gameplay with no physical activity involved."

    Capsule for World of Tanks Blitz World of Tanks Blitz

    "Sedentary gameplay with no physical activity involved."

  • Idle

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    "Requires focused attention and engagement throughout; no background or idle play."

    Capsule for Yesterday Yesterday

    "Requires focused attention and engagement; no background or idle play."

  • Intimacy

    Game with the same Intimacy vibe

    -5

    "No close social relationships or emotional sharing; single-player narrative focus."

    Capsule for Crysis 2 Remastered Crysis 2 Remastered

    "No close social relationships or emotional sharing; single-player narrative."

  • Leadership

    Game with the same Leadership vibe

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    "No leadership or group management roles; individual gameplay."

    Capsule for Rogue Legacy Rogue Legacy

    "No leadership or group management roles; individual gameplay."

  • Progression

    Game with the same Progression vibe

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    "Players collect items, unlock achievements, and progress through story chapters and bonus content."

    Capsule for Lost Lands: The Golden Curse Collector's Edition Lost Lands: The Golden Curse Collector's Edition

    "Players collect items, achievements, and unlock bonus chapters; linear story progression."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Players find the game relaxing and enjoyable with balanced challenge and flow."

    Capsule for Gems of War - Puzzle RPG Gems of War - Puzzle RPG

    "Players find the game relaxing and immersive with balanced challenge and flow."

  • Sensation

    Game with the same Sensation vibe

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    "Enjoyable visuals, sound, and atmospheric effects provide sensory stimulation."

    Capsule for The Darkest Tales — Into the Nightmare The Darkest Tales — Into the Nightmare

    "Enjoyable visuals, music, and atmospheric sound effects provide sensory stimulation."

  • Status

    Game with the same Status vibe

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    "No social recognition or ranking; achievements are personal."

    Capsule for SAMOLIOTIK SAMOLIOTIK

    "No social recognition or competitive ranking; achievements are personal."

  • Story

    Game with the same Story vibe

    4

    "Strong narrative immersion with cutscenes, voice acting, and a compelling mystery plot."

    Capsule for New York Mysteries: Secrets of the Mafia Collector's Edition New York Mysteries: Secrets of the Mafia Collector's Edition

    "Strong narrative immersion with cutscenes, character interactions, and unfolding mystery."

  • Strategy

    Game with the same Strategy vibe

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    "Requires logical deduction, puzzle solving, and planning investigation steps."

    Capsule for Song of Farca Song of Farca

    "Logical puzzle solving and deduction board require reasoning and planning."

  • Thrill

    Game with the same Thrill vibe

    2

    "Some suspense and eerie atmosphere but no intense thrills or jump scares."

    Capsule for The Terrible Old Man The Terrible Old Man

    "Some suspense and spooky atmosphere with mild jump scares; not intense horror."

  • Value

    Game with the same Value vibe

    4

    "Players report good value for price with substantial content, achievements, and replayability."

    Capsule for Hidden Cats in Spooky Town Hidden Cats in Spooky Town

    "Players report good value for price, especially on sale; substantial content and replay for achievements."

  • Violence

    Game with the same Violence vibe

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    "No combat or destructive gameplay; focus is on investigation and puzzle solving."

    Capsule for Kathy Rain: Director's Cut Kathy Rain: Director's Cut

    "No combat or destructive actions; gameplay focused on investigation and puzzle solving."

  • Survival

    Game with the same Survival vibe

    -4

    "No survival mechanics or threat avoidance; stable game environment."

    Capsule for Deponia Doomsday Deponia Doomsday

    "No survival mechanics or threat avoidance; stable game environment."

Last update: 01/06/2026