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Sacra Terra: Angelic Night

PC (Microsoft Windows) • 2015

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Quick resume

Use your cunning to defeat the demons of the Seven Deadly Sins and rescue humanity from destruction!

Global score

87/100

Genres

Adventure, Casual, Puzzle

Pros

  • Engaging story and atmosphere
  • Beautiful artwork and animations
  • Challenging hidden object scenes
  • Bonus chapter extending gameplay
  • Good value especially on sale

Cons

  • Lack of fast travel causes tedious backtracking
  • No achievements or replay incentives
  • Some translation errors in object names
  • Repetitive hidden object scenes
  • Outdated graphics resolution and ui

Motivations

  • Autonomy
    3

    "Players have freedom to explore locations, solve puzzles, and interact with objects at their own pace, though some backtracking is required."

  • Competence
    2

    "Game involves solving puzzles and hidden object scenes that require some skill and attention, but puzzles are generally easy and straightforward."

  • Competition
    -5

    "No competitive elements or player comparison; purely single-player experience focused on personal progress."

  • Continuation
    2

    "Players report being engaged enough to complete main and bonus chapters, though replay value is low and no achievements reduce long-term attachment."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    1

    "Some creative puzzle design and story elements, but gameplay mostly follows established hidden object and point-and-click conventions."

  • Domination
    -5

    "No social dominance or power dynamics; solo experience without player interaction."

  • Escapism
    4

    "Dark, atmospheric setting and story provide immersive escape from reality; players use it for relaxation and distraction."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and interest, not out of obligation or external pressure."

  • Experimenting
    1

    "Some exploration of puzzles and hidden objects, but largely follows familiar hidden object game routines."

  • Exploration
    3

    "Players explore multiple distinct locations and uncover story elements, though map limitations and backtracking reduce fluid exploration."

  • Expression
    -5

    "No character customization or player expression; fixed narrative and visuals."

  • Fantasy
    4

    "Strong supernatural and fantasy themes involving demons, angels, and seven deadly sins in a fictional hospital setting."

  • Fellowship
    -5

    "No community or social features; single-player experience."

  • Growth
    2

    "Players develop puzzle-solving skills and progress through story, but limited complexity and learning opportunities."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to find objects and solve puzzles; not suitable for casual or background play."

  • Intimacy
    -5

    "No social or emotional connections formed through gameplay."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    3

    "Players collect items, unlock story chapters, and find collectibles, showing clear progression."

  • Relaxation
    3

    "Generally relaxing gameplay with atmospheric music and moderate challenge; some tension from dark themes but overall calming."

  • Sensation
    2

    "Visuals and music create a moody atmosphere; not highly stimulating but engaging sensory experience."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    4

    "Strong narrative focus with engaging story, cutscenes, and lore elements."

  • Strategy
    1

    "Some puzzle solving and item usage requires light strategy, but mostly straightforward gameplay."

  • Thrill
    2

    "Mild suspense and dark atmosphere provide some thrill, but no intense or high-risk moments."

  • Value
    3

    "Generally considered good value for price, especially on sale; decent length and content for cost."

  • Violence
    1

    "Some combat against demons is described, but violence is mild and not a central gameplay focus."

  • Survival
    -3

    "No survival mechanics or threat management; stable gameplay environment."

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    Last update: 06/03/2026