The Evil Within 2 similar games & best alternatives
The Evil Within 2
2017
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Quick resume
Detective Sebastian Castellanos has lost everything, including his daughter, Lily. To save her, he must descend into the nightmarish world of STEM. Horrifying threats emerge from every corner, and he must rely on his wits to survive. For his one chance at redemption, the only way out is in.
Global score
92/100
Genres
Action, Adventure, Shooter, Role-playing (RPG)
Similar games
Pros
- Engaging and emotional story
- Improved gameplay and controls over first game
- Semi-open world exploration
- Strong horror atmosphere and suspense
- Good progression and customization systems
Cons
- Some pacing and repetition issues
- Occasional bugs and optimization problems
- Less scary than first game for some players
- Open world sections sometimes feel shallow
- No multiplayer or cooperative features
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Story, Expression. It leans lower than usual among comparable games on Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players can explore semi-open world areas freely, choose stealth or combat approaches, and upgrade skills and weapons at their discretion."
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Competence3
"The game offers a balanced challenge with stealth and combat mechanics, crafting, and progression systems that reward skill and strategy."
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Competition-4
"Focus is on single-player experience with no multiplayer or leaderboard elements; players progress at their own pace."
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Continuation3
"Many players report long play sessions, replayability with new game plus, and engagement with story and exploration."
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Cooperation-5
"Entirely single-player with no cooperative multiplayer or teamwork elements."
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Creativity3
"Players can customize skills and weapons, craft items, and choose different playstyles, encouraging creative problem solving."
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Domination-5
"No social or multiplayer dominance elements; interactions are individual and narrative-driven."
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Escapism4
"Strong psychological horror and immersive story provide an escape from reality into a dark, fictional world."
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Expectation-4
"Players engage voluntarily out of interest and intrinsic motivation; no evidence of obligation or external pressure."
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Experimenting3
"Open world design and multiple gameplay approaches encourage experimentation with stealth, combat, and exploration."
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Exploration4
"Semi-open world areas with side missions and hidden items encourage discovery and curiosity-driven play."
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Expression2
"Character and weapon upgrades allow some degree of self-expression through playstyle customization."
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Fantasy5
"Strongly rooted in imaginative fiction with surreal horror elements, supernatural enemies, and psychological themes."
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Fellowship-5
"No multiplayer or community features; experience is solitary and story-focused."
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Growth4
"Skill trees, weapon upgrades, and crafting systems support player learning and personal development."
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Health-5
"Sedentary gameplay typical of survival horror; no physical activity or health-related mechanics."
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Idle-3
"Requires focused attention and continuous engagement; not designed for background or casual play."
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Intimacy-4
"Narrative includes emotional connections but no social or interpersonal player interactions."
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Leadership-5
"No leadership or group management elements; single-player experience."
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Progression4
"Players accumulate upgrades, weapons, and resources, progressing through skill trees and crafting."
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Relaxation-3
"Tense atmosphere and survival horror elements create sustained tension rather than relaxation."
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Sensation3
"Strong sensory stimulation through visuals, sound design, and horror elements evoke emotional responses."
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Status-5
"No social recognition or status systems; focus is on individual narrative experience."
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Story5
"Highly praised narrative immersion with emotional, psychological, and character-driven storytelling."
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Strategy3
"Players use stealth, resource management, and tactical combat requiring planning and problem solving."
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Thrill4
"Horror and suspense elements create tension, fear, and relief, contributing to thrilling gameplay."
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Value3
"Players perceive good value for time invested, especially on sale; praised for content and story length."
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Violence4
"Combat and destruction of enemies are core gameplay elements, with graphic violence and gore."
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Survival4
"Resource scarcity, stealth, and combat mechanics emphasize staying alive and overcoming threats."
Where to buy
Last update: 29/04/2026