My Lands: Black Gem Hunting similar games & best alternatives
My Lands: Black Gem Hunting
2014
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Quick resume
My Lands is a free online RTS where dark and light forces fight for Black Gem and dominion in a vast fantasy world. Cooperation between players, joint economy development, creation of clans and alliances and elaboration of a team strategy serve as the very foundation of the game.
Global score
83/100
Genres
Casual, Free To Play, Indie, Massively Multiplayer, Strategy
Pros
- Deep strategic gameplay
- Strong community and clan system
- Long-term engagement
- Fantasy setting
- Possibility to earn real money (outside steam version)
Cons
- Steep learning curve
- Slow progression without payment
- Pay-to-win elements
- High time investment required
- Lack of sound and modern graphics
Motivations
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Autonomy3
"Players have freedom to choose races, strategies, and play styles, but progression is gated by quests and resource management."
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Competence4
"Game requires strategic thinking, planning, and skillful management of resources and armies; players report learning curve and skill development."
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Competition4
"Strong player-vs-player focus with rankings, clan battles, and rivalry; competition is a core aspect."
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Continuation5
"Highly addictive with long-term engagement; players report playing for years and habitual return."
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Cooperation5
"Clan and alliance systems encourage teamwork, joint strategies, and social interaction."
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Creativity2
"Some customization in hero development and strategic choices, but mostly structured gameplay."
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Domination3
"Players seek superiority via conquest and dominance; some reports of trash talk and power struggles."
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Escapism3
"Players use the game as a distraction and stress relief, enjoying fantasy setting and social aspects."
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Expectation-3
"Most players engage voluntarily for enjoyment; some feel pressured by game demands and pay-to-win elements."
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Experimenting2
"Players try different races and strategies, but core mechanics are consistent and require routine management."
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Exploration2
"Exploration of new areas and ruins is part of gameplay, but within a defined map and known mechanics."
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Expression1
"Limited avatar or environment customization; some expression through hero builds and clan identity."
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Fantasy4
"Fantasy setting with races, heroes, magic, and mythical elements."
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Fellowship5
"Strong community and social bonds formed through clans and alliances."
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Growth4
"Continuous learning and personal development in strategy and game mechanics over long playtime."
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Health-4
"Sedentary gameplay requiring long hours; some players report addiction and time demands."
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Idle3
"Game allows setting tasks and returning later; some waiting times but also requires periodic attention."
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Intimacy3
"Players form friendships and close bonds within clans and social groups."
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Leadership4
"Clan leadership and coordination are important; players lead groups and make strategic decisions."
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Progression5
"Strong emphasis on accumulating resources, upgrades, and artifacts to advance."
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Relaxation-2
"Game can be tense and demanding, especially at high levels; not primarily for relaxation."
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Sensation1
"Visuals are simple and old-school; some emotional excitement from battles and social interaction."
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Status4
"Recognition through rankings, clan status, and achievements is important to players."
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Story2
"Fantasy lore and faction background exist but narrative is minimal and player-driven."
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Strategy5
"Core gameplay is strategic planning, resource management, and tactical combat."
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Thrill3
"Players enjoy suspense from battles and risk of losing resources or territory."
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Value-3
"Some players feel the game demands excessive time and money for meaningful progress."
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Violence3
"Combat and destruction are central gameplay elements."
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Survival4
"Players must defend their cities and resources, manage threats, and survive attacks."
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Last update: 06/03/2026