Demise of Nations similar games & best alternatives
Demise of Nations
2017
Related articles
Quick resume
Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization.
Global score
82/100
Genres
Indie, Strategy, Free To Play, Turn-based strategy (TBS)
Similar games
Pros
- Free to play
- Deep strategic gameplay
- Active developer support
- Multiplayer and co-op modes
- Modding and map editor available
Cons
- Small player base
- Paywall for additional maps and multiplayer hosting
- Ai can be weak or dumb
- Tutorial and ui can be confusing
- Some bugs and performance issues
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Competition, Fellowship, Domination, Status. Here, the score leans higher than usual among comparable games on Leadership. It leans lower than usual among comparable games on Fantasy, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to choose factions, strategies, and manage economy and warfare with some complexity."
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Competence4
"Game offers strategic depth, tactical combat, and challenges against AI and players, requiring skill and planning."
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Competition3
"Includes multiplayer with ranked modes and leaderboards, but player base is small and matchmaking has issues."
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Continuation4
"Players report long sessions and high replayability, with some playing for many hours continuously."
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Cooperation3
"Supports co-op multiplayer and alliances, encouraging teamwork and joint strategies."
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Creativity2
"Map editor and modding available (paid DLC), allowing some creation and customization."
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Domination2
"Competitive multiplayer and diplomacy can involve dominance, but community is small and interactions balanced."
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Escapism3
"Players use the game as a distraction and engaging pastime, escaping real life stress."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, no evidence of obligation or pressure."
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Experimenting3
"Players explore different factions, strategies, and modded maps, experimenting with game mechanics."
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Exploration2
"Multiple maps and random map generators encourage discovery, though base maps are limited."
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Expression1
"Limited avatar or unit customization; some expression through faction choice and modding."
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Fantasy-3
"Game focuses on historical ancient times with realistic units and settings, minimal fantasy elements."
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Fellowship2
"Some community interaction in multiplayer and forums, but player base is small and fragmented."
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Growth3
"Players learn complex mechanics, improve strategies, and develop skills over time."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention during turns and strategy; not suitable for passive or background play."
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Intimacy-4
"Social interactions are mostly surface-level multiplayer; no evidence of close relationship building."
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Leadership3
"Players lead factions, manage resources and armies, and make strategic decisions."
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Progression4
"Players accumulate resources, units, and upgrades, progressing through tech and conquest."
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Relaxation1
"Some players find it engaging and fun, though others note slow pacing and occasional frustration."
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Sensation1
"Visuals and audio are modest but pleasant; not highly stimulating but enjoyable."
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Status1
"Some recognition through achievements and multiplayer rankings, but limited social visibility."
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Story-2
"No strong narrative or plot; gameplay is focused on strategy and conquest without immersive story."
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Strategy5
"Core gameplay centers on strategic planning, resource management, and tactical combat."
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Thrill2
"Tense multiplayer matches and warfare provide moments of suspense and excitement."
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Value3
"Free to play with optional paid DLC; players see good value for time and money spent."
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Violence4
"Combat and conquest are central, involving battles, destruction, and domination."
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Survival3
"Players manage resources and military to avoid defeat and maintain control over territories."
Last update: 29/04/2026