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Demise of Nations

Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization.

Global score

81/100

Genres

Indie, Strategy, Free To Play, Turn-based strategy (TBS)

Pros

  • Free to play
  • Deep strategic gameplay
  • Active developer support
  • Multiplayer and co-op modes
  • Modding and map editor available

Cons

  • Small player base
  • Paywall for additional maps and multiplayer hosting
  • Ai can be weak or dumb
  • Tutorial and ui can be confusing
  • Some bugs and performance issues

Motivations

  • Autonomy
    3

    "Players have freedom to choose factions, strategies, and manage economy and warfare with some complexity."

  • Competence
    4

    "Game offers strategic depth, tactical combat, and challenges against AI and players, requiring skill and planning."

  • Competition
    3

    "Includes multiplayer with ranked modes and leaderboards, but player base is small and matchmaking has issues."

  • Continuation
    4

    "Players report long sessions and high replayability, with some playing for many hours continuously."

  • Cooperation
    3

    "Supports co-op multiplayer and alliances, encouraging teamwork and joint strategies."

  • Creativity
    2

    "Map editor and modding available (paid DLC), allowing some creation and customization."

  • Domination
    2

    "Competitive multiplayer and diplomacy can involve dominance, but community is small and interactions balanced."

  • Escapism
    3

    "Players use the game as a distraction and engaging pastime, escaping real life stress."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, no evidence of obligation or pressure."

  • Experimenting
    3

    "Players explore different factions, strategies, and modded maps, experimenting with game mechanics."

  • Exploration
    2

    "Multiple maps and random map generators encourage discovery, though base maps are limited."

  • Expression
    1

    "Limited avatar or unit customization; some expression through faction choice and modding."

  • Fantasy
    -3

    "Game focuses on historical ancient times with realistic units and settings, minimal fantasy elements."

  • Fellowship
    2

    "Some community interaction in multiplayer and forums, but player base is small and fragmented."

  • Growth
    3

    "Players learn complex mechanics, improve strategies, and develop skills over time."

  • Health
    -5

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during turns and strategy; not suitable for passive or background play."

  • Intimacy
    -4

    "Social interactions are mostly surface-level multiplayer; no evidence of close relationship building."

  • Leadership
    3

    "Players lead factions, manage resources and armies, and make strategic decisions."

  • Progression
    4

    "Players accumulate resources, units, and upgrades, progressing through tech and conquest."

  • Relaxation
    1

    "Some players find it engaging and fun, though others note slow pacing and occasional frustration."

  • Sensation
    1

    "Visuals and audio are modest but pleasant; not highly stimulating but enjoyable."

  • Status
    1

    "Some recognition through achievements and multiplayer rankings, but limited social visibility."

  • Story
    -2

    "No strong narrative or plot; gameplay is focused on strategy and conquest without immersive story."

  • Strategy
    5

    "Core gameplay centers on strategic planning, resource management, and tactical combat."

  • Thrill
    2

    "Tense multiplayer matches and warfare provide moments of suspense and excitement."

  • Value
    3

    "Free to play with optional paid DLC; players see good value for time and money spent."

  • Violence
    4

    "Combat and conquest are central, involving battles, destruction, and domination."

  • Survival
    3

    "Players manage resources and military to avoid defeat and maintain control over territories."

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    Last update: 06/03/2026