Demise of Nations similar games & best alternatives
Demise of Nations
2017
Related articles
Quick resume
Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization.
Global score
81/100
Genres
Indie, Strategy, Free To Play, Turn-based strategy (TBS)
Pros
- Free to play
- Deep strategic gameplay
- Active developer support
- Multiplayer and co-op modes
- Modding and map editor available
Cons
- Small player base
- Paywall for additional maps and multiplayer hosting
- Ai can be weak or dumb
- Tutorial and ui can be confusing
- Some bugs and performance issues
Motivations
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Autonomy3
"Players have freedom to choose factions, strategies, and manage economy and warfare with some complexity."
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Competence4
"Game offers strategic depth, tactical combat, and challenges against AI and players, requiring skill and planning."
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Competition3
"Includes multiplayer with ranked modes and leaderboards, but player base is small and matchmaking has issues."
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Continuation4
"Players report long sessions and high replayability, with some playing for many hours continuously."
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Cooperation3
"Supports co-op multiplayer and alliances, encouraging teamwork and joint strategies."
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Creativity2
"Map editor and modding available (paid DLC), allowing some creation and customization."
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Domination2
"Competitive multiplayer and diplomacy can involve dominance, but community is small and interactions balanced."
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Escapism3
"Players use the game as a distraction and engaging pastime, escaping real life stress."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, no evidence of obligation or pressure."
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Experimenting3
"Players explore different factions, strategies, and modded maps, experimenting with game mechanics."
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Exploration2
"Multiple maps and random map generators encourage discovery, though base maps are limited."
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Expression1
"Limited avatar or unit customization; some expression through faction choice and modding."
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Fantasy-3
"Game focuses on historical ancient times with realistic units and settings, minimal fantasy elements."
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Fellowship2
"Some community interaction in multiplayer and forums, but player base is small and fragmented."
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Growth3
"Players learn complex mechanics, improve strategies, and develop skills over time."
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Health-5
"Typical sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention during turns and strategy; not suitable for passive or background play."
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Intimacy-4
"Social interactions are mostly surface-level multiplayer; no evidence of close relationship building."
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Leadership3
"Players lead factions, manage resources and armies, and make strategic decisions."
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Progression4
"Players accumulate resources, units, and upgrades, progressing through tech and conquest."
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Relaxation1
"Some players find it engaging and fun, though others note slow pacing and occasional frustration."
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Sensation1
"Visuals and audio are modest but pleasant; not highly stimulating but enjoyable."
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Status1
"Some recognition through achievements and multiplayer rankings, but limited social visibility."
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Story-2
"No strong narrative or plot; gameplay is focused on strategy and conquest without immersive story."
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Strategy5
"Core gameplay centers on strategic planning, resource management, and tactical combat."
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Thrill2
"Tense multiplayer matches and warfare provide moments of suspense and excitement."
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Value3
"Free to play with optional paid DLC; players see good value for time and money spent."
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Violence4
"Combat and conquest are central, involving battles, destruction, and domination."
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Survival3
"Players manage resources and military to avoid defeat and maintain control over territories."
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Last update: 06/03/2026