My Name is Mayo 2 similar games & best alternatives
My Name is Mayo 2
2020
Related articles
Quick resume
Mayo is back, and it’s all about kicking butts and having an existential crisis. This is a clicker game about a mayonnaise jar.
Global score
97/100
Genres
Simulator, Adventure
Similar games
Pros
- Humorous and unique concept
- Low price and short playtime
- Multiple storylines and mini-games
- Easy achievements
- Improved visuals over original
Cons
- Repetitive clicking causing physical strain
- Minimal gameplay depth or strategy
- Some mini-games disliked
- Limited social or community features
- Profile achievement display issues
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Expression, Fellowship. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Strategy, Thrill.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players freely click the jar and choose different storylines and mini-games, allowing personal pacing and decision making."
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Competence1
"The game involves repetitive clicking with minimal skill, but some mini-games add slight challenge."
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Competition-4
"No evidence of competition or comparison with others; focus is on personal achievement and completion."
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Continuation3
"Many players report long playtimes and habitual clicking, indicating desire to continue playing."
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Cooperation-5
"Entirely single-player experience with no cooperative elements."
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Creativity1
"Some customization of mayo jar appearances and storylines, but core gameplay is predefined clicking."
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Domination-5
"No social dominance or power dynamics present; purely individual experience."
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Escapism3
"Players use the game as a humorous distraction and stress relief during lockdown and downtime."
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Expectation-4
"Players engage voluntarily for fun and achievement hunting, not out of obligation."
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Experimenting2
"Some exploration of different storylines and mini-games, but mostly repetitive clicking."
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Exploration2
"Players discover new story segments and easter eggs, though within a limited environment."
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Expression1
"Minor avatar customization via different mayo jar skins and visual effects."
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Fantasy3
"Absurd and surreal storylines with humorous and imaginative elements."
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Fellowship-4
"No social or community gameplay; experience is solitary."
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Growth1
"Some learning through unlocking storylines and mini-games, but limited skill development."
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Health-4
"Reports of physical strain (carpal tunnel) from repetitive clicking; no physical activity."
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Idle-3
"Requires active clicking and attention; not a background or idle game."
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Intimacy-5
"No social interactions or relationship building."
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Leadership-5
"No leadership or group management elements."
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Progression3
"Players accumulate clicks, unlock achievements, storylines, and jar skins as progression."
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Relaxation2
"Humorous and lighthearted tone provides casual relaxation despite repetitive gameplay."
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Sensation1
"Simple visual and audio feedback with some amusing animations; not highly stimulating."
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Status-3
"Achievements exist but profile features are limited; minimal social recognition."
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Story3
"Multiple quirky storylines and humorous narratives add narrative immersion."
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Strategy-4
"Gameplay is straightforward clicking with no strategic depth."
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Thrill-4
"No suspense or risk; very predictable and low tension."
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Value4
"Low price and short playtime with humorous content provide good value for money."
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Violence-5
"No violence or destructive gameplay; purely constructive clicking and story."
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Survival-5
"No survival or threat elements; stable and safe gameplay environment."
Last update: 26/04/2026