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Demetrios - The BIG Cynical Adventure

Xbox One, Nintendo Switch, PlayStation Vita, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4, Android • 2016

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Quick resume

The Journey of an Idiot. 8 to 12 hours of fun!

Global score

84/100

Genres

Adventure, Casual, Indie, Point-and-click, Puzzle

Pros

  • Humorous and engaging story
  • Varied puzzles and mini-games
  • Hint system with collectible cookies
  • Multiple endings and deaths for replayability
  • Hand-drawn art style and music

Cons

  • Toilet humor may not appeal to everyone
  • Lack of voice acting
  • Some pixel hunting for collectibles
  • Limited manual save slots
  • Repetitive music

Motivations

  • Autonomy
    4

    "Players freely explore scenes, choose dialogue options, and solve puzzles with multiple approaches and outcomes."

  • Competence
    2

    "Puzzles and mini-games provide moderate challenge; hint system helps prevent frustration."

  • Competition
    -4

    "Focus is on single-player experience without competitive elements or leaderboards."

  • Continuation
    3

    "Players engage in long sessions and replay to find all deaths, cookies, and achievements."

  • Cooperation
    -5

    "Entirely single-player with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players experiment with item combinations and explore multiple endings and deaths."

  • Domination
    -5

    "No social dominance or power dynamics; interactions are scripted and balanced."

  • Escapism
    4

    "Humorous and absurd story provides distraction and lighthearted escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for entertainment and personal enjoyment."

  • Experimenting
    3

    "Players try different dialogue choices, puzzle solutions, and death scenarios."

  • Exploration
    3

    "Players discover new locations, hidden cookies, and secrets throughout the game."

  • Expression
    -3

    "Limited character customization; player expression mainly through choices and humor style."

  • Fantasy
    2

    "Story involves imaginative scenarios and exaggerated characters, though grounded in a modern setting."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    2

    "Players develop problem-solving skills and learn puzzle solutions."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention on puzzles and dialogue; not suitable for background play."

  • Intimacy
    -4

    "Limited emotional connection; interactions are scripted and humorous rather than deep."

  • Leadership
    -5

    "No leadership or group management; single-player narrative."

  • Progression
    3

    "Players collect items, unlock achievements, and progress through chapters."

  • Relaxation
    3

    "Balanced challenge with humor provides a relaxing and enjoyable experience."

  • Sensation
    1

    "Visuals and music are pleasant but not highly stimulating; humor adds emotional engagement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Strong narrative focus with engaging plot, characters, and multiple endings."

  • Strategy
    2

    "Requires logical thinking and puzzle solving but no complex strategic planning."

  • Thrill
    1

    "Some suspense in story and deaths but overall low risk and tension."

  • Value
    4

    "Good content length and replayability for price; positive player value perception."

  • Violence
    2

    "Includes comedic character deaths and failures but no graphic violence."

  • Survival
    -3

    "No survival mechanics; stable environment with scripted challenges."

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    Last update: 06/03/2026