Orwell: Keeping an Eye On You similar games & best alternatives
Orwell: Keeping an Eye On You
2016
Related articles
Quick resume
Big Brother has arrived - and it’s you. Investigate the lives of citizens to find those responsible for a series of terror attacks. Information from the internet, personal communications and private files are all accessible to you. But, be warned, the information you supply will have consequences.
Global score
90/100
Genres
Adventure, Indie, Simulator, Visual Novel
Similar games
Pros
- Engaging and thought-provoking story
- Unique investigative gameplay
- Multiple endings and replayability
- Immersive dystopian atmosphere
- Well-written characters and narrative
Cons
- Short gameplay length
- Linear story progression
- Repetitive mechanics
- Heavy reading requirement
- Lack of save system for branching
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. It leans lower than usual among comparable games on Fantasy, Violence, Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have control over which information to upload and how to influence the investigation, though within a linear story framework."
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Competence2
"Requires skill in reading, analyzing conflicting information, and making judgment calls, but gameplay mechanics are simple and repetitive."
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Competition-5
"No competitive elements; focus is on personal investigation and story progression."
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Continuation2
"Players report multiple playthroughs to explore different outcomes, though game length is short and some find replayability limited."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay."
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Creativity1
"Players creatively decide which data to upload and how to interpret conflicting information, but within predefined story paths."
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Domination-5
"No social dominance or power over other players; interactions are solitary."
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Escapism3
"Immersive dystopian narrative allows players to escape into a fictional surveillance state and moral dilemmas."
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Expectation-3
"Players engage voluntarily out of interest in story and themes; no obligation or external pressure noted."
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Experimenting2
"Players experiment with different choices and data uploads to see varied story outcomes."
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Exploration2
"Exploration of digital information spaces and uncovering hidden connections between characters."
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Expression-5
"No character customization or visual expression; presentation is fixed and minimalistic."
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Fantasy-2
"Dystopian fiction with some speculative elements, but grounded in plausible near-future surveillance scenarios."
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Fellowship-5
"No community or social group involvement; purely single-player."
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Growth3
"Players develop skills in critical thinking, reading comprehension, and moral reasoning through gameplay."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-3
"Requires focused attention to read and analyze information; not suitable for casual or background play."
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Intimacy-5
"No social or emotional relationships formed; interactions are with game content only."
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Leadership-5
"No leadership or group management roles; player acts independently."
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Progression3
"Progression through accumulating information and unlocking story developments based on choices."
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Relaxation1
"Some players find the story immersive and engaging, but moral tension and decision pressure reduce relaxation."
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Sensation1
"Atmospheric music and narrative create emotional engagement though sensory stimulation is moderate."
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Status-5
"No social recognition or status mechanics present."
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Story5
"Strong narrative focus with branching storylines and emotional impact."
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Strategy3
"Players must analyze conflicting data and plan information uploads carefully to influence outcomes."
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Thrill3
"Tension and suspense arise from moral dilemmas and consequences of choices."
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Value2
"Players generally feel the game offers good value for its price and story experience, though some note short length."
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Violence-3
"Violence is depicted narratively but players do not engage in violent actions; focus is on investigation."
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Survival1
"Players avoid failure by making correct investigative choices; no direct survival mechanics."
Last update: 29/04/2026