Post Void similar games & best alternatives
Post Void
2020
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Quick resume
Post Void is a hypnotic scramble of early first-person shooter design that values speed above all else. Keep your head full and reach the end; Kill what you can to see it mend; Get the high score or try again.
Global score
97/100
Genres
Action, Indie, Arcade, Shooter
Similar games
Pros
- Unique psychedelic art style
- Fast-paced and addictive gameplay
- Low price and great value
- Challenging but rewarding
- Strong soundtrack and sensory experience
Cons
- Intense flashing visuals causing discomfort
- Very short game length
- Limited upgrade and weapon variety
- Minimal story or lore
- Not suitable for players with epilepsy or sensory issues
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have control over weapon choice, upgrades, and movement style in a fast-paced environment, encouraging personal decision-making and skill expression."
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Competence5
"The game is highly challenging, requiring quick reflexes, precision, and mastery of mechanics; players receive immediate feedback on performance."
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Competition3
"Includes leaderboards and speedrunning communities, encouraging comparison and competition among players."
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Continuation4
"Highly addictive gameplay loop with repeated runs and retries, players often engage in multiple sessions despite short game length."
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Cooperation-5
"Entirely single-player focused with no cooperative or multiplayer elements."
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Creativity1
"Limited upgrade and weapon variety; some player choice in builds but mostly predefined structures and upgrades."
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Domination-4
"No evidence of exerting control over others; gameplay is individual and focused on personal skill rather than dominance."
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Escapism5
"Strongly described as a psychedelic, surreal experience that provides intense distraction and escape from reality."
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Expectation-4
"Players engage voluntarily for intrinsic enjoyment and challenge; no indication of obligation or external pressure."
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Experimenting3
"Players experiment with different weapons and upgrades each run, exploring various playstyles within a fast-paced roguelike format."
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Exploration1
"Some exploration of level layouts and secrets like breakable walls and dead ends, but mostly linear and fast progression."
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Expression-3
"Minimal character or environment customization; expression mainly through gameplay style rather than visual personalization."
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Fantasy4
"Highly surreal, psychedelic, and imaginative art style and themes, far from realistic scenarios."
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Fellowship-4
"Primarily a solo experience with little to no social or community interaction within gameplay."
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Growth4
"Players improve skills and learn enemy patterns over repeated runs, showing personal development and mastery."
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Health-5
"No physical activity involved; some players report physical discomfort and headaches due to intense visuals."
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Idle-4
"Requires constant attention and focus due to fast pace and high difficulty; not suitable for casual or background play."
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Intimacy-5
"No social or emotional relationship building; purely individual gameplay."
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Leadership-5
"No leadership or group management elements; player acts independently."
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Progression3
"Roguelike progression with upgrades and weapon unlocks each run, though limited in variety and depth."
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Relaxation-4
"Gameplay is intense, fast, and stressful with flashing visuals causing discomfort; not relaxing."
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Sensation5
"Strong sensory stimulation with bright colors, flashing lights, loud music, and visceral visual effects."
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Status2
"Leaderboards and achievements provide some social recognition, but mostly a niche community."
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Story-3
"Minimal story or lore; narrative elements are vague and secondary to gameplay."
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Strategy2
"Some strategic choice in weapon and upgrade selection, but gameplay emphasizes reflexes and speed over deep planning."
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Thrill5
"High adrenaline, suspenseful gameplay with constant pressure to move fast and avoid death."
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Value5
"Highly praised for its low price and quality experience; considered a great value for money."
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Violence5
"Core gameplay involves violent combat, shooting enemies with explosive and bloody effects."
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Survival4
"Players must manage time and health carefully to survive and progress; constant threat of failure."
Last update: 29/04/2026