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Post Void

PlayStation 5, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2020

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Quick resume

Post Void is a hypnotic scramble of early first-person shooter design that values speed above all else. Keep your head full and reach the end; Kill what you can to see it mend; Get the high score or try again.

Global score

97/100

Genres

Action, Indie, Shooter, Arcade

Pros

  • Unique psychedelic art style
  • Fast-paced and addictive gameplay
  • Low price and great value
  • Challenging but rewarding
  • Strong soundtrack and sensory experience

Cons

  • Intense flashing visuals causing discomfort
  • Very short game length
  • Limited upgrade and weapon variety
  • Minimal story or lore
  • Not suitable for players with epilepsy or sensory issues

Motivations

  • Autonomy
    4

    "Players have control over weapon choice, upgrades, and movement style in a fast-paced environment, encouraging personal decision-making and skill expression."

  • Competence
    5

    "The game is highly challenging, requiring quick reflexes, precision, and mastery of mechanics; players receive immediate feedback on performance."

  • Competition
    3

    "Includes leaderboards and speedrunning communities, encouraging comparison and competition among players."

  • Continuation
    4

    "Highly addictive gameplay loop with repeated runs and retries, players often engage in multiple sessions despite short game length."

  • Cooperation
    -5

    "Entirely single-player focused with no cooperative or multiplayer elements."

  • Creativity
    1

    "Limited upgrade and weapon variety; some player choice in builds but mostly predefined structures and upgrades."

  • Domination
    -4

    "No evidence of exerting control over others; gameplay is individual and focused on personal skill rather than dominance."

  • Escapism
    5

    "Strongly described as a psychedelic, surreal experience that provides intense distraction and escape from reality."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic enjoyment and challenge; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players experiment with different weapons and upgrades each run, exploring various playstyles within a fast-paced roguelike format."

  • Exploration
    1

    "Some exploration of level layouts and secrets like breakable walls and dead ends, but mostly linear and fast progression."

  • Expression
    -3

    "Minimal character or environment customization; expression mainly through gameplay style rather than visual personalization."

  • Fantasy
    4

    "Highly surreal, psychedelic, and imaginative art style and themes, far from realistic scenarios."

  • Fellowship
    -4

    "Primarily a solo experience with little to no social or community interaction within gameplay."

  • Growth
    4

    "Players improve skills and learn enemy patterns over repeated runs, showing personal development and mastery."

  • Health
    -5

    "No physical activity involved; some players report physical discomfort and headaches due to intense visuals."

  • Idle
    -4

    "Requires constant attention and focus due to fast pace and high difficulty; not suitable for casual or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual gameplay."

  • Leadership
    -5

    "No leadership or group management elements; player acts independently."

  • Progression
    3

    "Roguelike progression with upgrades and weapon unlocks each run, though limited in variety and depth."

  • Relaxation
    -4

    "Gameplay is intense, fast, and stressful with flashing visuals causing discomfort; not relaxing."

  • Sensation
    5

    "Strong sensory stimulation with bright colors, flashing lights, loud music, and visceral visual effects."

  • Status
    2

    "Leaderboards and achievements provide some social recognition, but mostly a niche community."

  • Story
    -3

    "Minimal story or lore; narrative elements are vague and secondary to gameplay."

  • Strategy
    2

    "Some strategic choice in weapon and upgrade selection, but gameplay emphasizes reflexes and speed over deep planning."

  • Thrill
    5

    "High adrenaline, suspenseful gameplay with constant pressure to move fast and avoid death."

  • Value
    5

    "Highly praised for its low price and quality experience; considered a great value for money."

  • Violence
    5

    "Core gameplay involves violent combat, shooting enemies with explosive and bloody effects."

  • Survival
    4

    "Players must manage time and health carefully to survive and progress; constant threat of failure."

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    Last update: 06/03/2026