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Cruelty Squad

PC (Microsoft Windows) • 2021

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Quick resume

An immersive power fantasy simulator with tactical stealth elements set in a sewage infused garbage world

Global score

96/100

Genres

Action, Indie, Simulator, Tactical, Shooter

Pros

  • Unique and immersive gameplay
  • Deep and challenging mechanics
  • High replayability with secrets and upgrades
  • Strong thematic and artistic vision
  • Freedom of approach in missions

Cons

  • Hostile and off-putting art style
  • Steep learning curve and difficulty
  • Unforgiving controls especially on controller
  • Aesthetic and audio can be unpleasant
  • Not accessible or appealing to casual players

Motivations

  • Autonomy
    4

    "Players have freedom to choose different approaches, weapons, and augmentations to complete missions in open-ended levels."

  • Competence
    4

    "The game has a steep learning curve, requires skill mastery, and rewards player improvement and experimentation."

  • Competition
    1

    "There is some speedrunning and ranking elements, but mostly players focus on personal mastery rather than direct competition."

  • Continuation
    4

    "Many players report long playtimes, replaying levels repeatedly to improve times and discover secrets."

  • Cooperation
    -5

    "The game is single-player focused with no cooperative multiplayer or teamwork elements."

  • Creativity
    4

    "Players can experiment with different loadouts, augmentations, and strategies to creatively solve assassination missions."

  • Domination
    -3

    "Interactions are mostly solo and balanced; no evidence of exerting control or superiority over other players."

  • Escapism
    5

    "The surreal, bizarre, and intense world provides a strong escape from reality and real-life concerns."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and curiosity; no indication of obligation or pressure."

  • Experimenting
    5

    "The game encourages exploration of mechanics, secrets, and novel approaches to levels and combat."

  • Exploration
    4

    "Levels are open and maze-like with many secrets and alternate paths to discover."

  • Expression
    3

    "Players customize their character's augmentations and weapon loadouts, expressing different playstyles."

  • Fantasy
    4

    "Set in a surreal dystopian corporatocracy with exaggerated and imaginative elements like organ harvesting and resurrection."

  • Fellowship
    -5

    "The game is designed for solo play with minimal social or community interaction."

  • Growth
    4

    "Players develop skills, learn level layouts, and improve performance through repeated play."

  • Health
    -4

    "The game is a sedentary experience with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement; not suited for passive or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; interactions are minimal and superficial."

  • Leadership
    -5

    "No leadership or group management roles; gameplay is individual and self-directed."

  • Progression
    4

    "Players accumulate money, upgrades, and augmentations to enhance abilities and progress through the game."

  • Relaxation
    -3

    "The game is challenging and often stressful, with a hostile aesthetic and punishing difficulty."

  • Sensation
    4

    "Strong sensory stimulation through intense visuals, unsettling audio, and chaotic gameplay."

  • Status
    1

    "Some recognition through ranks and achievements but mostly focused on personal accomplishment."

  • Story
    3

    "Narrative is present with dystopian themes and multiple endings, though delivered in a cryptic and abstract manner."

  • Strategy
    4

    "Requires tactical planning, exploration, and problem solving to approach missions effectively."

  • Thrill
    4

    "Gameplay involves suspense, risk, and tension, especially due to high lethality and punishing mechanics."

  • Value
    4

    "Players report high replay value and satisfaction relative to time invested."

  • Violence
    5

    "Core gameplay revolves around violent assassination, organ harvesting, and combat."

  • Survival
    3

    "Players must avoid death and manage resources to complete missions, though not a traditional survival game."

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    Last update: 06/03/2026