A Night In Berlin similar games & best alternatives
A Night In Berlin
2020
Related articles
Quick resume
A Night in Berlin is a narrative-driven third-person shooter featuring brutal fast-paced gameplay in a dark and atmospheric world.
Global score
84/100
Genres
Action, Free To Play, Indie, Shooter
Similar games
Pros
- Challenging and rewarding gameplay
- Retro ps1-style graphics and synthwave soundtrack
- Three distinct characters with unique playstyles
- Free to play
- High replayability and speedrunning potential
Cons
- Punishing difficulty with some perceived unfairness
- Inconsistent enemy ai and hitboxes
- Lack of checkpoints causing frustration
- Short game length
- Some control and camera issues
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Competition, Status. It leans lower than usual among comparable games on Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players control three different characters with unique playstyles and must devise their own strategies to complete levels, indicating a good degree of player control and decision-making."
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Competence5
"The game is highly challenging, requiring precise timing, skillful execution, and mastery of mechanics, with players repeatedly learning enemy patterns and improving performance."
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Competition1
"While primarily a single-player experience, there is some competition implied through speedrunning and leaderboard challenges mentioned by players."
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Continuation3
"Players report addictive gameplay and replaying levels multiple times despite difficulty, showing strong desire to continue playing."
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Cooperation-5
"The game is a solo experience focused on individual skill and progression, with no cooperative or multiplayer elements."
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Creativity1
"Some experimentation with different characters and strategies is encouraged, but the game largely follows fixed level designs and enemy placements."
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Domination-5
"No evidence of exerting control over other players; interactions are single-player and do not involve dominance or power over others."
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Escapism4
"Players use the game as a challenging distraction with immersive retro aesthetics and intense gameplay, providing escape from real life."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and enjoyment, with no indication of obligation or external pressure."
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Experimenting3
"Players try different approaches, character abilities, and tactics to overcome difficult levels, encouraging experimentation within constraints."
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Exploration-2
"Levels are fixed and relatively small with limited exploration; focus is on mastering known enemy patterns rather than discovering new areas."
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Expression-3
"Minimal customization or personalization; players use preset characters and aesthetics without significant self-expression."
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Fantasy2
"The game features a fictional narrative with stylized violence and retro-futuristic setting, but grounded in a plausible espionage theme."
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Fellowship-5
"No social or community features; gameplay is solitary with no meaningful social interaction."
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Growth4
"Players develop skills and improve through repeated attempts, learning enemy behaviors and refining strategies."
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Health-5
"The game is a sedentary, screen-based experience with no physical activity or health-related features."
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Idle-4
"Requires constant attention and focus due to high difficulty and instant death mechanics; not suited for casual or background play."
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Intimacy-5
"No close relationships or emotional social connections formed; purely individual gameplay."
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Leadership-5
"No leadership or group management elements; single-player experience without guiding others."
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Progression3
"Players progress through levels and unlock achievements; some item pickups like ammo exist but limited and strategic."
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Relaxation-4
"The game is tense and punishing, causing frustration and requiring high concentration rather than relaxation."
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Sensation3
"The retro graphics, synthwave soundtrack, and fast-paced action provide strong sensory stimulation and emotional excitement."
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Status0
"No clear evidence of social recognition or status systems; some community speedrunning but not a major focus."
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Story2
"The game includes a narrative and cutscenes that some players find engaging, though the story is minimal and sometimes unclear."
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Strategy4
"Players must plan routes, manage ammo, and use tactics to overcome difficult enemy placements and level challenges."
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Thrill4
"High risk of instant death and intense combat create suspense and adrenaline-fueled gameplay."
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Value5
"The game is free with high-quality gameplay and aesthetics, providing excellent value for players."
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Violence5
"Gameplay centers on violent combat, including shooting, stabbing, and brutal enemy kills."
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Survival4
"Players must avoid instant death and carefully manage resources to survive each level's threats."
Last update: 29/04/2026