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SAND LAND

PlayStation 5, PlayStation 4, Xbox Series X|S, PC (Microsoft Windows) • 2024

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Quick resume

SAND LAND is an action RPG where you become the main character as Beelzebub, a Fiend Prince. Lead your company of heroic misfits and explore the legendary world of SAND LAND created by Akira Toriyama.

Global score

88/100

Genres

Action, Role-playing (RPG)

Pros

  • Faithful and charming art style by akira toriyama
  • Extensive vehicle customization and combat
  • Large open world with exploration and side quests
  • Engaging story expanding on original manga
  • Well-voiced characters and humorous dialogue

Cons

  • Repetitive companion dialogue during travel
  • Some pacing and stealth section issues
  • On-foot combat is basic and less engaging
  • Some performance stuttering reported
  • Fetch quests and exploration can feel repetitive

Motivations

  • Autonomy
    3

    "Players have freedom to explore a large open world, customize vehicles extensively, and choose how to approach combat and exploration, though some stealth sections and story progression impose constraints."

  • Competence
    2

    "Vehicle combat and customization provide skill-based challenges and progression, though on-foot combat is simpler and some missions (stealth) are less refined."

  • Competition
    -3

    "Focus is on single-player experience with no indication of competitive or ranked modes; players engage at their own pace without social comparison."

  • Continuation
    3

    "Many players report long playtimes, extensive exploration, and side quests that encourage habitual play, though some find repetitive dialogue and pacing issues reduce engagement over time."

  • Cooperation
    -4

    "Game is primarily single-player with AI companions; no multiplayer or cooperative gameplay elements described."

  • Creativity
    4

    "Strong vehicle customization and decoration systems allow players to create personalized combat setups and aesthetics."

  • Domination
    -5

    "No evidence of player dominance over others; interactions are single-player and cooperative with AI companions."

  • Escapism
    4

    "Players enjoy immersive exploration of a unique desert world, engaging in a lighthearted story and vehicle combat that provide distraction and relaxation."

  • Expectation
    -4

    "Players engage voluntarily out of interest in Toriyama's work and the game's charm, with no indication of obligation or external pressure."

  • Experimenting
    3

    "Vehicle customization and combat encourage trying new builds and strategies; exploration invites discovery of new areas and mechanics."

  • Exploration
    4

    "Large open world with diverse environments, hidden caves, and side quests encourages discovery and curiosity-driven activities."

  • Expression
    3

    "Players can customize vehicles with paints, decals, and parts, expressing personal style within the game."

  • Fantasy
    4

    "Set in a fictional desert world with demons, mechs, and fantastical elements inspired by Toriyama's manga style."

  • Fellowship
    -4

    "Single-player game with AI companions; minimal social or community interaction."

  • Growth
    3

    "Players develop skills in vehicle combat and customization, progress through story and side quests, and improve their town hub."

  • Health
    -5

    "Standard sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires active engagement with combat, exploration, and customization; not designed for passive or background play."

  • Intimacy
    -4

    "Interactions limited to AI companions with scripted dialogue; no evidence of forming close player relationships."

  • Leadership
    -4

    "No player leadership or group management roles; companions act independently or under scripted control."

  • Progression
    4

    "Strong emphasis on collecting materials, upgrading vehicles, unlocking new vehicles and abilities, and expanding the town."

  • Relaxation
    3

    "Many players find the game relaxing and enjoyable, though repetitive dialogue and some pacing issues can cause frustration."

  • Sensation
    3

    "Visuals and vehicle combat provide sensory stimulation and excitement; music and atmosphere contribute to immersion."

  • Status
    -5

    "No social status or recognition systems; achievements and progress are personal and single-player focused."

  • Story
    4

    "Engaging narrative expanding on Toriyama's manga with character development, cutscenes, and side quests that enrich the lore."

  • Strategy
    2

    "Vehicle customization and combat require some planning and tactical thinking, though on-foot combat and stealth are simpler."

  • Thrill
    2

    "Vehicle combat and boss fights provide moments of tension and excitement, but overall gameplay is moderate in risk and suspense."

  • Value
    3

    "Players report good value for time spent with extensive content, though some feel the game is longer than necessary or has filler."

  • Violence
    2

    "Combat involves fighting enemies with vehicles and melee, including destruction and shooting, but is lighthearted and cartoonish."

  • Survival
    1

    "Some resource management and upgrading elements exist, but overall low threat and failure risk; game is accessible and forgiving."

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    Last update: 06/03/2026