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Serena

Mac, Android, PC (Microsoft Windows), Linux • 2014

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Quick resume

How long has it been? A man sits in a distant getaway cabin waiting for his wife Serena. Where is she? Things in the cabin evoke memories, and the husband comes to a disturbing realization... This short point-and-click adventure is the result of a massive collaborative effort between dozens of fans and designers of adventure games.

Global score

77/100

Genres

Adventure, Indie, Visual Novel

Pros

  • Compelling and emotional narrative
  • Immersive atmosphere and sound design
  • Free to play
  • Short and accessible experience
  • Thought-provoking story with twists

Cons

  • No save feature and quitting on esc
  • Lack of gameplay variety or puzzles
  • Short length limits replayability
  • Requires good english comprehension
  • Some players find repetitive clicking tedious

Motivations

  • Autonomy
    3

    "Players freely explore the cabin and choose which objects to interact with, directing their own pace and discovery."

  • Competence
    -3

    "Gameplay is simple point-and-click with no puzzles or skill challenges, focusing on narrative exploration."

  • Competition
    -5

    "No competitive elements; experience is solitary and personal without comparison to others."

  • Continuation
    1

    "Some players replay to uncover all story elements, but many finish once due to short length and lack of save."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    2

    "Players piece together story by interacting with objects in different sequences, but within a fixed narrative."

  • Domination
    -5

    "No social dominance or power dynamics; experience is individual and introspective."

  • Escapism
    4

    "Players immerse in a dark, emotional story to escape real life, reflecting on psychological themes."

  • Expectation
    -4

    "Engagement is voluntary and driven by personal interest in narrative exploration and mystery."

  • Experimenting
    2

    "Players experiment with clicking objects multiple times to unlock new story layers, exploring narrative possibilities."

  • Exploration
    4

    "Core gameplay involves exploring a single environment thoroughly to discover evolving story elements."

  • Expression
    -4

    "No character customization or player expression; presentation is fixed and narrative-driven."

  • Fantasy
    3

    "Story involves psychological horror and mystery with some surreal and dark narrative elements."

  • Fellowship
    -5

    "No community or social interaction; experience is solitary and introspective."

  • Growth
    2

    "Players gain understanding and insight into the story and characters through exploration and reflection."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to progress story; not suited for background or idle play."

  • Intimacy
    3

    "Emotional connection to the protagonist and story creates a sense of intimacy despite lack of social features."

  • Leadership
    -5

    "No leadership or group management elements; purely individual experience."

  • Progression
    3

    "Progression occurs through uncovering new story fragments and memories, advancing narrative understanding."

  • Relaxation
    2

    "Atmosphere is moody and immersive, balancing tension with contemplative pacing."

  • Sensation
    2

    "Visuals and sound design create an eerie and emotional sensory experience."

  • Status
    -5

    "No social recognition or status systems; experience is private and personal."

  • Story
    5

    "Narrative-driven game with strong emphasis on storytelling, voice acting, and emotional plot."

  • Strategy
    -3

    "Minimal strategic or problem-solving elements; gameplay is straightforward exploration."

  • Thrill
    2

    "Tension builds gradually through story and atmosphere rather than jump scares or sudden shocks."

  • Value
    5

    "Free game with high narrative quality offers excellent value for time invested."

  • Violence
    1

    "Story contains dark and disturbing themes including implied violence, but no direct gameplay violence."

  • Survival
    -5

    "No survival mechanics or threats; environment is static and safe."

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    Last update: 06/03/2026