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The Lost Crown

PC (Microsoft Windows) • 2014

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Quick resume

Embark on an eerie ghost-hunting adventure, featuring real evidence of paranormal activity, to solve the mystery of the Lost Crown. Be warned, to seek advice from the dead can have bitter consequences.

Global score

83/100

Genres

Adventure, Indie, Point-and-click, Puzzle

Pros

  • Strong atmosphere and immersion
  • Deep and engaging story
  • Logical and varied puzzles
  • Large explorable world
  • Unique ghost-hunting mechanics

Cons

  • Slow pacing and character movement
  • Some obtuse puzzle solutions
  • Occasional bugs and glitches
  • Repetitive dialogue and backtracking
  • Mixed voice acting quality

Motivations

  • Autonomy
    -3

    "Gameplay is heavily scripted with limited player freedom; progression often requires following specific story-triggered paths and dialogue sequences."

  • Competence
    2

    "Puzzles are logical and moderately challenging, requiring some skill and thought, but some solutions are obscure and require trial or walkthroughs."

  • Competition
    -5

    "Single-player experience focused on personal exploration and story; no competitive elements mentioned."

  • Continuation
    3

    "Players report long play sessions and repeated playthroughs, indicating strong attachment and desire to continue playing."

  • Cooperation
    -5

    "Entirely single-player with no cooperative or multiplayer features."

  • Creativity
    3

    "Players engage in exploration and puzzle solving with some freedom in using ghost-hunting tools; however, game world and puzzles are mostly predefined."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; experience is solitary and narrative-driven."

  • Escapism
    4

    "Strong atmospheric immersion and ghost story elements provide an escape from reality; players describe it as a unique, chilling experience."

  • Expectation
    -4

    "Players engage voluntarily out of interest and love for the genre; no indication of obligation or external pressure."

  • Experimenting
    1

    "Some exploration and use of different ghost-hunting devices, but largely following established story and puzzle routines."

  • Exploration
    4

    "Game world is large with many locations to discover; players enjoy uncovering secrets and lore."

  • Expression
    -5

    "No customization or self-expression features; character and environment presentation are fixed."

  • Fantasy
    3

    "Involves paranormal and ghost hunting themes with supernatural elements, though grounded in a realistic English coastal town setting."

  • Fellowship
    -5

    "No social or community features; experience is solitary."

  • Growth
    3

    "Players develop problem-solving skills and learn game lore; some puzzles require learning and adaptation."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention; slow pacing but continuous engagement needed to progress."

  • Intimacy
    -5

    "No evidence of forming close relationships; interactions are limited to scripted NPC dialogues."

  • Leadership
    -5

    "No leadership or group management elements; single-player narrative focus."

  • Progression
    3

    "Players collect items, use ghost-hunting equipment, and advance through story-driven objectives."

  • Relaxation
    2

    "Slow pace and atmospheric immersion provide a relaxed experience, though some tension from horror elements exists."

  • Sensation
    3

    "Atmospheric sound design and visual style provide sensory stimulation and emotional engagement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    5

    "Strong narrative focus with deep lore, character interactions, and mystery driving player engagement."

  • Strategy
    1

    "Puzzles require some reasoning but overall gameplay is straightforward and linear."

  • Thrill
    3

    "Atmospheric suspense and some mild scares create tension and relief moments."

  • Value
    4

    "Players report good value for time invested due to length, depth, and replayability."

  • Violence
    -3

    "Minimal on-screen violence; focus on investigation and ghost hunting rather than combat or destruction."

  • Survival
    -5

    "No survival mechanics or threat of failure; player cannot die."

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    Last update: 06/03/2026