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Sherlock Holmes Chapter One similar games & best alternatives

Sherlock Holmes Chapter One

PC (Microsoft Windows), Xbox Series X|S, PlayStation 4, PlayStation 5 • 2021

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Quick resume

In this story-driven detective thriller, a young Sherlock Holmes struggles to prove himself as he navigates an exotic, dangerous island in the Mediterranean to investigate the mystery of his mother’s death.

Global score

78/100

Genres

Action, Adventure, Indie

Similar games

    Pros

    • Engaging detective story and cases
    • Open world exploration with many side quests
    • Customization and disguise mechanics
    • Immersive atmosphere and music
    • Multiple endings and moral choices

    Cons

    • Clunky and frustrating combat system
    • Performance issues and graphical glitches
    • Some cases feel open-ended without clear resolution
    • Lack of hand-holding can confuse new players
    • Limited social interaction and replay value

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Survival, Violence, Fellowship, Expression. Here, the score leans higher than usual among comparable games on Expression, Story. It leans lower than usual among comparable games on Value.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to explore an open world, choose which cases to pursue, and make moral decisions affecting outcomes."

    • Competence
      3

      "Investigations require skillful deduction and evidence pinning, though combat is considered clunky and skippable."

    • Competition
      -4

      "Focus is on personal detective work and story progression without competitive elements or leaderboards."

    • Continuation
      3

      "Players report long playtimes with many side quests and cases, encouraging extended engagement."

    • Cooperation
      -5

      "Single-player experience focused on individual detective work with no multiplayer or cooperative play."

    • Creativity
      3

      "Players customize Sherlock's outfits and use disguises; open world exploration encourages creative approaches."

    • Domination
      -5

      "Interactions are balanced and respectful; no evidence of exerting control or superiority over others."

    • Escapism
      4

      "Players use the game to immerse in a fictional detective world, escaping real life through story and exploration."

    • Expectation
      -4

      "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

    • Experimenting
      3

      "Players explore different cases, try various deductions, and experiment with evidence pinning and disguises."

    • Exploration
      4

      "Open world design encourages discovering new areas, side quests, and secrets across the island of Cordona."

    • Expression
      3

      "Customization of Sherlock's appearance and outfits allows personal expression within the game."

    • Fantasy
      3

      "Game presents a fictionalized, imaginative version of Sherlock Holmes' early career with some psychological elements."

    • Fellowship
      -4

      "Primarily a solo experience with minimal social interaction or community involvement."

    • Growth
      3

      "Players learn new mechanics, improve deduction skills, and develop understanding of complex cases."

    • Health
      -5

      "Sedentary gameplay with no physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention on investigations and exploration; not designed for casual or background play."

    • Intimacy
      -4

      "Limited to character interactions in story; no deep social or emotional connections with other players."

    • Leadership
      -5

      "No leadership or group management elements; player acts independently."

    • Progression
      3

      "Players accumulate evidence, unlock outfits, and complete cases to progress story and character development."

    • Relaxation
      2

      "Some players find the game relaxing and immersive, though investigation can be challenging and combat tense."

    • Sensation
      2

      "Visuals and music provide sensory enjoyment, but some report graphical glitches and performance issues."

    • Status
      -4

      "Achievements exist but social recognition or popularity is not a major motivator."

    • Story
      5

      "Strong narrative focus with engaging main and side cases, character development, and multiple endings."

    • Strategy
      3

      "Requires logical reasoning, planning deductions, and piecing together clues to solve mysteries."

    • Thrill
      1

      "Some suspense in investigations and story twists, but combat is generally low risk and skippable."

    • Value
      1

      "Generally considered worth buying on sale; some feel full price is high for content amount."

    • Violence
      -3

      "Combat exists but is limited, non-lethal options encouraged, and can be skipped; focus is on investigation."

    • Survival
      -4

      "No survival mechanics; low risk environment focused on exploration and deduction."

    Last update: 29/04/2026