Vampyr similar games & best alternatives
Vampyr
2018
Related articles
Quick resume
London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Global score
77/100
Genres
Action, Role-playing (RPG), Adventure
Similar games
Pros
- Deep and immersive story with meaningful choices
- Unique vampire morality mechanic
- Atmospheric 1918 london setting
- Well-developed npc characters
- Engaging soundtrack and voice acting
Cons
- Clunky and sometimes frustrating combat
- Lack of fast travel and tedious backtracking
- Repetitive enemy types and respawns
- Automatic saving limits replay flexibility
- Some technical bugs and graphical limitations
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Leadership, Survival, Violence, Strategy. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Competition, Cooperation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have significant freedom to choose how to interact with NPCs, decide who to kill or spare, and shape the story and world consequences."
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Competence2
"Combat requires skillful dodging and strategy, but also involves some repetitive elements and a moderate learning curve."
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Competition-5
"Single-player game focused on personal story and choices without competitive or multiplayer elements."
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Continuation3
"Players often invest many hours exploring, completing quests, and replaying for different endings, showing attachment."
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Cooperation-5
"Entirely single-player experience with no cooperative gameplay or teamwork."
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Creativity3
"Players can customize skill builds and make meaningful choices affecting story and world state."
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Domination-4
"Interactions emphasize mutual respect and consequences rather than exerting power or superiority over others."
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Escapism4
"Dark, immersive setting and narrative provide strong escape from reality into a vampire-themed world."
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Expectation-3
"Players engage voluntarily driven by interest in story and atmosphere rather than obligation."
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Experimenting3
"Players experiment with different moral choices, skill builds, and approaches to quests and combat."
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Exploration3
"Semi-open world encourages exploration of districts, uncovering NPC stories, and finding secrets."
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Expression2
"Character progression and skill customization allow some self-expression, though limited cosmetic options."
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Fantasy4
"Strong vampire fantasy setting with supernatural powers and gothic atmosphere."
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Fellowship-5
"No multiplayer or social community features; focus is on solo play."
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Growth4
"Players develop skills, knowledge of NPCs, and personal progression through choices and leveling."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-3
"Requires focused attention for combat and dialogue; not suited for casual or background play."
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Intimacy2
"Players form emotional connections with NPCs through dialogue and story, though no close relationships."
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Leadership1
"Player influences districts and NPC fates but does not lead groups or manage teams."
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Progression4
"Experience points, skill upgrades, and weapon crafting provide clear progression mechanics."
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Relaxation1
"Atmosphere is immersive but gameplay can be tense due to combat difficulty and moral dilemmas."
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Sensation2
"Dark visuals and music create a moody sensory experience, though graphics are not cutting-edge."
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Status-5
"No social status or recognition systems; focus is on individual narrative experience."
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Story5
"Narrative-driven game with deep story, character development, and meaningful player choices."
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Strategy3
"Combat and quest decisions require planning, skill management, and tactical thinking."
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Thrill2
"Some suspense from combat and moral choices, but overall moderate tension."
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Value3
"Good value for players interested in story-rich RPGs, especially on sale."
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Violence3
"Violence is central to gameplay through combat and the choice to kill NPCs for blood."
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Survival3
"Players must manage resources, health of districts, and avoid death in challenging combat."
Where to buy
Last update: 29/04/2026