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Vampyr

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2018

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Quick resume

London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.

Global score

78/100

Genres

Action, Role-playing (RPG), Adventure

Pros

  • Deep and immersive story with meaningful choices
  • Unique vampire morality mechanic
  • Atmospheric 1918 london setting
  • Well-developed npc characters
  • Engaging soundtrack and voice acting

Cons

  • Clunky and sometimes frustrating combat
  • Lack of fast travel and tedious backtracking
  • Repetitive enemy types and respawns
  • Automatic saving limits replay flexibility
  • Some technical bugs and graphical limitations

Motivations

  • Autonomy
    4

    "Players have significant freedom to choose how to interact with NPCs, decide who to kill or spare, and shape the story and world consequences."

  • Competence
    2

    "Combat requires skillful dodging and strategy, but also involves some repetitive elements and a moderate learning curve."

  • Competition
    -5

    "Single-player game focused on personal story and choices without competitive or multiplayer elements."

  • Continuation
    3

    "Players often invest many hours exploring, completing quests, and replaying for different endings, showing attachment."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative gameplay or teamwork."

  • Creativity
    3

    "Players can customize skill builds and make meaningful choices affecting story and world state."

  • Domination
    -4

    "Interactions emphasize mutual respect and consequences rather than exerting power or superiority over others."

  • Escapism
    4

    "Dark, immersive setting and narrative provide strong escape from reality into a vampire-themed world."

  • Expectation
    -3

    "Players engage voluntarily driven by interest in story and atmosphere rather than obligation."

  • Experimenting
    3

    "Players experiment with different moral choices, skill builds, and approaches to quests and combat."

  • Exploration
    3

    "Semi-open world encourages exploration of districts, uncovering NPC stories, and finding secrets."

  • Expression
    2

    "Character progression and skill customization allow some self-expression, though limited cosmetic options."

  • Fantasy
    4

    "Strong vampire fantasy setting with supernatural powers and gothic atmosphere."

  • Fellowship
    -5

    "No multiplayer or social community features; focus is on solo play."

  • Growth
    4

    "Players develop skills, knowledge of NPCs, and personal progression through choices and leveling."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention for combat and dialogue; not suited for casual or background play."

  • Intimacy
    2

    "Players form emotional connections with NPCs through dialogue and story, though no close relationships."

  • Leadership
    1

    "Player influences districts and NPC fates but does not lead groups or manage teams."

  • Progression
    4

    "Experience points, skill upgrades, and weapon crafting provide clear progression mechanics."

  • Relaxation
    1

    "Atmosphere is immersive but gameplay can be tense due to combat difficulty and moral dilemmas."

  • Sensation
    2

    "Dark visuals and music create a moody sensory experience, though graphics are not cutting-edge."

  • Status
    -5

    "No social status or recognition systems; focus is on individual narrative experience."

  • Story
    5

    "Narrative-driven game with deep story, character development, and meaningful player choices."

  • Strategy
    3

    "Combat and quest decisions require planning, skill management, and tactical thinking."

  • Thrill
    2

    "Some suspense from combat and moral choices, but overall moderate tension."

  • Value
    3

    "Good value for players interested in story-rich RPGs, especially on sale."

  • Violence
    3

    "Violence is central to gameplay through combat and the choice to kill NPCs for blood."

  • Survival
    3

    "Players must manage resources, health of districts, and avoid death in challenging combat."

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    Last update: 06/03/2026