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SpaceBourne

PC (Microsoft Windows) • 2020

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Quick resume

Spacebourne is an open space exploration game with Rpg elements. Its world consists of different factions at war. You as an expert pilot need to choose your side or be on no one's side and create a force of your own. Load up your weapons, Ready your ship and warp to adventure.

Global score

77/100

Genres

Indie, Role-playing (RPG), Simulator

Pros

  • Engaging space combat
  • Open world exploration
  • Character and ship customization
  • Active developer support
  • Good value for price

Cons

  • Some bugs and polish needed
  • Limited social/cooperative features
  • Clunky on-foot controls
  • Some ui and trading tedium
  • Voice acting and translation issues

Motivations

  • Autonomy
    4

    "Players have freedom to explore, choose missions, play different roles (trader, pirate, bounty hunter), and customize ships and skills."

  • Competence
    3

    "Combat is described as fluid and challenging with skill-based dogfighting; upgrading ships and character progression provide feedback on effectiveness."

  • Competition
    -2

    "Focus is mainly on personal progression and missions; no strong evidence of competitive multiplayer or leaderboards."

  • Continuation
    4

    "Many reviews mention long play sessions, addictive gameplay, and desire to keep playing with ongoing updates."

  • Cooperation
    -3

    "Game is primarily single-player with limited social interaction; cooperation with other players is not emphasized."

  • Creativity
    3

    "Players can customize ships with modules and upgrades; some roleplaying and character skill customization available."

  • Domination
    -4

    "Interactions appear balanced and respectful; no mention of trash talk or exerting authority over others."

  • Escapism
    4

    "Players use the game as a space adventure escape with immersive exploration and story elements."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment; no indication of obligation or pressure."

  • Experimenting
    3

    "Players try different ships, roles, missions, and upgrade paths; some exploration of mechanics and playstyles."

  • Exploration
    4

    "Game features many star systems, space anomalies, stations to explore on foot, and discovery of secrets."

  • Expression
    2

    "Some character and ship customization possible, but limited avatar personalization."

  • Fantasy
    3

    "Set in sci-fi universe with space combat, futuristic technology, and fictional storylines."

  • Fellowship
    -3

    "Mostly single-player experience with minimal social or community bonding described."

  • Growth
    4

    "Character levels up, skill trees, and players improve through gameplay and upgrades."

  • Health
    -4

    "Typical sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires active engagement in combat, trading, and missions; not designed for idle or background play."

  • Intimacy
    -4

    "No evidence of close social relationships or emotional sharing; interactions are functional and brief."

  • Leadership
    1

    "Players can lead by managing their ships and upgrades but no evidence of leading other players."

  • Progression
    4

    "Strong emphasis on acquiring ships, upgrades, skills, and completing missions to advance."

  • Relaxation
    2

    "Some players find the game relaxing and enjoyable, though combat can be intense and challenging."

  • Sensation
    3

    "Visual effects, music, and combat provide sensory stimulation and excitement."

  • Status
    -3

    "No mention of social recognition or leaderboards; focus is on individual experience."

  • Story
    3

    "Game includes a main storyline with character development and missions, though some find it average."

  • Strategy
    3

    "Players plan upgrades, combat tactics, trading routes, and mission approaches."

  • Thrill
    3

    "Combat and exploration provide moments of suspense and excitement."

  • Value
    4

    "Players feel the game offers good value for money, especially given its indie development and price."

  • Violence
    3

    "Combat with ships, weapons, and destruction is a core gameplay element."

  • Survival
    2

    "Players manage resources and survive combat threats but game is not focused on hardcore survival."

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    Last update: 06/03/2026