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Escape Goat 2

PlayStation 4, Mac, PC (Microsoft Windows), Linux • 2014

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Quick resume

Escape Goat 2 is a puzzle platformer game where you use machinery, the environment, and a friendly mouse to progress through a dungeon.

Global score

95/100

Genres

Action, Casual, Indie, Platform, Puzzle

Pros

  • Challenging and clever puzzles
  • Tight and responsive controls
  • Beautiful hand-drawn graphics and lighting
  • Excellent soundtrack
  • Level editor and workshop support

Cons

  • Some levels can be frustrating due to trial and error
  • Difficulty spike in later levels
  • Lack of multiplayer or social features
  • Removed level editor in early versions (later added)
  • Some players prefer original pixel art style

Motivations

  • Autonomy
    4

    "Players can choose different routes and approaches to puzzles, with some freedom to explore alternative solutions and select levels from a map."

  • Competence
    4

    "The game offers challenging puzzles and platforming that require skill and problem solving, with feedback on performance and difficulty progression."

  • Competition
    -3

    "Focus is on individual puzzle solving and personal progress rather than competing against others; some speedrunning community exists but not core."

  • Continuation
    3

    "Players report long sessions and habitual play, with additional secret levels and replayability through level editor and workshop content."

  • Cooperation
    -4

    "Gameplay centers on single-player puzzle solving with a companion mouse character controlled by the player; no multiplayer or cooperative play."

  • Creativity
    3

    "Includes a level editor and workshop support allowing players to create and share custom levels, encouraging creative expression."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is solitary and cooperative with in-game companion."

  • Escapism
    4

    "Players use the game as a mental challenge and distraction, enjoying the immersive puzzle-platforming experience."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."

  • Experimenting
    4

    "Game encourages experimentation with mechanics and puzzle solutions, with multiple ways to solve puzzles and new abilities to try."

  • Exploration
    3

    "Players explore a large map with many rooms and secret levels, discovering hidden areas and secrets."

  • Expression
    2

    "Customization mainly through level creation and sharing; limited character or avatar personalization."

  • Fantasy
    3

    "Game features imaginative fiction elements such as a purple goat, magical mouse, and a mysterious dungeon setting."

  • Fellowship
    -3

    "Primarily a single-player experience with minimal social interaction; some community around level sharing and speedrunning."

  • Growth
    4

    "Players develop skills in puzzle solving and platforming, learning new mechanics and improving over time."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement to solve puzzles and progress."

  • Intimacy
    -4

    "Minimal social or emotional connections; interactions limited to in-game characters and brief dialogue."

  • Leadership
    -5

    "No leadership or group management elements; purely individual gameplay."

  • Progression
    4

    "Players progress through levels, unlock secrets, and gain new abilities, with achievements and completion goals."

  • Relaxation
    2

    "Balanced challenge and flow with satisfying puzzle solving; some frustration reported but overall enjoyable."

  • Sensation
    3

    "Enjoyable visual and auditory presentation with hand-drawn graphics and catchy soundtrack."

  • Status
    -3

    "Limited social recognition; achievements exist but game is mostly a personal challenge."

  • Story
    1

    "Light narrative with minimal story elements; focus is on puzzles rather than deep plot."

  • Strategy
    4

    "Requires logical thinking, planning, and problem solving to complete puzzles and navigate levels."

  • Thrill
    2

    "Some suspense and tension in timing-based platforming sections, but mostly controlled challenge."

  • Value
    4

    "Players perceive good value for price with substantial content, replayability, and quality."

  • Violence
    -4

    "Minimal violence; gameplay focuses on puzzle solving and platforming rather than combat or destruction."

  • Survival
    3

    "Players must avoid hazards and manage timing to survive levels, though no complex resource management."

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    Last update: 06/03/2026