this game will end in 205 clicks. similar games & best alternatives
this game will end in 205 clicks.
2025
Related articles
Quick resume
What does a SUPERVILLAIN do, when he is forbidden from doing anything evil for the day? WARNING: This is not the type of game where you can make meaningful choices.
Global score
97/100
Genres
Indie, Free To Play, Visual Novel
Pros
- Free to play
- Short and accessible
- Strong queer representation
- Emotional and impactful storytelling
- Unique meta-narrative and 4th wall breaking
Cons
- Very short length limits depth
- Lack of gameplay variety
- No replayability
- Some players wished for more content
- Minimal interactivity
Motivations
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Autonomy4
"The game strongly emphasizes the protagonist's struggle for personal freedom and control against imposed social roles and scripted constraints."
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Competence-3
"Gameplay is limited to clicking through a linear visual novel with no skill challenge or variation."
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Competition-5
"No competitive elements or comparison to others; focus is on personal narrative experience."
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Continuation-4
"Very short experience (~15-30 minutes) with no replayability; players complete it quickly and move on."
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Cooperation-5
"Single-player visual novel with no cooperative or multiplayer features."
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Creativity2
"Creative use of meta-narrative and 4th wall breaking, but limited player input or modification."
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Domination-5
"No elements of exerting control over others; the protagonist is constrained and sympathetic."
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Escapism3
"Players use the game as a brief emotional escape and reflection on identity and social roles."
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Expectation-4
"Players engage voluntarily out of interest in story and themes, not due to obligation."
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Experimenting3
"The game experiments with format and narrative style, including click limits and meta-commentary."
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Exploration-4
"Linear story with no exploration or discovery of new areas."
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Expression3
"Strong character expression and identity themes; players experience self-expression through narrative."
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Fantasy3
"Fictional supervillain character and stylized world with imaginative elements."
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Fellowship-4
"Minimal social interaction; primarily a solo narrative experience."
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Growth3
"Emotional and personal growth themes explored through story; players reflect on identity and acceptance."
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Health-5
"No physical activity or health-related gameplay."
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Idle-4
"Requires focused attention to progress through story; not a background or idle game."
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Intimacy2
"Emotional connection to protagonist and themes of identity create a sense of intimacy."
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Leadership-5
"No leadership or group management elements."
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Progression1
"Narrative progression through clicks, but no item or upgrade accumulation."
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Relaxation2
"Generally calm and reflective tone with moments of emotional impact."
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Sensation1
"Simple visual and audio presentation with some emotional stimulation but limited sensory complexity."
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Status-5
"No social status or recognition mechanics."
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Story5
"Strong narrative focus with emotional and thematic depth."
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Strategy-5
"No strategic or problem-solving gameplay; purely linear story progression."
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Thrill1
"Some emotional tension and surprise moments, but overall low suspense."
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Value5
"Highly praised for being free, short, and emotionally impactful; excellent value for time."
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Violence-5
"No violent gameplay; focus on narrative and character."
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Survival-5
"No survival or threat avoidance mechanics."
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Last update: 06/03/2026