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You Will (Not) Remain

PC (Microsoft Windows) • 2022

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Quick resume

You must stay in your apartment as the city around you falls to an Eldritch horror.

Global score

92/100

Genres

Casual, Free To Play, Indie, Role-playing (RPG)

Pros

  • Deep and relatable narrative on isolation and mental health
  • Short and accessible gameplay
  • Unique pixel art and atmospheric audio
  • Free to play
  • Emotional connection with companion dog

Cons

  • Repetitive and limited gameplay
  • Lack of multiple endings or narrative depth for some players
  • Minimal player agency or creativity
  • Some bugs reported
  • Not suitable for players currently struggling with depression or anxiety

Motivations

  • Autonomy
    -3

    "Gameplay is highly routine-based and repetitive, reflecting the protagonist's constrained actions during isolation."

  • Competence
    -4

    "Tasks are simple and predictable, with minimal skill or challenge involved."

  • Competition
    -5

    "No competitive elements; focus is on personal experience and introspection."

  • Continuation
    -2

    "Short playtime and repetitive nature suggest low habitual engagement, though some players replay for narrative exploration."

  • Cooperation
    -5

    "Entirely single-player and introspective; no cooperation with others."

  • Creativity
    -4

    "Players interact with predefined routines and limited environment; no creative building or customization."

  • Domination
    -5

    "No elements of exerting control or superiority over others."

  • Escapism
    4

    "Strong theme of escaping real-life problems through immersion in a metaphorical narrative about isolation and mental health."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest in the story and themes."

  • Experimenting
    -3

    "Limited exploration and experimentation; gameplay mostly follows a fixed sequence."

  • Exploration
    -3

    "Exploration is confined to a small apartment and repetitive environments with minimal new areas."

  • Expression
    -4

    "No character or environment customization; presentation is fixed."

  • Fantasy
    3

    "Incorporates eldritch horror and surreal elements as metaphors, blending imaginative fiction with real-world themes."

  • Fellowship
    -5

    "Focus on solitary experience with minimal social interaction."

  • Growth
    2

    "Narrative encourages reflection and personal insight, though gameplay offers limited skill development."

  • Health
    -5

    "Sedentary gameplay with no physical activity."

  • Idle
    3

    "Gameplay involves repetitive, low-intensity tasks suitable for casual or background play."

  • Intimacy
    3

    "Emotional connection with the dog and introspective narrative fosters a sense of intimacy."

  • Leadership
    -5

    "No leadership or group management elements."

  • Progression
    1

    "Some minor progression through story events and achievements, but no significant item or power accumulation."

  • Relaxation
    3

    "Atmosphere and pacing create a calm, meditative experience despite dark themes."

  • Sensation
    2

    "Simple but effective audio-visual style provides moderate sensory stimulation."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    5

    "Strong narrative focus with emotional and thematic depth."

  • Strategy
    -5

    "No strategic or problem-solving gameplay elements."

  • Thrill
    -3

    "Minimal suspense or risk; atmosphere is more contemplative than thrilling."

  • Value
    5

    "Free game with high emotional and artistic value relative to time invested."

  • Violence
    -5

    "No violent content or destructive gameplay."

  • Survival
    2

    "Narrative centers on survival through isolation, but gameplay lacks active threat management."

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    Last update: 06/03/2026