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Who's Your Daddy?!

Xbox One, PlayStation 5, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2016

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Quick resume

Who's Your Daddy is a casual multiplayer game featuring a clueless father attempting to prevent his infant son from certain death. Play with up to 7 of your friends, and test your parenting skills in a competitive setup with wacky physics and over 69 potentially ominous household items.

Global score

80/100

Genres

Action, Casual, Indie, Simulator

Pros

  • Humorous and unique gameplay concept
  • Fun multiplayer experience with friends
  • Affordable price
  • Frequent updates adding content
  • Simple controls and accessible mechanics

Cons

  • Buggy and glitchy
  • Limited maps and game modes
  • Online player base is small
  • Can become repetitive and boring over time
  • Minimal narrative or depth

Motivations

  • Autonomy
    4

    "Players choose to play as either baby or dad with distinct goals and freely explore the house to act on their objectives."

  • Competence
    2

    "Gameplay involves skillful prevention or execution of baby deaths, but many outcomes are quick and repetitive, limiting complex skill expression."

  • Competition
    3

    "1v1 and multiplayer modes create direct competition between players as baby and dad roles."

  • Continuation
    2

    "Players report repeated short sessions with humor and social interaction encouraging habitual play, though some find it gets boring after a while."

  • Cooperation
    -3

    "Game is primarily adversarial between two players with opposing goals; cooperation is minimal or absent."

  • Creativity
    3

    "Players experiment with many creative ways for the baby to die and dad to prevent it, with emergent gameplay and item interactions."

  • Domination
    -4

    "Interactions are balanced as baby and dad roles oppose each other equally without authority or power imposition."

  • Escapism
    4

    "Players use the game as a humorous distraction and stress relief, escaping real life through absurd scenarios."

  • Expectation
    -4

    "Players engage voluntarily for fun and social reasons, not out of obligation or pressure."

  • Experimenting
    4

    "Players try various novel ways to kill or save the baby, exploring game mechanics and emergent strategies."

  • Exploration
    2

    "Players explore a house environment with multiple rooms and hidden items, though maps are limited."

  • Expression
    2

    "Some cosmetic customization like hats and character appearance changes exist but are limited."

  • Fantasy
    1

    "Game has absurd and exaggerated scenarios but is set in a realistic household environment."

  • Fellowship
    3

    "Strong social component playing with friends, sharing laughs and bonding experiences."

  • Growth
    1

    "Some learning about game mechanics and child safety concepts, but limited long-term skill development."

  • Health
    -5

    "Game is sedentary with no physical activity involved."

  • Idle
    -3

    "Requires active attention during matches; not suitable for passive or background play."

  • Intimacy
    2

    "Players form social bonds and share humorous moments, though emotional depth is limited."

  • Leadership
    -5

    "No leadership roles; players have equal opposing roles without hierarchy."

  • Progression
    1

    "Some item collection and unlocking of hats and achievements, but limited RPG-style progression."

  • Relaxation
    1

    "Game is chaotic and humorous rather than relaxing, though some find it stress-relieving."

  • Sensation
    2

    "Simple visuals and sounds provide light sensory stimulation; humor adds emotional fun."

  • Status
    -4

    "No emphasis on social status or recognition; focus is on casual play."

  • Story
    -4

    "Minimal narrative; gameplay is context-free and focused on emergent interactions."

  • Strategy
    2

    "Some strategic planning in baby-proofing or evading dangers, but overall gameplay is straightforward."

  • Thrill
    3

    "Tense moments arise from chasing and narrowly avoiding death or capture, creating suspense."

  • Value
    4

    "Affordable price with frequent updates and social fun provides good value for money."

  • Violence
    3

    "Gameplay centers on simulated harm and death of the baby character in humorous ways."

  • Survival
    3

    "Dad tries to prevent baby’s death, creating a survival challenge under time pressure."

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    Last update: 06/03/2026