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A Plague Tale: Innocence

Xbox One, PlayStation 5, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2019

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Quick resume

Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.

Global score

93/100

Genres

Action, Adventure

Pros

  • Engaging and emotional story
  • Beautiful graphics and sound design
  • Unique rat swarm mechanics
  • Well-crafted atmosphere
  • Balanced stealth and puzzle gameplay

Cons

  • Linear gameplay with limited replayability
  • Some ai and control issues
  • Minor bugs reported
  • Short game length
  • Combat can be frustrating

Motivations

  • Autonomy
    3

    "Players control Amicia and occasionally Hugo with freedom to choose stealth or combat approaches, and craft ammo, but the game is linear with fixed story progression."

  • Competence
    3

    "Gameplay involves puzzle solving, stealth, and some combat requiring skill and strategy, with significant brain usage noted by players."

  • Competition
    -5

    "Single-player narrative experience with no competitive or multiplayer elements."

  • Continuation
    -3

    "Game is relatively short (~10-15 hours), linear, with limited replayability and no grind, leading to low habitual play."

  • Cooperation
    -4

    "Primarily single-player with AI companions; no multiplayer or cooperative gameplay."

  • Creativity
    2

    "Players can craft ammo and upgrades and solve puzzles creatively, but overall gameplay is structured and linear."

  • Domination
    -5

    "No elements of exerting control or superiority over other players; single-player focused."

  • Escapism
    4

    "Strong narrative and immersive atmosphere provide emotional escape from real life."

  • Expectation
    -4

    "Players engage voluntarily driven by intrinsic interest in story and atmosphere."

  • Experimenting
    1

    "Some experimentation with stealth and combat approaches and ammo crafting, but mostly linear routines."

  • Exploration
    -2

    "Mostly linear levels with some collectibles and minor exploration, but no open world or extensive discovery."

  • Expression
    -3

    "Limited customization; players cannot modify characters or environments significantly."

  • Fantasy
    3

    "Set in a dark, fictionalized medieval world with supernatural elements like rat swarms and mystical plague."

  • Fellowship
    -5

    "Single-player experience with minimal social interaction."

  • Growth
    3

    "Players develop skills in stealth, puzzle solving, and resource management; character upgrades available."

  • Health
    -5

    "Sedentary gameplay with no physical activity."

  • Idle
    -4

    "Requires focused attention and continuous engagement; not a casual or background game."

  • Intimacy
    2

    "Emotional connection to characters and story, but limited social interaction."

  • Leadership
    -4

    "No leadership roles; player controls main character and AI companions without group management."

  • Progression
    3

    "Players collect resources and upgrade equipment, progressing through story and abilities."

  • Relaxation
    -2

    "Tense stealth and survival gameplay creates sustained tension rather than relaxation."

  • Sensation
    3

    "High-quality visuals, sound design, and emotional music provide strong sensory stimulation."

  • Status
    -5

    "No social status or recognition mechanics; single-player focus."

  • Story
    5

    "Highly praised narrative with strong emotional engagement and character development."

  • Strategy
    3

    "Requires planning and problem solving in stealth, puzzle, and combat scenarios."

  • Thrill
    3

    "Tense stealth and survival moments create suspense and excitement."

  • Value
    2

    "Generally considered worth the price, especially on sale, for quality story and experience."

  • Violence
    1

    "Some combat and use of slingshot to incapacitate enemies, but violence is not gratuitous."

  • Survival
    3

    "Gameplay centers on avoiding threats, managing resources, and surviving hostile environments."

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    Last update: 06/03/2026