A Plague Tale: Innocence similar games & best alternatives
A Plague Tale: Innocence
2019
Related articles
Quick resume
Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history.
Global score
93/100
Genres
Action, Adventure
Similar games
Pros
- Engaging and emotional story
- Beautiful graphics and sound design
- Unique rat swarm mechanics
- Well-crafted atmosphere
- Balanced stealth and puzzle gameplay
Cons
- Linear gameplay with limited replayability
- Some ai and control issues
- Minor bugs reported
- Short game length
- Combat can be frustrating
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Intimacy. It leans lower than usual among comparable games on Continuation, Exploration.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players control Amicia and occasionally Hugo with freedom to choose stealth or combat approaches, and craft ammo, but the game is linear with fixed story progression."
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Competence3
"Gameplay involves puzzle solving, stealth, and some combat requiring skill and strategy, with significant brain usage noted by players."
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Competition-5
"Single-player narrative experience with no competitive or multiplayer elements."
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Continuation-3
"Game is relatively short (~10-15 hours), linear, with limited replayability and no grind, leading to low habitual play."
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Cooperation-4
"Primarily single-player with AI companions; no multiplayer or cooperative gameplay."
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Creativity2
"Players can craft ammo and upgrades and solve puzzles creatively, but overall gameplay is structured and linear."
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Domination-5
"No elements of exerting control or superiority over other players; single-player focused."
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Escapism4
"Strong narrative and immersive atmosphere provide emotional escape from real life."
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Expectation-4
"Players engage voluntarily driven by intrinsic interest in story and atmosphere."
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Experimenting1
"Some experimentation with stealth and combat approaches and ammo crafting, but mostly linear routines."
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Exploration-2
"Mostly linear levels with some collectibles and minor exploration, but no open world or extensive discovery."
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Expression-3
"Limited customization; players cannot modify characters or environments significantly."
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Fantasy3
"Set in a dark, fictionalized medieval world with supernatural elements like rat swarms and mystical plague."
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Fellowship-5
"Single-player experience with minimal social interaction."
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Growth3
"Players develop skills in stealth, puzzle solving, and resource management; character upgrades available."
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Health-5
"Sedentary gameplay with no physical activity."
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Idle-4
"Requires focused attention and continuous engagement; not a casual or background game."
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Intimacy2
"Emotional connection to characters and story, but limited social interaction."
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Leadership-4
"No leadership roles; player controls main character and AI companions without group management."
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Progression3
"Players collect resources and upgrade equipment, progressing through story and abilities."
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Relaxation-2
"Tense stealth and survival gameplay creates sustained tension rather than relaxation."
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Sensation3
"High-quality visuals, sound design, and emotional music provide strong sensory stimulation."
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Status-5
"No social status or recognition mechanics; single-player focus."
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Story5
"Highly praised narrative with strong emotional engagement and character development."
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Strategy3
"Requires planning and problem solving in stealth, puzzle, and combat scenarios."
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Thrill3
"Tense stealth and survival moments create suspense and excitement."
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Value2
"Generally considered worth the price, especially on sale, for quality story and experience."
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Violence1
"Some combat and use of slingshot to incapacitate enemies, but violence is not gratuitous."
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Survival3
"Gameplay centers on avoiding threats, managing resources, and surviving hostile environments."
Where to buy
Last update: 29/04/2026