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Anarcute

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2016

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Quick resume

Anarcute is a rampaging riot simulator, combining adorable aesthetics with huge-scale chaos, colourful destruction and crowd-beat’em all gameplay!

Global score

92/100

Genres

Action, Indie, Strategy, Simulator, Fighting, Adventure

Pros

  • Cute and charming art style
  • Engaging and strategic crowd control gameplay
  • Excellent and catchy soundtrack
  • Good replay value with ranking system and unlockables
  • Fun and unique riot theme with humor

Cons

  • Controls can feel imprecise or wonky
  • Some difficulty spikes and frustrating boss fights
  • Short game length
  • Repetitive level design
  • Lack of multiplayer or cooperative modes

Motivations

  • Autonomy
    3

    "Players control a mob of animals with some indirect control over individual actions, allowing strategic decisions and personal freedom in approach."

  • Competence
    3

    "Game involves skillful crowd management, timing, and strategic use of abilities; mastering S ranks requires practice and dexterity."

  • Competition
    1

    "Ranking system encourages players to improve performance, but competition is mostly personal rather than direct comparison with others."

  • Continuation
    2

    "Players often replay levels to improve scores and unlock cosmetics, indicating habitual engagement beyond initial completion."

  • Cooperation
    -3

    "Gameplay focuses on controlling a single player's mob; multiplayer or cooperative play is absent or minimal."

  • Creativity
    2

    "Players can customize their mob's composition and unlock different abilities and outfits, allowing some creative expression."

  • Domination
    -4

    "Interactions are with AI enemies; no evidence of exerting control or superiority over other players."

  • Escapism
    4

    "The cute aesthetic and riot theme provide a fun escape from reality and stress relief."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge without external pressure or obligation."

  • Experimenting
    3

    "Players explore different strategies, routes, and use of abilities to solve puzzles and complete levels."

  • Exploration
    2

    "Levels offer some variety and hidden animals to discover, encouraging curiosity-driven play."

  • Expression
    2

    "Unlockable outfits and animal types allow some degree of self-expression through customization."

  • Fantasy
    4

    "The game features imaginative scenarios with cute animals rioting against oppressive regimes, a fictional and stylized setting."

  • Fellowship
    -3

    "Primarily a single-player experience with limited social or community interaction."

  • Growth
    3

    "Players develop skills in crowd control and strategy, and unlock new abilities and cosmetics as they progress."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and active control; not suited for passive or background play."

  • Intimacy
    -4

    "No evidence of forming close relationships or emotional sharing within the game."

  • Leadership
    3

    "Players lead and manage a mob of rioters, making strategic decisions and guiding group actions."

  • Progression
    3

    "Players accumulate new animals, abilities, and outfits, progressing through levels and unlocking content."

  • Relaxation
    2

    "The cute visuals and music provide a relaxing atmosphere, though some levels can be challenging and tense."

  • Sensation
    3

    "Bright visuals, upbeat music, and satisfying destruction provide sensory stimulation and emotional fun."

  • Status
    1

    "Some recognition through rankings and unlocks, but limited social status or visibility aspects."

  • Story
    2

    "Simple narrative about rioting against oppressive regimes with some cutscenes and thematic elements."

  • Strategy
    3

    "Requires planning routes, managing crowd size, and using abilities strategically to complete objectives."

  • Thrill
    2

    "Some suspense and challenge in boss fights and timed objectives, but overall a lighthearted tone."

  • Value
    2

    "Generally considered worth the price, especially on sale, with good replay value for completionists."

  • Violence
    2

    "Gameplay involves combat and destruction, but presented in a cute, cartoonish, and non-gratuitous manner."

  • Survival
    2

    "Players must avoid losing rioters and manage threats to maintain mob size, adding a survival element."

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    Last update: 06/03/2026