Besiege Thumbnail

Besiege similar games & best alternatives

Besiege

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac, PlayStation 4 • 2020

Related articles

Quick resume

Besiege is a physics building game about constructing mechanical machines to annihilate armies, obliterate castles and overcome challenging obstacles. Conquer the campaign or skirmish with friends in Multiplayer!

Global score

95/100

Genres

Indie, Simulator, Strategy, Puzzle

Pros

  • Extremely high creativity and building freedom
  • Realistic and enjoyable physics
  • Good value for price
  • Active developer support and updates
  • Engaging sandbox and community workshop

Cons

  • Limited number of official levels
  • Lack of tutorial can be challenging for new players
  • Multiplayer and editor features still developing
  • Some performance issues with large machines
  • No narrative or story content

Motivations

  • Autonomy
    5

    "Players have full freedom to design and build any machine they imagine with no preset constraints except optional size limits; sandbox mode allows unlimited creativity."

  • Competence
    4

    "The game requires skillful engineering and problem solving to build functional siege machines; trial and error and physics mastery are key."

  • Competition
    1

    "While multiplayer and PvP exist, the main focus is on personal creativity and solving levels; competition is present but not dominant."

  • Continuation
    4

    "Players report long play sessions, repeated attempts to perfect machines, and high replayability especially in sandbox and workshop modes."

  • Cooperation
    2

    "Some multiplayer modes and community sharing exist, but core gameplay is mostly single-player and self-directed."

  • Creativity
    5

    "Core motivation is building and customizing unique machines; creativity is strongly encouraged and central to gameplay."

  • Domination
    -3

    "Interactions are generally balanced and collaborative; no strong evidence of dominance or power assertion over others."

  • Escapism
    4

    "Players use the game as a creative outlet and stress relief, escaping into imaginative medieval siege scenarios."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no evidence of obligation or pressure to play."

  • Experimenting
    5

    "Trial and error, testing new machine designs, and tinkering with physics and mechanics are core to the experience."

  • Exploration
    1

    "Limited number of levels but large sandbox and workshop content encourage exploration of building possibilities more than map discovery."

  • Expression
    4

    "Players express themselves through unique machine designs and customization of parts and controls."

  • Fantasy
    3

    "Set in a stylized medieval world with imaginative siege engines; blends realistic physics with fantasy elements."

  • Fellowship
    2

    "Community sharing and multiplayer exist but social connection is secondary to individual creativity."

  • Growth
    4

    "Players develop engineering skills, understanding of physics, and problem solving through gameplay."

  • Health
    -5

    "Purely sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to build and test machines; not suited for passive or background play."

  • Intimacy
    -4

    "Minimal social or emotional interaction; mostly solitary or casual multiplayer without deep relationships."

  • Leadership
    -4

    "No evidence of leadership roles; players act independently or collaboratively without hierarchy."

  • Progression
    3

    "Players unlock and collect building parts and improve machines, but no traditional leveling or item accumulation."

  • Relaxation
    3

    "Sandbox mode and creative building provide relaxing flow experiences despite some challenge."

  • Sensation
    3

    "Enjoyable visual effects, explosions, and physics-based destruction provide sensory stimulation."

  • Status
    1

    "Some recognition through workshop sharing and multiplayer, but status is not a primary motivator."

  • Story
    -4

    "Minimal narrative; gameplay focuses on sandbox building and physics puzzles rather than story immersion."

  • Strategy
    4

    "Requires planning, problem solving, and strategic design of siege machines to complete objectives."

  • Thrill
    2

    "Some excitement from testing machines and destruction, but overall controlled and predictable physics."

  • Value
    4

    "Players perceive excellent value for money given the depth, creativity, and replayability."

  • Violence
    3

    "Enjoyment of destruction and combat against enemies and structures is a core part of gameplay."

  • Survival
    1

    "Some challenge in keeping machines intact and completing objectives, but no traditional survival mechanics."

Similar games

    Last update: 06/03/2026