Stolen Realm similar games & best alternatives
Stolen Realm
2024
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Quick resume
Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.
Global score
84/100
Genres
Adventure, Role-playing (RPG), Strategy, Turn-based strategy (TBS), Indie, Tactical
Similar games
Pros
- Deep character customization and build diversity
- Fun and tactical turn-based combat
- Strong multiplayer co-op with simultaneous turns
- High replayability especially in roguelike mode
- Active developer support and frequent updates
Cons
- Minimal story and narrative depth
- Some repetitive combat and enemy variety
- Bugs and technical issues especially on steam deck
- Ui and crafting system can be confusing
- Graphics and audio are minimalist and sometimes criticized
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Story.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to build characters by mixing skills from multiple trees and choose party size and composition."
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Competence3
"Combat involves tactical grid-based challenges with skill combinations and strategic positioning, though some find it repetitive."
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Competition1
"Some competitive elements in multiplayer and leaderboards implied, but focus is more on cooperative and personal progression."
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Continuation4
"Players report long sessions, repeated playthroughs, and high replayability especially in roguelike mode."
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Cooperation5
"Strong emphasis on multiplayer co-op with up to 6 players working together in simultaneous turns."
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Creativity5
"Extensive character customization and build experimentation with mixing skill trees and gear crafting."
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Domination-3
"Multiplayer is cooperative with shared decision-making; no evidence of dominance or power imposition."
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Escapism4
"Players use the game as a fun, relaxing escape with minimal story and focus on combat and loot."
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Expectation-4
"Players engage voluntarily out of personal interest and enjoyment, no pressure or obligation noted."
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Experimenting5
"High experimentation encouraged through skill mixing, build diversity, and roguelike randomization."
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Exploration2
"Some exploration of procedurally generated maps and events, but limited story and environment variety."
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Expression3
"Character customization and visual gear variety allow personal expression, though art style is minimalist."
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Fantasy4
"Fantasy setting with magic, mythical creatures, and RPG tropes, though story is minimal."
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Fellowship5
"Strong community and social play focus with multiplayer co-op and Discord engagement."
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Growth4
"Players develop skills, learn builds, and improve strategies over time with character progression."
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Health-5
"No physical activity involved; typical sedentary gaming experience."
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Idle-3
"Requires focused attention during tactical combat and build management; not idle gameplay."
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Intimacy3
"Social interaction with friends and community is meaningful though not deeply emotional."
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Leadership-2
"Players collaborate as equals; no strong leadership or authoritative roles described."
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Progression5
"Strong RPG progression with leveling, loot acquisition, crafting, and skill upgrades."
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Relaxation3
"Gameplay described as fun and engaging but also relaxing and suitable for casual sessions."
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Sensation2
"Visual effects and sound are decent but not a major focus; some players note minimalist style."
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Status1
"Some social recognition in multiplayer but no emphasis on status or popularity."
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Story-4
"Minimal story and lore; focus is on combat and gameplay rather than narrative immersion."
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Strategy4
"Tactical turn-based combat requires planning, positioning, and skill synergy."
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Thrill2
"Some challenge and suspense in combat and roguelike mode, but overall controlled experience."
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Value5
"Players report high enjoyment and replay value for the price, praising frequent updates."
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Violence3
"Combat involves defeating enemies with spells and weapons; violence is a core mechanic."
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Survival2
"Resource and health management in combat and roguelike mode present moderate survival elements."
Where to buy
Last update: 29/04/2026