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Stolen Realm

Xbox One, Nintendo Switch, Xbox Series X|S, PC (Microsoft Windows) • 2024

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Quick resume

Stolen Realm is a simultaneous turn-based tactical dungeon crawling looter with action RPG elements where you control up to 6 heroes, solo or through online co-op, venturing forth in adventures set in a high-fantasy, low-poly world.

Global score

84/100

Genres

Adventure, Role-playing (RPG), Strategy, Indie, Turn-based strategy (TBS), Tactical

Pros

  • Deep character customization and build diversity
  • Fun and tactical turn-based combat
  • Strong multiplayer co-op with simultaneous turns
  • High replayability especially in roguelike mode
  • Active developer support and frequent updates

Cons

  • Minimal story and narrative depth
  • Some repetitive combat and enemy variety
  • Bugs and technical issues especially on steam deck
  • Ui and crafting system can be confusing
  • Graphics and audio are minimalist and sometimes criticized

Motivations

  • Autonomy
    4

    "Players have freedom to build characters by mixing skills from multiple trees and choose party size and composition."

  • Competence
    3

    "Combat involves tactical grid-based challenges with skill combinations and strategic positioning, though some find it repetitive."

  • Competition
    1

    "Some competitive elements in multiplayer and leaderboards implied, but focus is more on cooperative and personal progression."

  • Continuation
    4

    "Players report long sessions, repeated playthroughs, and high replayability especially in roguelike mode."

  • Cooperation
    5

    "Strong emphasis on multiplayer co-op with up to 6 players working together in simultaneous turns."

  • Creativity
    5

    "Extensive character customization and build experimentation with mixing skill trees and gear crafting."

  • Domination
    -3

    "Multiplayer is cooperative with shared decision-making; no evidence of dominance or power imposition."

  • Escapism
    4

    "Players use the game as a fun, relaxing escape with minimal story and focus on combat and loot."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment, no pressure or obligation noted."

  • Experimenting
    5

    "High experimentation encouraged through skill mixing, build diversity, and roguelike randomization."

  • Exploration
    2

    "Some exploration of procedurally generated maps and events, but limited story and environment variety."

  • Expression
    3

    "Character customization and visual gear variety allow personal expression, though art style is minimalist."

  • Fantasy
    4

    "Fantasy setting with magic, mythical creatures, and RPG tropes, though story is minimal."

  • Fellowship
    5

    "Strong community and social play focus with multiplayer co-op and Discord engagement."

  • Growth
    4

    "Players develop skills, learn builds, and improve strategies over time with character progression."

  • Health
    -5

    "No physical activity involved; typical sedentary gaming experience."

  • Idle
    -3

    "Requires focused attention during tactical combat and build management; not idle gameplay."

  • Intimacy
    3

    "Social interaction with friends and community is meaningful though not deeply emotional."

  • Leadership
    -2

    "Players collaborate as equals; no strong leadership or authoritative roles described."

  • Progression
    5

    "Strong RPG progression with leveling, loot acquisition, crafting, and skill upgrades."

  • Relaxation
    3

    "Gameplay described as fun and engaging but also relaxing and suitable for casual sessions."

  • Sensation
    2

    "Visual effects and sound are decent but not a major focus; some players note minimalist style."

  • Status
    1

    "Some social recognition in multiplayer but no emphasis on status or popularity."

  • Story
    -4

    "Minimal story and lore; focus is on combat and gameplay rather than narrative immersion."

  • Strategy
    4

    "Tactical turn-based combat requires planning, positioning, and skill synergy."

  • Thrill
    2

    "Some challenge and suspense in combat and roguelike mode, but overall controlled experience."

  • Value
    5

    "Players report high enjoyment and replay value for the price, praising frequent updates."

  • Violence
    3

    "Combat involves defeating enemies with spells and weapons; violence is a core mechanic."

  • Survival
    2

    "Resource and health management in combat and roguelike mode present moderate survival elements."

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    Last update: 06/03/2026