House similar games & best alternatives
House
2020
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Quick resume
Try to survive through the night in a house that's trying its best to kill you and your family.
Global score
96/100
Genres
Action, Adventure, Indie
Pros
- Engaging and unique horror puzzle gameplay
- Multiple endings and high replayability
- Immersive atmosphere and storytelling
- Creative trial-and-error mechanics
- Good value for price
Cons
- Steep difficulty and tight timing can frustrate
- Some obscure puzzle solutions require trial
- Lack of control customization (e.g. keybinds)
- Minor bugs and occasional glitches
- No multiplayer or social features
Motivations
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Autonomy4
"Players have freedom to experiment with items and actions to influence outcomes and endings, requiring self-directed problem solving."
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Competence3
"Game challenges players with timing, puzzle solving, and trial-and-error learning, rewarding mastery and understanding of complex interactions."
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Competition-4
"Focus is on personal progression, exploration, and discovery without competitive elements or comparison to others."
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Continuation4
"High replayability with multiple endings and secrets encourages habitual play and repeated sessions."
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Cooperation-5
"Single-player experience focused on individual problem solving and survival without multiplayer or cooperative features."
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Creativity3
"Players experiment with different item uses and strategies to solve puzzles and discover endings, fostering creative problem solving."
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Domination-5
"No evidence of exerting control over others; interactions are with environment and NPCs without social dominance."
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Escapism4
"Game provides immersive horror atmosphere and narrative that allows players to escape real-life through suspense and mystery."
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Expectation-4
"Players engage voluntarily driven by curiosity and intrinsic interest rather than obligation or external pressure."
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Experimenting5
"Core gameplay revolves around trial-and-error, testing new strategies, and exploring different puzzle solutions and endings."
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Exploration4
"Players explore the house environment, uncover secrets, and discover multiple endings through curiosity-driven activities."
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Expression-3
"Limited customization; player expression mainly through choices and actions rather than avatar or environment modification."
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Fantasy4
"Game features surreal horror elements, supernatural themes, and imaginative fiction beyond realistic scenarios."
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Fellowship-5
"Experience is solitary with minimal social interaction or community involvement described."
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Growth3
"Players develop skills in timing, puzzle solving, and understanding game mechanics through repeated play."
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Health-5
"No physical activity or health-related features; sedentary gameplay."
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Idle-4
"Requires focused attention and continuous engagement due to time pressure and precise timing."
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Intimacy-5
"No evidence of forming close relationships or emotional social interactions within gameplay."
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Leadership-5
"No leadership or group management roles; single-player experience."
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Progression3
"Progression through unlocking multiple endings, story revelations, and puzzle completion rather than item accumulation."
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Relaxation-3
"Game induces tension and suspense with time pressure and threats, limiting relaxation or flow states."
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Sensation3
"Engaging pixel art, animations, and atmospheric music provide sensory stimulation and emotional impact."
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Status-5
"No social recognition or status systems; focus is on individual experience."
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Story4
"Narrative immersion with unfolding story, character development, and emotional themes integrated into gameplay."
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Strategy4
"Requires planning, timing, and logical problem solving to navigate threats and achieve different endings."
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Thrill4
"Suspenseful atmosphere, risk of death, and tense time-limited gameplay create thrilling experiences."
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Value4
"Players perceive good value for price due to engaging gameplay, multiple endings, and replayability."
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Violence4
"Game features graphic deaths, combat avoidance, and violent themes as core gameplay elements."
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Survival4
"Central motivation is to avoid death, manage threats, and survive hostile environment within time constraints."
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Last update: 06/03/2026