[Chilla's Art] The Ghost Train | 幽霊列車 similar games & best alternatives
[Chilla's Art] The Ghost Train | 幽霊列車
2020
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Quick resume
The Ghost Train | 幽霊列車 is a psychological train horror game.
Global score
78/100
Genres
Action, Adventure, Casual, Indie, Simulator
Pros
- Immersive atmospheric horror
- Strong sound design
- Engaging japanese urban legend story
- Multiple endings and replayability
- Good value for price
Cons
- Slow and repetitive pacing
- Short game length
- Some translation and bug issues
- Minimal gameplay depth
- Lack of clear story exposition
Motivations
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Autonomy3
"Players follow a daily routine but have some freedom in puzzle solving and exploration within the train environment."
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Competence2
"Game involves light puzzles and memory tasks that require some skill but are generally simple and accessible."
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Competition-5
"No competitive elements; focus is on solo experience and personal exploration."
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Continuation2
"Multiple endings and achievements encourage replay, but the short length and some repetitiveness limit long habitual play."
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Cooperation-5
"Entirely single-player with no cooperative or multiplayer features."
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Creativity1
"Some player choice in dialogue and puzzle solving, but mostly following a set narrative and environment."
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Domination-5
"No elements of exerting control or superiority over others; purely individual experience."
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Escapism4
"Strong atmospheric and psychological horror elements provide a means to escape reality and immerse in a surreal experience."
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Expectation-4
"Players engage voluntarily out of interest in horror and Japanese urban legends, not out of obligation."
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Experimenting1
"Some exploration and puzzle experimentation, but largely follows a linear routine."
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Exploration2
"Players explore train cars and environments, uncovering clues and story elements, though within a limited and familiar setting."
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Expression-5
"No character customization or player-driven aesthetic expression."
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Fantasy4
"Game is based on Japanese urban legends and supernatural themes, creating an imaginative and eerie fictional experience."
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Fellowship-5
"No social or community features; experience is solitary."
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Growth2
"Players learn puzzle solutions and piece together story over multiple playthroughs, gaining insight and understanding."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle3
"Gameplay includes slow walking and waiting segments, allowing for relaxed pacing and intermittent attention."
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Intimacy-5
"No close social interactions or relationship building; minimal emotional sharing beyond story immersion."
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Leadership-5
"No leadership or group management elements."
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Progression2
"Players collect items and unlock achievements and endings, showing some progression through the narrative."
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Relaxation2
"Atmospheric and slow-paced gameplay provides a balance of tension and calm, though some find it repetitive."
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Sensation4
"Strong sensory stimulation through sound design, lighting, and eerie visuals to evoke emotional responses."
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Status-5
"No social recognition or status systems present."
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Story4
"Narrative immersion through unfolding urban legend, environmental storytelling, and multiple endings."
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Strategy1
"Simple puzzles require some reasoning but overall gameplay is straightforward and linear."
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Thrill3
"Builds suspense and unease through atmosphere and occasional scares, though lacks intense or frequent jump scares."
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Value4
"Players find good value for the low price with a polished, atmospheric experience and replayability."
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Violence1
"Contains some horror elements involving threats and chase sequences but minimal explicit violence or combat."
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Survival3
"Includes a chase sequence requiring avoidance of failure, adding survival tension in parts."
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Last update: 06/03/2026