We Went Back similar games & best alternatives

We Went Back

PC (Microsoft Windows) • 2020

Should you play it?

We Went Back is a time-looping horror game in which you wake up in an abandoned space station utterly alone. The exit door is locked and you must find a way to escape what lurks within. Find clues, experience dynamically changing environments and confront terror in order to find a way out.

What works

  • Free to play
  • Great atmosphere and sound design
  • Engaging puzzle and exploration mechanics
  • Well-executed sci-fi horror setting
  • Short and accessible gameplay

Things to keep in mind

  • Very short playtime
  • Limited replay value
  • Some bugs and performance issues
  • Monster design less impressive
  • Lack of control customization

What to play next

Top picks

Games that feels the closest overall

  • Numbra

  • Ginkgo

  • ColdSide

  • Days Without Incident

  • Observation

  • THE MULLER-POWELL PRINCIPLE: Foreword

More continuation-driven

Games that feels like We Went Back but with an even stronger pull to keep playing

  • Amanda the Adventurer 3

  • Red Matter 2

  • SCP: Fragmented Minds

  • The Walking Fish 2: Final Frontier

  • ROUTINE

  • Observer: System Redux

Less survival-focused

Games that feels like We Went Back but with less survival pressure

  • The Station

  • Meridian 157: Chapter 1

  • The Turing Test

  • Dofamine

  • Satellite Odyssey: Prologue

  • Reminiscence

Choose your own criteria ->

Similarity map

How to compare these games

Compare nearby games

Each card is a nearby game on the similarity map, compared with We Went Back. Swipe sideways to move between games. Titles already listed in What to play next are left out.

  • Cover and title: open that game’s page.
  • What works / keep in mind: the same highlights as the desktop comparison panel.
  • Bars: the main motivational differences versus this game.
How to use the graph

Similarity map

Each dot is a game placed from its motivation profile relative to this page’s game. Direction shows which motivation differs most; distance along that axis shows how large the gap is.

  • Purple star: this page’s game at the centre — everything is relative to it.
  • Direction: each axis is a main motivational difference vs this game (e.g. more / less competitive).
  • Distance on an axis: how large that difference is (ring scales show +/− points).
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom.

How to read the map This is a polar difference map: direction = which motivation differs, and distance = how much (same units as the sidebar deltas).

Swipe to compare nearby games with We Went Back. These titles are not in What to play next.

We Went Back: Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Value. It leans lower than usual among comparable games on Continuation, Violence.

Last update: 21/08/2026