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ChromaGun

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, Mac, PlayStation 4 • 2016

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Quick resume

Welcome to ChromaTec’s test lab! You’re here to test our state-of-the-art military-grade color-technology: The ChromaGun (patent pending)! Use it to solve our meticulously designed test chambers by painting the walls and droids. Remember how to mix colors from pre-school? Then you qualify!

Global score

83/100

Genres

Action, Adventure, Indie, Shooter, Puzzle, Arcade

Pros

  • Innovative color-based puzzle mechanics
  • Humorous and well-voiced narration
  • Solid puzzle design with gradual difficulty
  • Good value especially on sale
  • Stable performance and intuitive controls

Cons

  • Short game length
  • Lack of undo or quicksave features
  • Some frustrating timed levels
  • Minimal narrative depth
  • Repetitive environments and loading screens

Motivations

  • Autonomy
    3

    "Players freely choose how to solve puzzles by painting colors and directing droids, allowing personal problem-solving approaches."

  • Competence
    3

    "Puzzles require skillful color mixing and timing; some levels demand quick reflexes and precise execution."

  • Competition
    -3

    "Focus is on individual puzzle solving at personal pace; no evidence of competitive modes or leaderboards."

  • Continuation
    2

    "Players report enjoying the game enough to play through multiple sessions and desire for more content or editor."

  • Cooperation
    -5

    "Game is single-player focused with no cooperative or multiplayer elements mentioned."

  • Creativity
    3

    "Players experiment with color combinations and puzzle solutions; some desire for map editor to create custom content."

  • Domination
    -5

    "No social dominance or power dynamics; interactions are with puzzles, not other players."

  • Escapism
    3

    "Players use the game to engage in challenging puzzles and humor, providing distraction and mental engagement."

  • Expectation
    -4

    "Players engage voluntarily for fun and mental challenge; no obligation or external pressure reported."

  • Experimenting
    3

    "Game encourages trying new color mixes and puzzle approaches; some frustration with lack of undo but overall experimentation."

  • Exploration
    -3

    "Levels are structured test chambers with limited environmental variety; exploration is minimal and puzzle-focused."

  • Expression
    -2

    "Limited customization; players modify colors in environment but no avatar or personal expression features."

  • Fantasy
    -2

    "Setting is a scientific test facility with some humorous narration; not strongly fantastical or mythological."

  • Fellowship
    -5

    "No social or community gameplay elements; single-player experience."

  • Growth
    3

    "Players develop puzzle-solving skills and learn color mixing mechanics progressively."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and puzzle solving; not designed for idle or background play."

  • Intimacy
    -5

    "No social or emotional relationship building; solitary puzzle experience."

  • Leadership
    -5

    "No leadership or group management roles; single-player puzzle game."

  • Progression
    3

    "Players progress through levels unlocking new puzzles and mechanics; some achievements and collectibles."

  • Relaxation
    2

    "Generally relaxing with humor and music, though some timed levels add tension."

  • Sensation
    2

    "Colorful visuals and sound design provide sensory stimulation; not highly intense but pleasant."

  • Status
    -5

    "No social recognition or ranking systems present."

  • Story
    -2

    "Minimal narrative mostly serving as humorous backdrop; story is not a major focus."

  • Strategy
    3

    "Requires logical thinking and planning to solve puzzles using color mechanics and timing."

  • Thrill
    1

    "Some timed sequences and chase elements add mild suspense and excitement."

  • Value
    2

    "Generally considered good value especially on sale; short length noted but gameplay quality appreciated."

  • Violence
    -3

    "Minimal violence; some droids can harm player but focus is on puzzle solving, not combat."

  • Survival
    1

    "Some levels require avoiding hazards and managing timing to survive and progress."

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    Last update: 06/03/2026