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Crime Scene Cleaner: Prologue

PC (Microsoft Windows) • 2024

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Quick resume

When there’s a call, you are the man to clean up after your client’s dirty job. Siding with the mafia is a dangerous game, but they pay well, and you need money, right? So take your mop and better remove those bloodstains quickly before the police come.

Global score

95/100

Genres

Action, Simulator

Pros

  • Engaging and immersive cleaning mechanics
  • Strong narrative and voice acting
  • Relaxing yet satisfying gameplay
  • Variety of tools and skill progression
  • High level of environmental detail and interactivity

Cons

  • Lack of save mid-mission feature
  • Performance and optimization issues reported
  • Some bugs and glitches present
  • No multiplayer or cooperative modes
  • Mission length can be tedious for some players

Motivations

  • Autonomy
    4

    "Players freely choose tools and cleaning methods; exploration and decision-making in cleaning approach."

  • Competence
    3

    "Skillful use of various cleaning tools and strategies; some technical challenges but generally accessible."

  • Competition
    -4

    "Focus on personal pace and individual performance; no evidence of competitive or ranked modes."

  • Continuation
    4

    "Players report addictive gameplay and desire to replay; long missions encourage habitual play."

  • Cooperation
    -5

    "Entirely single-player experience with no multiplayer or cooperative elements."

  • Creativity
    3

    "Players can choose cleaning strategies and order of tasks; some environmental interaction and item manipulation."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; solo gameplay with no social dominance."

  • Escapism
    4

    "Players use the game as a relaxing distraction and immersive escape into a crime-cleaning fantasy."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no pressure or obligation reported."

  • Experimenting
    3

    "Encourages trying different tools and cleaning methods; some exploration of mechanics."

  • Exploration
    3

    "Players explore detailed environments and discover story elements and hidden items."

  • Expression
    2

    "Limited customization but players express themselves through cleaning style and item interaction."

  • Fantasy
    4

    "Imaginative fiction setting involving crime scenes, mafia cleaner role, and dark humor."

  • Fellowship
    -5

    "No social or community features; strictly solo play."

  • Growth
    3

    "Skill tree and tool upgrades provide learning and personal development opportunities."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during cleaning tasks; not designed for background or idle play."

  • Intimacy
    -5

    "No evidence of forming close relationships or social interaction."

  • Leadership
    -5

    "No leadership or group management roles; solo gameplay only."

  • Progression
    4

    "Players accumulate upgrades, skills, and items; progression through skill tree and tools."

  • Relaxation
    4

    "Many players find the game relaxing and stress-relieving despite the dark theme."

  • Sensation
    3

    "Enjoyable sensory feedback from cleaning mechanics, sound, and visuals; some excitement from story."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    4

    "Strong narrative elements, voice acting, and lore integrated into gameplay."

  • Strategy
    3

    "Players plan cleaning order, tool usage, and item management; some problem solving involved."

  • Thrill
    2

    "Some suspense from story and dark humor; overall controlled and calm gameplay."

  • Value
    4

    "Players perceive good value from gameplay length, story, and mechanics in demo/prologue."

  • Violence
    3

    "Game involves cleaning violent crime scenes with blood and bodies; some destruction of objects."

  • Survival
    -4

    "No survival or threat avoidance mechanics; stable environment."

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    Last update: 06/03/2026