American Theft 80s similar games & best alternatives
American Theft 80s
2022
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Quick resume
From the THIEF SIMULATOR developers. It's the 80s. Steal VCRs, tapes, classic cars, and if you get caught, outrun the police!
Global score
74/100
Genres
Action, Adventure, Indie, Simulator
Pros
- Addictive stealth gameplay with planning and tool use
- 80s aesthetic and immersive atmosphere
- Open world with multiple neighborhoods
- Skill progression and heist missions
- Good value for price, especially on sale
Cons
- Some bugs and jank reported
- Repetitive gameplay after story completion
- Limited social or cooperative features
- Small map size and limited exploration
- Police ai and npc behavior can be frustrating
Motivations
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Autonomy4
"Players have freedom to choose how and when to rob houses, scout NPC schedules, and select tools and disguises, allowing personal planning and decision-making."
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Competence3
"Lockpicking and other tool minigames provide skill challenges; progression and skill points reward effective play, though some tasks can become repetitive."
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Competition-3
"Focus is on personal stealth and planning rather than competing against others; no mention of leaderboards or PvP."
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Continuation3
"Players report addictive gameplay loops with desire to keep robbing houses and progressing, though some find it repetitive after story completion."
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Cooperation-4
"Gameplay centers on solo stealth and burglary activities with limited or no multiplayer or cooperative elements."
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Creativity3
"Players can choose different approaches to break-ins, use disguises, and plan heists, offering creative problem solving within set scenarios."
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Domination-4
"Interactions with NPCs and police are reactive but balanced; no evidence of players exerting control or superiority over others."
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Escapism4
"The 80s setting, stealth gameplay, and immersive burglary missions provide a strong escape from real life."
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Expectation-4
"Players engage voluntarily for fun and personal interest; no indication of obligation or external pressure to play."
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Experimenting3
"Players experiment with different tools, disguises, and routes to complete heists and robberies."
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Exploration2
"Open world with multiple neighborhoods and houses to discover, though map size is moderate and some areas feel limited."
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Expression2
"Players can customize character outfits and decorate purchased houses, allowing some self-expression."
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Fantasy-1
"While set in the 80s with some stylized elements, the game focuses on realistic burglary mechanics rather than high fantasy or improbable fiction."
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Fellowship-4
"Minimal social or community features; gameplay is primarily single-player and individual."
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Growth3
"Skill trees and progression systems encourage learning and improving burglary skills over time."
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Health-4
"Sedentary gameplay with no physical activity; some reports of motion sickness or headaches from long sessions."
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Idle-3
"Requires focused attention during stealth and tool minigames; not designed for passive or background play."
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Intimacy-4
"Limited social interaction; NPCs are scripted and player relationships are minimal and superficial."
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Leadership-5
"No leadership or group management roles; gameplay is individual and self-directed."
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Progression4
"Players accumulate tools, cars, houses, and skills to unlock new burglary opportunities and improve effectiveness."
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Relaxation2
"Some players find the stealth and planning relaxing, but others note tension from police chases and detection risk."
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Sensation2
"The 80s aesthetic, music, and immersive sound design provide moderate sensory stimulation and enjoyment."
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Status-3
"No social recognition or ranking systems; achievements exist but are personal rather than public."
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Story2
"Story mode with missions and narrative elements exists but is considered simple and secondary to gameplay."
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Strategy3
"Players plan heists, study NPC schedules, and select tools and routes requiring logical thinking and problem solving."
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Thrill3
"Stealth gameplay and risk of detection create suspense and excitement during burglaries."
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Value3
"Players report good value for money especially on sale, with several hours of engaging gameplay."
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Violence-4
"Minimal violence; combat is limited and non-lethal, focusing on stealth and avoidance rather than destruction."
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Survival2
"Players must avoid detection and police capture, managing risk and timing to survive heists."
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Last update: 06/03/2026