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Crysis Remastered

Xbox One, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, PlayStation 4 • 2021

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Quick resume

The classic first person shooter from Crytek is back with the action-packed gameplay, sandbox world, and thrilling epic battles you loved the first time around – now with remastered graphics optimized for a new generation of hardware.

Global score

77/100

Genres

Action, Shooter, Adventure

Pros

  • Stunning graphics and visual upgrades
  • Open level design with tactical freedom
  • Immersive nanosuit abilities
  • Improved performance on modern hardware
  • Engaging single-player campaign

Cons

  • Bugs and glitches present
  • Some ai and gameplay mechanics feel dated
  • Lack of multiplayer or cooperative modes
  • Removal of manual save feature
  • Some mission design and final boss criticized

Motivations

  • Autonomy
    4

    "Players have freedom to approach objectives in multiple ways using nanosuit powers and open level design, though some linear mission segments limit autonomy."

  • Competence
    3

    "The game offers skill-based combat and tactical challenges, especially on higher difficulties, but some AI inconsistencies and bugs reduce the sense of mastery."

  • Competition
    -4

    "Focus is on single-player campaign with no multiplayer or ranked modes, emphasizing personal pace and self-set goals."

  • Continuation
    2

    "Players report enjoying multiple playthroughs and achievement hunting, but the relatively short campaign and some frustrating segments limit long-term habitual play."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players can creatively use nanosuit abilities and open-ended level design to tackle objectives in various ways."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is individual and cooperative modes are absent."

  • Escapism
    4

    "Immersive tropical environments and sci-fi narrative provide strong escapism and distraction from real life."

  • Expectation
    -4

    "Players engage voluntarily out of nostalgia or interest; no indication of obligation or external pressure."

  • Experimenting
    3

    "Encourages trying different tactics and suit modes, though some mechanics are fixed and certain mission designs are linear."

  • Exploration
    3

    "Open level design and large environments encourage discovery, but some missions are more linear and scripted."

  • Expression
    -2

    "Limited customization beyond suit mode switching; no avatar personalization or cosmetic modifications."

  • Fantasy
    4

    "Sci-fi nanosuit powers and alien invasion narrative provide strong imaginative fiction elements."

  • Fellowship
    -5

    "No multiplayer or social community features; strictly solo play."

  • Growth
    2

    "Players develop tactical skills and learn enemy behaviors, but limited by dated AI and some repetitive mission design."

  • Health
    -5

    "Standard sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement; not designed for background or casual intermittent play."

  • Intimacy
    -5

    "No social or emotional relationship building; single-player only."

  • Leadership
    -5

    "No leadership or group management roles; individual gameplay focus."

  • Progression
    3

    "Players accumulate weapons, upgrades, and achievements throughout the campaign."

  • Relaxation
    1

    "Some players find the game fun and immersive, but difficulty spikes and bugs can cause frustration and tension."

  • Sensation
    3

    "High-quality graphics, sound design, and environmental effects provide strong sensory stimulation."

  • Status
    -4

    "No social recognition or multiplayer ranking systems; achievements are personal."

  • Story
    2

    "Narrative is straightforward and somewhat shallow but provides context and immersion for the gameplay."

  • Strategy
    3

    "Tactical use of nanosuit powers and environment encourages problem solving and planning."

  • Thrill
    2

    "Some suspense and challenge in combat, especially on higher difficulties, but overall moderate tension."

  • Value
    2

    "Generally considered good value especially on sale; some players note bugs and lack of new content reduce payoff."

  • Violence
    4

    "Combat and destruction are core gameplay elements, with shooting, explosions, and enemy kills."

  • Survival
    2

    "Players must manage suit energy and avoid death, but the game is not focused on survival mechanics."

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    Last update: 06/03/2026