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Just Cause™ 3

Xbox One, PlayStation 4, PC (Microsoft Windows) • 2015

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Quick resume

With over 1000 km² of complete freedom from sky to seabed, Rico Rodriguez returns to unleash chaos in the most creative and explosive ways imaginable.

Global score

84/100

Genres

Action, Adventure

Pros

  • Fun, explosive open world gameplay
  • Large, beautiful map with diverse environments
  • Creative use of grappling hook and wingsuit
  • Good value on sale
  • Engaging physics and destruction mechanics

Cons

  • Repetitive missions and objectives
  • Poor optimization and technical issues
  • Weak story and character development
  • Vehicle handling is frustrating
  • Limited multiplayer and social features

Motivations

  • Autonomy
    4

    "Players have extensive freedom to choose how to approach objectives using grappling hook, wingsuit, parachute, vehicles, and explosives."

  • Competence
    2

    "Game offers some skill challenges and upgrades but overall gameplay is easy and repetitive with limited difficulty."

  • Competition
    1

    "Includes leaderboards and challenges compared with friends but no direct multiplayer competition."

  • Continuation
    3

    "Many players report long playtimes and replay value due to open world and chaos gameplay, though some find it repetitive."

  • Cooperation
    -3

    "Primarily a single-player experience with limited or no cooperative gameplay; multiplayer mod exists but separate."

  • Creativity
    4

    "Players encouraged to creatively use physics, grappling hook, and explosives to cause destruction in many ways."

  • Domination
    -2

    "Interactions are mostly balanced with no emphasis on dominating other players; multiplayer is limited."

  • Escapism
    4

    "Game provides high-octane, mindless fun and stress relief through chaotic destruction and exploration."

  • Expectation
    -4

    "Players engage voluntarily for fun and freedom; no indication of obligation or pressure to play."

  • Experimenting
    4

    "Strong emphasis on experimenting with game mechanics, physics, and gadgets to create unique scenarios."

  • Exploration
    3

    "Large open world with diverse environments encourages exploration, though some find map repetitive."

  • Expression
    -2

    "Limited character customization; focus is on gameplay rather than avatar personalization."

  • Fantasy
    4

    "Highly exaggerated, unrealistic physics and action create a strong fantasy and over-the-top experience."

  • Fellowship
    -3

    "Mostly solo play with minimal social interaction; community exists mainly around multiplayer mod."

  • Growth
    2

    "Players unlock gear and upgrades through challenges, though progression is somewhat grindy and optional."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires active engagement and focus; not designed for casual or background play."

  • Intimacy
    -4

    "Minimal social or emotional connections; interactions are surface-level and gameplay focused."

  • Leadership
    -3

    "No leadership roles; player acts independently without managing others."

  • Progression
    3

    "Collectibles, gear upgrades, and vehicle unlocks provide a sense of progression through gameplay."

  • Relaxation
    2

    "Some players find the explosive chaos cathartic and relaxing, though others find repetition tiring."

  • Sensation
    4

    "Strong sensory stimulation from explosions, graphics, sound effects, and fast-paced action."

  • Status
    -2

    "Limited social recognition; leaderboards exist but no strong emphasis on social status."

  • Story
    -3

    "Story is considered shallow, cliché, and secondary to gameplay; minimal narrative immersion."

  • Strategy
    1

    "Some tactical elements in base liberation and challenge completion, but mostly straightforward action."

  • Thrill
    3

    "Players enjoy high-risk, high-reward explosive action and stunts, though difficulty is generally low."

  • Value
    3

    "Good value especially on sale; many players feel the game offers satisfying entertainment for price."

  • Violence
    5

    "Core gameplay revolves around combat, destruction, explosions, and chaos."

  • Survival
    -2

    "Low threat environment; player death is inconsequential and respawns are easy."

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    Last update: 06/03/2026