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Star Wars Outlaws similar games & best alternatives

Star Wars Outlaws

PC (Microsoft Windows), Nintendo Switch 2, Xbox Series X|S, PlayStation 5 • 2024

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Quick resume

Experience the first-ever open world Star Wars™ game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life.

Global score

72/100

Genres

Action, Adventure, Shooter

Similar games

    Pros

    • Immersive star wars universe and atmosphere
    • Open world exploration with multiple planets
    • Flexible stealth and combat gameplay
    • Engaging faction reputation system
    • Frequent updates and improvements

    Cons

    • Technical bugs and crashes at launch
    • Some side quests considered filler
    • Limited character customization
    • Ubisoft connect launcher requirement
    • Price considered high by some players

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Cooperation, Leadership, Exploration.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to explore open worlds, choose stealth or combat approaches, and decide faction allegiances, with multiple ways to complete tasks."

    • Competence
      3

      "Combat and stealth require skill and strategy; upgrades and reputation systems provide feedback and progression."

    • Competition
      -4

      "Focus is on personal story and exploration without competitive multiplayer or leaderboards."

    • Continuation
      4

      "Many players report long playtimes, exploration, and replayability with side quests and DLC."

    • Cooperation
      1

      "Some cooperative elements with companion Nix and faction interactions, but primarily single-player experience."

    • Creativity
      2

      "Customization of outfits, weapons, and ship paintjobs available, but no character creation; some player choice in mission approach."

    • Domination
      -3

      "Interactions emphasize balanced faction reputation and consequences rather than domination or power over others."

    • Escapism
      5

      "Strong immersion in Star Wars universe provides escape and fantasy experience for players."

    • Expectation
      -4

      "Players engage voluntarily out of interest and fandom rather than obligation or external pressure."

    • Experimenting
      3

      "Players can experiment with stealth, combat, hacking, and faction choices to tackle missions in different ways."

    • Exploration
      5

      "Open worlds with multiple planets and hidden secrets encourage curiosity-driven exploration."

    • Expression
      3

      "Customization options for clothing, bike and ship paintjobs, and companion details allow self-expression."

    • Fantasy
      5

      "Set in Star Wars universe with imaginative fiction, roleplaying a scoundrel outlaw in a sci-fi setting."

    • Fellowship
      -3

      "Primarily single-player with limited social or community features."

    • Growth
      3

      "Skill upgrades, reputation systems, and learning mission mechanics provide personal development."

    • Health
      -5

      "Typical sedentary gaming experience with no physical activity elements."

    • Idle
      -3

      "Requires focused attention with active exploration, combat, and mission engagement."

    • Intimacy
      -4

      "Limited social interaction; companion Nix provides some emotional connection but no deep relationships."

    • Leadership
      -2

      "Player leads their own character but no group leadership or management roles."

    • Progression
      4

      "Players accumulate weapons, upgrades, faction reputation, and unlock new abilities."

    • Relaxation
      2

      "Generally balanced challenge with moments of flow, though some tension in combat and stealth."

    • Sensation
      4

      "Visually stunning environments, immersive sound design, and satisfying combat effects provide sensory enjoyment."

    • Status
      -4

      "Focus is on individual experience rather than social recognition or popularity."

    • Story
      3

      "Narrative driven with character development and plot, though some find story and side quests less compelling."

    • Strategy
      3

      "Players plan stealth or combat approaches, manage faction reputation, and use companion abilities strategically."

    • Thrill
      3

      "Stealth and combat provide moments of suspense and excitement, with consequences for detection."

    • Value
      2

      "Many players find good value especially after patches and DLC, though some consider price high."

    • Violence
      3

      "Combat and shooting are core gameplay elements involving destruction and defeating enemies."

    • Survival
      2

      "Players must avoid detection, manage reputation, and survive hostile factions, though not hardcore survival."

    Last update: 29/04/2026