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Hitman: Absolution™

Xbox 360, PlayStation 3, Nintendo Switch, PC (Microsoft Windows), iOS, Mac, Android • 2012

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Quick resume

The original assassin is back! Betrayed by the Agency and hunted by the police, Agent 47 finds himself pursuing redemption in a corrupt and twisted world.

Global score

93/100

Genres

Action, Shooter, Tactical, Adventure

Pros

  • Multiple creative assassination methods
  • Immersive stealth gameplay
  • Strong audiovisual presentation
  • Challenging and rewarding difficulty
  • High replayability with contracts mode

Cons

  • Linear level design limits freedom
  • Disguise system can be frustrating
  • Some ai inconsistencies
  • Lack of manual save system
  • Contracts mode servers shut down

Motivations

  • Autonomy
    3

    "Players can choose stealth or aggressive approaches, multiple ways to complete missions, but some linearity and scripted events limit full freedom."

  • Competence
    4

    "Game offers significant challenge especially on higher difficulties, requiring skillful stealth, planning, and combat execution."

  • Competition
    1

    "Includes Contracts mode with leaderboards and score comparisons, but main gameplay is singleplayer focused."

  • Continuation
    4

    "High replayability with multiple mission approaches, challenges, and Contracts mode encourages habitual play."

  • Cooperation
    -4

    "Primarily a singleplayer experience with limited multiplayer elements; cooperation is minimal or absent."

  • Creativity
    4

    "Multiple creative ways to eliminate targets, use of environment and disguises encourage player creativity."

  • Domination
    -3

    "Interactions are balanced with AI and environment; no emphasis on dominating other players or social power."

  • Escapism
    4

    "Immersive stealth gameplay and cinematic story provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily driven by interest and enjoyment rather than obligation or pressure."

  • Experimenting
    4

    "Encourages trying different approaches, experimenting with disguises, weapons, and mission strategies."

  • Exploration
    2

    "Levels have detailed environments and some exploration, but linear mission structure limits open exploration."

  • Expression
    3

    "Disguise system and costume variety allow for player self-expression and personalization."

  • Fantasy
    3

    "Features a fictional narrative with exaggerated action and cinematic elements, blending realism with fantasy."

  • Fellowship
    -4

    "Focus on solo play with minimal social interaction or community engagement within gameplay."

  • Growth
    3

    "Skill improvement and learning encouraged through challenging stealth mechanics and mission complexity."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement; not designed for casual or idle play."

  • Intimacy
    -4

    "Limited social or emotional connections; interactions are mostly surface-level or scripted."

  • Leadership
    -4

    "Player acts independently without leading or managing others; no leadership roles."

  • Progression
    3

    "Includes unlockable skills, weapons, and upgrades tied to mission performance and Contracts mode."

  • Relaxation
    1

    "Game balances tension and flow but includes moments of sustained pressure and challenge."

  • Sensation
    3

    "Strong audiovisual presentation with cinematic effects and immersive sound design."

  • Status
    1

    "Some recognition through leaderboards and achievements but mostly individual-focused gameplay."

  • Story
    4

    "Narrative-driven with cinematic cutscenes and character development, stronger story focus than prior entries."

  • Strategy
    4

    "Requires planning, tactical thinking, and problem solving to complete missions stealthily or aggressively."

  • Thrill
    3

    "Suspenseful stealth and combat moments create tension and excitement."

  • Value
    3

    "Good value with long gameplay, replayability, and additional content like Contracts mode."

  • Violence
    4

    "Core gameplay revolves around executing violent assassinations in varied creative ways."

  • Survival
    2

    "Players must avoid detection and manage threats, but overall game environment is controlled and scripted."

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    Last update: 06/03/2026