Disillusion similar games & best alternatives
Disillusion
2021
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Quick resume
A mysterious muse calls upon you to investigate a Large tower in an oneiric land.
Global score
94/100
Genres
Action, Adventure, Indie, Role-playing (RPG)
Pros
- Unique surreal atmosphere
- Evocative soundtrack
- Deep philosophical narrative
- Exploration and secrets
- Low price and good value
Cons
- Basic and repetitive combat
- Lack of gameplay polish
- Small resolution and ui issues
- Some players find pacing slow
- Limited character customization
Motivations
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Autonomy3
"Players explore a surreal tower with freedom to navigate and make choices, though movement is limited to 90° rotations and basic steps."
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Competence-2
"Combat is described as basic, repetitive, and not very challenging, with minimal skill variation."
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Competition-5
"No evidence of competitive or ranked modes; focus is on personal exploration and experience."
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Continuation3
"Many players report long play sessions, replayability, and desire to revisit for secrets and multiple endings."
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Cooperation-5
"Single-player experience with no mention of multiplayer or cooperative play."
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Creativity4
"Highly creative surreal environments, abstract narrative, and unique art style inspired by old internet aesthetics."
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Domination-5
"No indication of exerting control or superiority over others; interactions are mostly narrative and exploratory."
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Escapism5
"Strong escapism through surreal, dreamlike atmosphere and dissociative experience."
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Expectation-4
"Players engage voluntarily out of curiosity and intrinsic interest in surreal exploration and narrative."
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Experimenting3
"Exploration of hidden secrets, multiple endings, and discovery of lore encourages experimentation."
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Exploration5
"Core gameplay involves exploring maze-like floors, discovering secrets, and interacting with strange NPCs."
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Expression-3
"Limited character customization; focus is on experiencing preset surreal environments and narrative."
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Fantasy5
"Highly imaginative, surreal, and psychedelic fictional world with spiritual and mythological themes."
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Fellowship-5
"Primarily a solitary experience with minimal social interaction beyond NPC dialogue."
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Growth1
"Some learning involved in uncovering story and secrets, but gameplay skill growth is minimal."
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Health-5
"No physical activity or health-related features; sedentary gameplay."
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Idle-3
"Requires focused attention during exploration and combat; not designed for idle or background play."
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Intimacy-4
"Emotional connection mainly with narrative and characters, but no close social relationships."
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Leadership-5
"No leadership or group management elements present."
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Progression2
"Some progression through gaining loot and abilities, but combat and leveling are minimal and linear."
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Relaxation3
"Atmosphere and music create a meditative, calming experience despite some combat tedium."
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Sensation4
"Strong sensory stimulation from psychedelic visuals and evocative soundtrack."
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Status-5
"No social status or recognition systems; focus is on personal experience."
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Story4
"Narrative is vague, surreal, and philosophical, with multiple endings and deep lore to uncover."
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Strategy-2
"Combat is straightforward and lacks depth; exploration involves some puzzle-like navigation."
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Thrill1
"Some psychological tension and unease from atmosphere, but low mechanical risk or suspense."
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Value4
"Players find the game offers good value for its low price and unique experience."
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Violence1
"Combat involves fighting enemies but is low intensity and not a main focus."
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Survival-3
"Minimal threat or resource management; combat is low risk and enemies are not very challenging."
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Last update: 06/03/2026