SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE similar games & best alternatives
SWOLLEN TO BURSTING UNTIL I AM DISAPPEARING ON PURPOSE
2023
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Quick resume
SWOLLEN TO BURSTING is a weirdo RPG in which something is very wrong. A flying saucer has crash landed in town, but it's Thursday so you have to go to work at the post office.
Global score
98/100
Genres
Adventure, Indie, Role-playing (RPG), Simulator, Free To Play
Similar games
Pros
- Unique and immersive atmosphere
- Emotional and personal storytelling
- Beautiful and evocative music
- Free to play with rich content
- Engaging exploration and puzzles
Cons
- Some puzzles are obtuse and frustrating
- Progression can be unclear without guides
- Technical bugs and occasional freezes
- Slow navigation and lack of quality-of-life features
- Some players find ending vague or unsatisfying
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Exploration. It leans lower than usual among comparable games on Fellowship, Cooperation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players explore a surreal world with freedom to discover secrets and solve puzzles at their own pace, though some progression is gated by obscure clues."
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Competence2
"The game involves puzzle solving and exploration requiring some skill and logical thinking, but some puzzles are obtuse and require trial and error or guides."
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Competition-5
"No evidence of competitive elements; focus is on personal exploration and experience."
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Continuation3
"Players report engaging deeply for multiple hours and revisiting the game for its atmosphere and story."
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Cooperation-5
"Single-player experience with no cooperative or multiplayer features."
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Creativity3
"Players can experiment with various effects and explore different puzzle solutions, though within a designed structure."
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Domination-5
"No evidence of exerting control or superiority over others; interactions are personal and introspective."
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Escapism5
"Strong thematic focus on personal struggles, mental health, and emotional exploration providing an escape from real life."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and emotional connection, not obligation."
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Experimenting3
"Encourages exploration of mechanics and world, though some puzzles require repeated attempts or external help."
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Exploration5
"Core gameplay revolves around discovering new areas, secrets, and piecing together story elements."
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Expression3
"Players customize their character with various effects that alter appearance and interaction."
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Fantasy4
"Surreal, dreamlike world with imaginative fiction and abstract storytelling."
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Fellowship-5
"Primarily a solitary experience with minimal social interaction."
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Growth3
"Players learn puzzle solutions, explore narrative themes, and develop understanding through play."
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Health-5
"No physical activity or health-related gameplay elements."
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Idle-3
"Requires focused attention to solve puzzles and progress; not a casual or background game."
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Intimacy2
"Emotional connection to the story and character experiences, though limited social relationships."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Progression through collecting effects and unlocking story elements, though some sequence breaking possible."
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Relaxation2
"Atmosphere is immersive and sometimes calming, but puzzle difficulty and obtuse clues can cause frustration."
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Sensation3
"Unique visual style and evocative music provide sensory stimulation and emotional engagement."
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Status-5
"No social status or recognition systems; focus is on personal experience."
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Story4
"Narrative immersion through abstract storytelling, character development, and emotional themes."
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Strategy2
"Requires problem solving and logical thinking for puzzles, though some solutions are obscure or trial and error."
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Thrill1
"Some tension from puzzle challenges and exploration, but overall a subdued emotional tone."
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Value5
"Highly praised for being a free game with rich content, emotional depth, and replay value."
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Violence-4
"Minimal combat focused on level comparison; no emphasis on destruction or aggression."
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Survival-3
"No significant survival mechanics; some challenge from encounters but no resource management."
Last update: 29/04/2026