Disillusion ST similar games & best alternatives
Disillusion ST
2024
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Quick resume
A strange journey throughout an elaborate labyrinth awaits, featuring hundreds of characters and happenings as you try to gather items that once brought happiness to others.
Global score
96/100
Genres
Adventure, Indie, Role-playing (RPG)
Pros
- Unique surreal art and atmosphere
- Deep philosophical and narrative themes
- Memorable and charming characters
- Engaging exploration and discovery
- Immersive soundtrack and visuals
Cons
- Randomized world and npc spawns can cause frustration
- Combat is basic, clunky, and sometimes annoying
- Lack of clear direction can confuse players
- Performance issues and occasional bugs
- Endgame can feel repetitive and slow
Motivations
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Autonomy4
"Players have freedom to explore the surreal world at their own pace with nonlinear progression and multiple endings, though some RNG elements limit full control."
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Competence1
"Gameplay involves some light combat and puzzle-like exploration, but combat is basic and RNG-heavy, and many tasks are repetitive or lack clear direction."
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Competition-4
"Focus is on personal exploration and story experience; no evidence of competitive modes or leaderboards."
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Continuation3
"Many players report long playtimes, repeated sessions to discover secrets, and attachment to characters, though some find late-game slog and RNG frustrating."
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Cooperation-3
"Game is primarily a single-player experience with limited interaction; some NPCs assist in combat but no multiplayer or teamwork."
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Creativity5
"Highly creative with unique surreal art, story, characters, and a blend of exploration, card games, and pet simulator elements."
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Domination-5
"No evidence of exerting control or superiority over others; interactions are narrative and exploratory."
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Escapism5
"Strong escapist themes with surreal, dreamlike worlds, philosophical and spiritual exploration, and immersive atmosphere."
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Expectation-4
"Players engage voluntarily out of intrinsic interest and appreciation for the game's unique style and story."
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Experimenting3
"Players explore randomized environments, try different dialogue options, and experiment with limited combat and card game mechanics."
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Exploration5
"Core gameplay is wandering through randomized, surreal worlds discovering secrets, NPCs, and story elements."
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Expression2
"Some character customization via card game and pet simulator elements, but limited direct avatar or environment customization."
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Fantasy5
"Strong fantasy and surreal elements with dreamlike settings, mythological references, and abstract narrative."
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Fellowship3
"Players form emotional connections with NPCs and community within the game world, though social interaction is single-player."
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Growth2
"Players learn story, character backgrounds, and game mechanics over time, though skill growth is minimal due to simple combat."
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Health-5
"No physical activity or health-related gameplay; sedentary experience."
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Idle4
"Gameplay involves slow-paced wandering, exploration, and waiting for random events, suitable for casual or intermittent play."
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Intimacy3
"Emotional attachment to characters and narrative creates a sense of closeness despite limited direct social interaction."
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Leadership-5
"No leadership or group management elements present."
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Progression1
"Some item collection and unlocking of endings, but no traditional leveling or stat progression; RNG affects item acquisition."
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Relaxation3
"Many players find the game relaxing and immersive, though some experience frustration due to RNG and combat."
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Sensation4
"Distinctive visual style, music, and surreal atmosphere provide strong sensory and emotional stimulation."
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Status-5
"No social status or recognition systems; focus is on personal experience."
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Story5
"Narrative immersion is a key aspect, with complex storylines, character development, and philosophical themes."
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Strategy0
"Minimal strategic depth; combat is simple and RNG-based, exploration is mostly trial and error."
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Thrill1
"Some suspense from exploration and RNG, but overall low risk and tension."
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Value4
"Players perceive strong value for time and money due to unique experience, art, and story despite some gameplay frustrations."
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Violence-3
"Combat exists but is minimal and not a core focus; more emphasis on exploration and narrative than destruction."
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Survival-2
"Some survival elements like HP upgrades and combat, but low threat level and easy avoidance possible."
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Last update: 06/03/2026