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FINAL FANTASY IV

Wii U, Wii, PC (Microsoft Windows), New Nintendo 3DS, Super Famicom • 2021

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Quick resume

The original FINAL FANTASY IV comes to life with completely new graphics and audio! A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.

Global score

91/100

Genres

Role-playing (RPG), Adventure

Pros

  • Engaging and emotional story
  • Memorable characters
  • Active time battle system
  • Quality of life improvements in pixel remaster
  • Excellent remastered soundtrack

Cons

  • Linear progression with fixed party
  • Easier difficulty in pixel remaster
  • Lack of additional content from other versions
  • Limited character customization
  • No multiplayer or social features

Motivations

  • Autonomy
    -2

    "The game features a mostly linear story with fixed party members and roles, limiting player freedom in character customization and party composition."

  • Competence
    2

    "The game offers strategic combat with the Active Time Battle system and challenging boss fights, though the Pixel Remaster version is noted to be easier than original releases."

  • Competition
    -5

    "The game is a single-player RPG with no competitive multiplayer or leaderboards."

  • Continuation
    3

    "Strong nostalgia and engaging story encourage repeated playthroughs, though some players note limited replay value beyond 1-2 runs."

  • Cooperation
    -5

    "The game is single-player focused with no cooperative multiplayer elements."

  • Creativity
    -3

    "Players have limited creative freedom due to fixed character classes and linear progression, though strategic use of abilities allows some tactical creativity."

  • Domination
    -5

    "No evidence of dominance or power over other players; single-player experience."

  • Escapism
    4

    "Players use the game to immerse themselves in a fantasy world and escape real-life stress through story and gameplay."

  • Expectation
    -4

    "Players engage voluntarily driven by personal interest and nostalgia rather than obligation or external pressure."

  • Experimenting
    1

    "Some experimentation with combat strategies is possible, but overall gameplay follows established mechanics and linear progression."

  • Exploration
    2

    "The game offers a large world with dungeons and secrets to discover, though exploration is somewhat guided and limited by story progression."

  • Expression
    -4

    "Minimal character customization or avatar personalization; players use predefined characters and aesthetics."

  • Fantasy
    5

    "Strong fantasy setting with magic, mythical creatures, and an imaginative story central to the experience."

  • Fellowship
    -5

    "Primarily a solo experience with limited social interaction or community involvement."

  • Growth
    3

    "Players develop skills and knowledge through leveling up characters and learning combat tactics."

  • Health
    -5

    "Sedentary gameplay typical of classic RPGs with no physical activity component."

  • Idle
    -3

    "Requires focused attention during battles and story progression; not suited for passive or background play."

  • Intimacy
    -4

    "Limited to narrative relationships between characters; no real player social intimacy."

  • Leadership
    -2

    "Players control a party but do not lead other players; leadership is within single-player context."

  • Progression
    4

    "Strong emphasis on leveling up, acquiring gear, and unlocking abilities to advance through the game."

  • Relaxation
    3

    "Generally a balanced experience with moments of tension in combat but overall enjoyable and engaging."

  • Sensation
    3

    "Appealing pixel art and remastered orchestral soundtrack provide sensory enjoyment."

  • Status
    -5

    "No social status or recognition mechanics; single-player focus."

  • Story
    5

    "Highly praised narrative with memorable characters and emotional depth central to the experience."

  • Strategy
    4

    "Combat requires tactical thinking, timing, and resource management, especially in boss battles."

  • Thrill
    2

    "Some suspense and challenge in battles, though the remaster is considered easier than original versions."

  • Value
    3

    "Players perceive good value through nostalgia, quality of life improvements, and engaging content."

  • Violence
    2

    "Combat involves fantasy violence typical of RPGs, including spells and attacks on enemies."

  • Survival
    2

    "Players must manage resources and avoid defeat in battles, though difficulty is moderate."

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    Last update: 06/03/2026