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Five Nights At Floppa

PC (Microsoft Windows) • 2022

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Quick resume

A horror film in which Shlepa appears in his frightening form. The main character had no idea where he would end up when he first got a job. Now he is forced not to protect, but to survive in a terrible office.

Global score

95/100

Genres

Action, Indie

Pros

  • Unique and creative horror gameplay
  • Immersive atmosphere and sound design
  • Challenging and engaging mechanics
  • Memorable characters and lore
  • Good value for price

Cons

  • Short base game length
  • Some rng frustration
  • Lack of cooperative or social play
  • Pop cat mechanic can feel unbalanced
  • Limited customization options

Motivations

  • Autonomy
    3

    "Players manage multiple tasks like monitoring cameras, turning lights on/off, and reacting to threats with some freedom in timing and strategy."

  • Competence
    4

    "The game challenges players with increasing difficulty, requiring skillful observation, timing, and multitasking to survive nights."

  • Competition
    -3

    "Focus is on personal survival and mastery rather than direct competition with others; some mention of leaderboards but not dominant."

  • Continuation
    3

    "Players report long playtimes, habitual engagement, and replaying modes like endless and antimode, indicating sustained attachment."

  • Cooperation
    -4

    "Gameplay is primarily solo, focusing on individual tasks and survival without cooperative multiplayer elements."

  • Creativity
    2

    "Some creative mechanics like antimode and unique character interactions, but largely follows established horror-survival structures."

  • Domination
    -4

    "No evidence of exerting control over others; interactions are solitary and focused on self-preservation."

  • Escapism
    5

    "Strong evidence of players using the game to escape real-life stress, anxiety, and emotional struggles."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players explore different game modes and mechanics like antimode and endless mode, experimenting with strategies."

  • Exploration
    1

    "Some discovery of game lore and mechanics, but mostly confined to known environments and camera views."

  • Expression
    -3

    "Limited customization or personalization; focus is on gameplay rather than avatar or environment expression."

  • Fantasy
    4

    "Game features imaginative horror elements with surreal cats and supernatural themes, creating a strong fantasy experience."

  • Fellowship
    -3

    "Minimal social connection; mostly solo play with some community sharing but no strong group identity."

  • Growth
    4

    "Players report learning game mechanics, improving skills, and mastering difficult challenges."

  • Health
    -5

    "No physical activity involved; sedentary play with no health or exercise components."

  • Idle
    -4

    "Requires constant attention and focus due to tense gameplay and quick reactions."

  • Intimacy
    -4

    "No close relationships formed in-game; interactions are impersonal and task-focused."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    3

    "Players progress through nights and unlock modes; some accumulation of achievements and mastery."

  • Relaxation
    -4

    "Gameplay is tense and suspenseful, causing stress and fear rather than relaxation."

  • Sensation
    4

    "Strong sensory stimulation through audio-visual scares, jump scares, and atmospheric tension."

  • Status
    -3

    "Limited social recognition; some community appreciation but no major status or ranking systems."

  • Story
    3

    "Game has lore and narrative elements that engage players beyond isolated gameplay."

  • Strategy
    4

    "Requires planning, timing, and multitasking to manage threats and survive nights."

  • Thrill
    5

    "High suspense and jump scares create strong thrill and adrenaline experiences."

  • Value
    4

    "Players perceive good value for money and time, praising the game's quality and impact."

  • Violence
    4

    "Enjoyment of combat-like survival against hostile creatures and jump scares involving attacks."

  • Survival
    5

    "Core gameplay centers on avoiding death and surviving threats through resource and timing management."

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    Last update: 06/03/2026