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I Am Your President: Prologue

PC (Microsoft Windows) • 2020

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Quick resume

I Am Your President: Prologue is a free narrative strategy simulator. Play as the previous US president, decide the fate of the world and run the country any way you like! Enjoy the unique storyline, make choices and carve your path to victory. Election Day is coming – can you secure your victory?

Global score

78/100

Genres

Simulator, Strategy

Pros

  • Engaging and emotional story
  • Meaningful player choices
  • Free to play prologue
  • Easy to learn gameplay
  • Good replay value

Cons

  • Numerous typos and grammar errors
  • Limited decision freedom in prologue
  • Some bugs and crashes reported
  • Simple graphics and presentation
  • Short length for prologue

Motivations

  • Autonomy
    4

    "Players make decisions affecting the country and presidency, with freedom to choose policies and dialogue options, though some choices are limited in scope."

  • Competence
    3

    "Game involves strategic decision-making and managing multiple stats, requiring thoughtful choices and some skill to optimize outcomes."

  • Competition
    -4

    "Focus is on personal decision-making and story progression without competitive or leaderboard elements."

  • Continuation
    3

    "Players replay the prologue multiple times to explore different choices and endings, showing engagement beyond a single session."

  • Cooperation
    -3

    "Gameplay centers on individual player choices; no multiplayer or cooperative mechanics are present."

  • Creativity
    2

    "Some customization in cabinet arrangement and policy choices, but limited creative freedom overall."

  • Domination
    -5

    "No evidence of exerting control over other players; interactions are single-player and narrative-driven."

  • Escapism
    4

    "Players use the game to immerse themselves in a fictional presidency, escaping real life through story and decision-making."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."

  • Experimenting
    3

    "Players try different dialogue options and policy choices to explore alternate story paths and outcomes."

  • Exploration
    -2

    "Limited exploration of environments; mostly static settings with focus on narrative and decision trees."

  • Expression
    -1

    "Minimal character customization; expression mainly through choices rather than visual personalization."

  • Fantasy
    3

    "Players experience a fictionalized, somewhat satirical version of the US presidency with narrative elements."

  • Fellowship
    -4

    "No multiplayer or community features; experience is solitary and story-driven."

  • Growth
    3

    "Players learn to manage political stats and consequences, improving decision-making with repeated playthroughs."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires active attention to make decisions; not designed for passive or background play."

  • Intimacy
    -3

    "Limited personal relationships in narrative; interactions are superficial and scripted."

  • Leadership
    4

    "Player leads as president, managing cabinet and making executive decisions."

  • Progression
    3

    "Players accumulate political capital and improve stats through policies and decisions."

  • Relaxation
    2

    "Generally a low-pressure, easy-to-learn game with some emotional moments but not highly tense."

  • Sensation
    -2

    "Simple graphics and audio; sensory stimulation is moderate and functional rather than intense."

  • Status
    -4

    "No social recognition or status systems; achievements exist but no social visibility."

  • Story
    4

    "Strong narrative focus with emotional and branching storylines influencing player experience."

  • Strategy
    3

    "Requires planning and reasoning about political decisions and their consequences."

  • Thrill
    1

    "Some suspense in decision outcomes, but overall low risk and mild tension."

  • Value
    5

    "Free prologue with engaging content; players perceive good value for time invested."

  • Violence
    -5

    "No combat or destructive gameplay; focus on management and decision-making."

  • Survival
    -3

    "No direct survival mechanics; challenges are political and narrative rather than life-or-death."

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    Last update: 06/03/2026