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Library Of Ruina

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2021

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Quick resume

"May you find your book in this place." Combat between the guests and the librarians breaks out as if it were on a stage. Defeated guests turn into books, and the Library grows onward. And eventually, get your hands on… The one singular, perfect book.

Global score

94/100

Genres

Indie, Role-playing (RPG), Strategy, Turn-based strategy (TBS), Simulator, Adventure

Pros

  • Deep and challenging gameplay
  • Engrossing dark story and characters
  • Unique deck building and strategy
  • Excellent soundtrack and art
  • Long playtime with replay value

Cons

  • Steep learning curve and difficulty spikes
  • Some grinding required
  • Limited tutorial and ui complexity
  • Lack of multiplayer or social features
  • Late game boss rush can be tedious

Motivations

  • Autonomy
    4

    "Players have freedom to build and customize decks and strategies, expressing their own playstyle and decisions."

  • Competence
    5

    "The game is challenging and rewards skillful planning, strategic thinking, and mastery of complex mechanics."

  • Competition
    -3

    "Single-player game focused on personal challenge and overcoming AI opponents, no direct player-vs-player competition."

  • Continuation
    5

    "Players invest many hours, often over 100, with long sessions and strong attachment to the game experience."

  • Cooperation
    -5

    "Entirely single-player with no cooperative multiplayer elements; gameplay is focused on individual play."

  • Creativity
    4

    "Extensive deck building and customization options allow players to create unique strategies and playstyles."

  • Domination
    -4

    "Interactions are with AI opponents; no social dominance or power over other players is expressed."

  • Escapism
    4

    "Dark, dystopian story and immersive world provide a strong escape from reality for players."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and personal desire to master the game and story."

  • Experimenting
    5

    "Players experiment with deck builds, strategies, and mechanics to overcome difficult challenges."

  • Exploration
    3

    "Exploration of story, lore, and new mechanics unfolds gradually, encouraging discovery within the game world."

  • Expression
    3

    "Players express themselves through deck customization and strategic choices, though limited cosmetic options."

  • Fantasy
    4

    "Set in a dark dystopian fantasy world with supernatural elements and imaginative fiction."

  • Fellowship
    -4

    "Minimal social interaction; players mostly experience the game solo without community integration in gameplay."

  • Growth
    5

    "Steep learning curve and complex mechanics promote skill development and personal mastery."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to strategic complexity and long battles."

  • Intimacy
    -4

    "No close social relationships formed through gameplay; interactions are limited to story and AI characters."

  • Leadership
    2

    "Players manage and lead a team of characters through deck building and strategy, but no social leadership."

  • Progression
    5

    "Strong emphasis on acquiring new cards, upgrades, and abilities to progress through the game."

  • Relaxation
    -3

    "High difficulty and challenge create tension and require focus rather than relaxation or flow."

  • Sensation
    4

    "Engaging audiovisual presentation with dynamic music and striking art provide strong sensory stimulation."

  • Status
    -4

    "No social recognition or ranking systems; achievements are personal and not publicly displayed."

  • Story
    5

    "Deep narrative immersion with rich lore, character development, and emotional storytelling."

  • Strategy
    5

    "Complex strategic planning and problem solving are core to gameplay success."

  • Thrill
    3

    "Tense and suspenseful battles with risk and reward dynamics create moments of thrill and excitement."

  • Value
    4

    "Players report high value for time invested due to length, depth, and replayability."

  • Violence
    2

    "Combat involves defeating enemies with attacks and abilities, but violence is stylized and narrative-driven."

  • Survival
    3

    "Players must manage resources and avoid defeat in challenging battles, emphasizing survival elements."

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    Last update: 06/03/2026