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Liquidators

PC (Microsoft Windows) • 2020

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Quick resume

Chernobyl, USSR, 1986. Three nuclear plant workers go on a daring mission to prevent a radioactive fallout that would affect half of Europe. Every moment is permanent, and all is at stake.

Global score

95/100

Genres

Adventure, Indie, Simulator, Free To Play

Pros

  • Free to play
  • Immersive and tense atmosphere
  • Strong historical narrative
  • Unique horror without monsters
  • Educational about chernobyl disaster

Cons

  • Short gameplay length
  • Some bugs and optimization issues
  • Limited replay value
  • Lack of in-game map or subtitles
  • No character switching without respawn

Motivations

  • Autonomy
    3

    "Players can choose among three characters with different abilities and plan their approach, though some limitations exist such as inability to switch characters freely in-game."

  • Competence
    4

    "The game involves navigating hazardous environments, solving puzzles, and managing resources like radiation exposure, requiring skill and strategic thinking."

  • Competition
    -4

    "Focus is on personal progression and survival without any competitive or leaderboard elements."

  • Continuation
    2

    "Players often replay to improve routes and complete the game with different characters, though the game is short and some find limited replay value."

  • Cooperation
    -5

    "The game is a single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    1

    "Players can experiment with different character abilities and routes, but the game follows a set structure and environment."

  • Domination
    -5

    "No elements of exerting control or superiority over others; gameplay is solitary and respectful."

  • Escapism
    2

    "Players immerse themselves in a realistic and harrowing historical event, offering a form of escape through engagement with a serious narrative."

  • Expectation
    -4

    "Engagement is driven by intrinsic interest in history and atmosphere rather than obligation or external pressure."

  • Experimenting
    3

    "Players try different strategies, character choices, and routes to overcome challenges and improve performance."

  • Exploration
    3

    "The game encourages learning the layout of the plant and discovering efficient paths through hazardous areas."

  • Expression
    -4

    "Minimal customization or personalization; players use preset characters and environments without modification."

  • Fantasy
    -5

    "The game is grounded in realistic historical events and settings without fictional or fantastical elements."

  • Fellowship
    -5

    "The experience is solitary with no social or community features."

  • Growth
    3

    "Players learn about radiation hazards, game mechanics, and develop strategies to succeed."

  • Health
    -5

    "The game is sedentary with no physical activity or health-related gameplay."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to high stakes and permanent consequences."

  • Intimacy
    -5

    "No social or emotional relationship-building features; interactions are limited to radio communications."

  • Leadership
    -4

    "Players control individual characters without managing or leading groups."

  • Progression
    3

    "Progression occurs through completing objectives and unlocking new areas, though no item collection or upgrades."

  • Relaxation
    -4

    "The game maintains a tense, suspenseful atmosphere with constant danger and pressure."

  • Sensation
    3

    "Strong atmospheric audio and visual design create immersive sensory experiences."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    5

    "Strong narrative immersion with historical context, character backstories, and emotional radio communications."

  • Strategy
    4

    "Players must plan routes, manage resources, and solve puzzles under pressure."

  • Thrill
    4

    "High tension and suspense from environmental hazards and permanent consequences create a thrilling experience."

  • Value
    5

    "Free to play with a meaningful, impactful experience and educational value."

  • Violence
    -5

    "No combat or destructive gameplay; focus is on survival and containment."

  • Survival
    5

    "Core gameplay revolves around avoiding radiation and environmental hazards to survive and complete objectives."

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    Last update: 06/03/2026