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Mysterium: A Psychic Clue Game

iOS, Android, PC (Microsoft Windows), Linux • 2017

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Quick resume

Mysterium is a cooperative deduction game set in the 1920s in which a ghost guides a group of psychics to uncover a murderer, as well as the weapon and location of the murder, using only visual clues.

Global score

75/100

Genres

Strategy, Simulator, Card & Board Game, Indie

Pros

  • Faithful and immersive adaptation of popular board game
  • Strong cooperative gameplay with friends
  • Beautiful art and atmospheric music
  • Engaging deduction and puzzle solving
  • Good replayability and multiple modes

Cons

  • Small online player base limits matchmaking
  • Some ui and technical bugs reported
  • Ai can be unpredictable or unhelpful
  • Lack of private game options and lobby features
  • Multiplayer server issues have occurred

Motivations

  • Autonomy
    3

    "Players choose roles (ghost or psychic) and interpret abstract clues with freedom in deduction, though within structured game phases."

  • Competence
    4

    "Game challenges players to interpret clues, solve puzzles, and coordinate effectively, requiring skill and cognitive effort."

  • Competition
    -4

    "Strongly cooperative gameplay where all players win or lose together; competition is minimal or absent."

  • Continuation
    3

    "Players report replayability and desire to keep playing, though small player base limits session availability."

  • Cooperation
    5

    "Core mechanic is cooperative deduction; players work together to solve the mystery and must all succeed."

  • Creativity
    3

    "Players creatively interpret abstract vision cards and communicate ideas; ghost role involves creative clue giving."

  • Domination
    -5

    "Gameplay emphasizes equal participation and mutual success; no evidence of dominance or power imposition."

  • Escapism
    4

    "Players use the game as a fun distraction with immersive atmosphere and thematic mystery setting."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and social interaction; no indication of obligation or pressure."

  • Experimenting
    3

    "Players explore abstract clues and try different interpretations; some experimentation with strategies."

  • Exploration
    2

    "Exploration is mostly conceptual—discovering clues and associations rather than physical world exploration."

  • Expression
    1

    "Limited customization; players express themselves mainly through interpretation rather than avatar or environment changes."

  • Fantasy
    4

    "Strong fantasy theme with supernatural elements, psychic powers, and ghostly communication."

  • Fellowship
    4

    "Players feel part of a friendly, cooperative community; social interaction is important though player base is small."

  • Growth
    3

    "Players develop deduction skills and improve at interpreting clues over time."

  • Health
    -5

    "No physical activity involved; sedentary gameplay typical of digital board games."

  • Idle
    -3

    "Requires focused attention during turns; some waiting involved but not primarily idle or background play."

  • Intimacy
    2

    "Some social bonding through cooperative play and shared problem solving, but limited to friendly interaction."

  • Leadership
    0

    "No clear leadership roles; all players contribute equally without formal guiding or managing roles."

  • Progression
    2

    "Players progress through cases and unlock cards/DLCs, but no heavy item collection or power accumulation."

  • Relaxation
    2

    "Atmospheric and immersive, but some tension from timed turns and challenging deduction."

  • Sensation
    3

    "Enjoyable art, music, and thematic ambiance provide sensory stimulation and emotional engagement."

  • Status
    -3

    "Minimal social status or ranking systems; focus is on cooperative play rather than recognition."

  • Story
    3

    "Includes story mode and narrative elements; mystery theme enhances immersion."

  • Strategy
    4

    "Requires logical thinking, planning, and problem solving to interpret clues and coordinate with teammates."

  • Thrill
    2

    "Some suspense and excitement in solving mysteries and racing against turn limits."

  • Value
    3

    "Generally considered good value especially on sale; digital version saves setup time compared to board game."

  • Violence
    -5

    "No violent gameplay; focus is on cooperative deduction and abstract clue interpretation."

  • Survival
    -3

    "No survival or threat avoidance; gameplay is stable and low risk."

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    Last update: 06/03/2026