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Peggle™ Nights

PC (Microsoft Windows) • 2008

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Quick resume

Join the Peggle Masters on a dreamtime adventure of alter egos and peg-tastic action. Stay up late to aim, shoot and clear orange pegs, and bask in Extreme Fever glory under the silver moon.

Global score

97/100

Genres

Casual

Pros

  • Addictive and relaxing gameplay
  • Charming characters and music
  • Many levels and challenges
  • Good value for price
  • Community custom levels

Cons

  • Minimal innovation from original peggle
  • Limited multiplayer and social features
  • Technical limitations (low resolution, no widescreen)
  • Lack of achievements
  • Shorter adventure mode

Motivations

  • Autonomy
    4

    "Players freely aim shots and choose characters with unique powers, allowing personal control over gameplay decisions."

  • Competence
    4

    "Game offers skill-based challenges, including precise aiming and mastering character abilities, with increasing difficulty and rewarding feedback."

  • Competition
    1

    "Includes local duel mode and leaderboards mentioned, but competition is not the main focus; mostly casual and personal improvement."

  • Continuation
    5

    "Highly addictive gameplay with many players reporting long play sessions and habitual return to the game."

  • Cooperation
    -3

    "Primarily a single-player experience; multiplayer modes are local and limited, with little emphasis on teamwork."

  • Creativity
    3

    "Players can experiment with different characters and powers; community-created custom levels extend creative engagement."

  • Domination
    -4

    "Interactions are friendly and balanced; no evidence of exerting control or superiority over others."

  • Escapism
    5

    "Many reviews describe the game as a relaxing, mood-lifting escape from real-life stress and a comforting presence."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation, not out of obligation or pressure."

  • Experimenting
    3

    "Encourages trying different shots, powers, and strategies; new levels and challenges promote exploration of mechanics."

  • Exploration
    2

    "Players explore new level layouts and challenges, though environments are variations on a theme rather than vast new worlds."

  • Expression
    2

    "Character customization is limited to choosing different masters with unique powers and outfits; no deep avatar personalization."

  • Fantasy
    3

    "Game features whimsical characters and dreamlike themes, providing an imaginative fictional setting."

  • Fellowship
    0

    "Some social interaction in local multiplayer and community level sharing, but mostly a solo experience."

  • Growth
    3

    "Players develop aiming skills, learn level strategies, and improve mastery over character abilities."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and aiming; not a background or idle game."

  • Intimacy
    -4

    "Minimal social or emotional connection; interactions are casual and surface-level."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    4

    "Players progress through levels, unlock challenges, and collect achievements, showing clear advancement."

  • Relaxation
    5

    "Widely described as a relaxing, mood-enhancing game with satisfying feedback and soothing music."

  • Sensation
    3

    "Enjoyable visual and auditory effects, including music and celebratory animations, provide sensory pleasure."

  • Status
    0

    "No strong emphasis on social recognition or popularity; achievements are mostly personal."

  • Story
    1

    "Basic narrative with character dreams and themes, but story is minimal and secondary to gameplay."

  • Strategy
    3

    "Requires planning shots, timing power-ups, and adapting to level layouts for success."

  • Thrill
    2

    "Some suspense in challenging shots and level completion, but overall a calm and controlled experience."

  • Value
    4

    "Considered good value for price with extensive content and replayability."

  • Violence
    -5

    "No violent or destructive gameplay; focus is on constructive puzzle-solving."

  • Survival
    -3

    "No survival or threat avoidance; gameplay is stable and low-risk."

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    Last update: 06/03/2026